Posts Tagged ‘Turlogh Dubh O’Brien’

REVIEW: Pirates, A Shipwreck & An Unfulfilled Prophecy

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #17.)

By DEAN PLAKAS – Paint Monk’s Library Writer

With the tale of “The Frost Giant’s Daughter” told in Conan the Barbarian #16, writer Roy Thomas adapted creator Robert E. Howard’s short story “The Gods of Bal-Sagoth” for the next two issues, namely issues #17 and #18.

Famed Conan artist Barry Windsor-Smith takes a hiatus on this issue, with Gil Kane taking on the pencils for both this story and the next.

The tale was written for another Robert E. Howard character, Turlogh Dubh O’Brien the Gael. Thomas replaced Turlogh with Conan as the protagonist in his adaptation of Howard’s story. We last saw an adaptation of another Howard Turlogh tale in Conan the Barbarian #3’s “The Grim Grey God.”

Fafnir the Vanirman becomes a recurring Conan character in this issue.

O’Brien’s antagonist Athelstane the Saxon has been changed into Fafnir the Vanirman, a man who looks more like Thor than Marvel Comics’ Mighty Thor himself, by Crom, and more than a match for our Cimmerian!

He’s also the same Fafnir who appeared in Conan the Barbarian #6, along with his friend Blackrat as part of Thomas’ version of Fritz Lieber’s “Fafhrd and Grey Mouser” duo. Blackrat is absent from this issue.

Review: Conan the Barbarian #17

There is great storytelling visually throughout the first scenes of this comic. The cover shows Conan in an extremely dangerous spot – he is trying to descend a ladder, carrying an unconscious maiden on his shoulder while deflecting a blow from a giant. The non-stop action continues on the splash page.

In the first six pages, there is a great sense of space and depth as the men on both ships fight to the death and then end up fighting once more for their lives against the reefs, the sea and sharks. The art clearly tells the story but dialogue is needed between Conan and Fafnir. The two are constantly fighting against each other, then helping each other, then fighting again. The dialogue lets the reader know why the two are behaving the way they are during cliffhanger after cliffhanger.

This continues throughout their time at sea and on shore until their blood lust is gone and Fafnir tires of a duel that is going nowhere. With conflict finally resolved, they find themselves rescuing a fair maiden as she runs for her life from the last of the lizard-gods, Groth-Golka.

Fafnir succeeds in breaking its neck where Conan failed. In an exchange of pleasantries, Conan promises to get Fafnir back home and Fafnir admits he would never have killed the beast had Conan not weakened it.

The maiden explains that the pair has arrived on the Isle of Gods and several of them are mentioned in the story. She introduces herself as Kyrie, the daughter of Rane the Reaver, a man Fafnir knew in his younger days. In Howard’s original tale, she is Brunhild, daughter of Rane Thorfin, son of the Orkneys whom O’Brien knew in his youth.

Kyrie tells them she was shipwrecked and found on the shore by the natives, who mistook her for Aala, the red-headed woman of prophecy who was meant to be their queen. Old Gothan, the high priest, soon realized she was not a savior ruler but a normal woman. He started a rebellion that exiled her to the other side of the lagoon on another island and he replaced the royal Queen Aala with a man named Ska, a puppet-king.

Kyrie promises the men riches and food if they help her regain her throne and tells them that the superstitious natives would believe her – another legend tells of two men who would come out of the sea and cause Bal-Sagoth to fall. She introduces Conan and Fafnir as those men foretold in the legend when they arrive at the palace. Here, we are subjected to old familiar themes of a lost person at sea, mistaken identity, and a hidden city – but at this point, you’re heavily involved in the story and dont’t care about common tropes.

Will Conan and Fafnir become the saviors of legend? And will they help restore Kyrie to the throne as Aala, the red-haired woman of prophecy?

CAPSULE REVIEW: There is no unusual placement of panels other than the splash page, where the bow of the ship breaks the panel and affects the lettering. Instead of the usual “Conan the Barbarian” we see “Conan the B–an”. Not a big deal if you’re familiar with the character, but for those who are not familiar, it’s a faux pas. Another peculiar lettering matter is the title. The title of in the issue is “The Gods of Bal-Sagoth” but on the cover it clearly states “The Devil-God of Bal-Sagoth” – so which is it?

The story is featured in its entirety in The Savage Sword of Conan Volume 2 by Dark Horse, but the compilation is in black and white. As much as black and white can set mood in a story, color really adds to visual storytelling if done right. Color aids in this story in particular, especially when there is danger and death involved.

For instance, on the splash page, the bodies at Conan’s feet as he rages on in battle are all red, implying they are dead or perhaps mortally wounded. When Conan dives into the shark-infested waters, the captions are colored red and the captions are also red when he cuts into a huge shark with his sword.

There are small inconsistencies that can really irk you in this issue. Conan’s hair, which goes from long and luxurious on the splash page and in the water, to a bob, back to long by the end of the issue. There is also the problem with Kyrie’s see through skirt, which disappers in some panels only to reapper around her waist in others. The biggest gaffe is at the end of the battle with the King’s defender, the heavily armored and aforementioned Vertorix. Vertorix smashes Conan’s sword, and the exhausted barbarian, who hasn’t eaten for some time. After the Cimmerian is saved by a distraction from Aala, the barbarian is still holding his sword as if it wasn’t smashed to pieces a few panels earlier.

As he did in Conan the Barbarian #12, our Cimmerian openly acknowledges once again his dream of being king, this time to Fafnir the Vanirman. We will discover if this is the kingdom of his dreams in the next issue.

On a scale of 1-10, I would rate this issue a 7.0.

This issue was available readily on eBay for less than $10 for ungraded copies.

“And this story shall also be told!” — Dean Plakas

REVIEW: Howard’s “Grey God Passes” Adapted for Comics

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #3.)

By JOESEPH SIMON – PM Library Associate Editor

The third issue of Marvel’s Conan the Barbarian is intriguing both in the history of the book and in the story line itself.

Many heated arguments have been made on the Comic Book Price Guide website about its value and printing history. For decades, this issue was the second-most-expensive one in Marvel’s Conan series for collectors to acquire, right behind the debut first issue.

Overstreet claimed it was short printed. But you have to keep in mind that in the early 1970s, comic book information was based on regional placement, plus other facts and judgments cast upon scarcity of a particular comic that would increase or decrease its value.

Chuck Rozanski, the owner of Mile High Comics, believes the speculation behind the “increased” value of Conan the Barbarian #3 was a joke on the retail level that was taken seriously. His thoughts and comments can be found on his website here.

“The Grey God Passes” is adapted from the same-titled story (also released as “The Twilight of the Grey Gods”) by Howard that first appeared in a collection called Dark Mind, Dark Heart.

Should you attempt to read the source material, you might be surprised to find out Conan is nowhere to be found. The original story is a fictionalized account of the very real Battle of Clontarf, written from Howard’s already established viewpoints and with the author adding fantasy elements which he obviously enjoyed employing.

Howard wrote another version of this story called Spears of Clontarf where he takes the fantasy elements out. Both feature Turlogh Dubh O’Brien, a recurring Howard character who is an outcast from the real historical figure of Brian Boru’s military. Turlogh is Howard-created, and all of the stories Howard wrote of Turlogh have been, like this one, adapted into Conan stories.

This issue is reprinted in Conan Saga #1, Savage Sword of Conan (Weekly) #3 and Essential Conan the Barbarian Volume 1.

REVIEW: Conan the Barbarian #3

Conan #3 begins with Conan having escaped the clutches of Hyperborean slave traders. For those of you who are continuity minded, this is told in flashbacks. It is not a continuation of Conan the Barbarian #2.

One of his captors – a blond (who looks somewhat like Ka-zar) “who was handy with the lash” – has earned the ire of Conan. Having escaped, he now seeks to punish (kill) the blond slave trader and anyone else who held him captive. The Cimmerian’s escape leads him to the border of Hyperborea and Brythunia.

Conan, still in Hyperborean chains, meets an enigmatic man who initially goes unnamed until later in the story. Conan calls him the Gray Man. We will later learn his name is Borri Borri. Given this is an adaptation of the above mentioned Howard creation, writer Roy Thomas decided to rename Odin to the Gray Man, AKA Borri Borri or the Northern War God. Either way, there is no mistaking that this is Odin.

The Gray Man shares ominous warnings about “the passing of kings and of more kings.” Conan, being impulsive, starts making demands of the Gray Man, who in anger lifts his sword high above him as if to strike the barbarian. The Gray Man is quickly distracted when he sees twelve women each riding on flying horses overhead.

Instead of striking Conan, the Gray Man calls these women the “Choosers of the Slain” and says Conan should leave the land due to dangers that are coming. The twelve women are obviously Valkyries. This clearly furthers the idea that Borri Borri is Odin.

Conan does flee – and looking back, he sees that the Gray Man has grown to gigantic proportions.

The story then changes perspective for a moment. Now we see a Brythunian horseman thinking about an upcoming battle, nervous about the potential outcome. This man is Dunlang. After Conan explains his previous enslavement and escape from the Hyperhoreans to Dunlang, the pair decide to team up. Conan is ready for the chance to kill more of those who enslaved him, especially the blond slave trader. Dunlang is eager to add Cimmerian might to his Brythunian army in the upcoming battle.

On the way to the Brythunian camp we meet Eevin, who warns Dunlang to stop his journey to the camp for she has had a vision of her lover’s death.

The story switches scenes once more, and we are taken to the neutral ground between the Brythuian and Hyperborian camps. Here, Malachi and Kormlada are engaged in an important conversation. Malachi is the Brythunian Calvary Commander and quickly, we learn, a traitor to his people. Kormlada is his secret Hyperborian lover. She is also the wife of the Hyperborian king, King Tomar.

Kormlada is King Tomar’s messenger as well and broker of a deal. In exchange for Malachi’s loyalty, he will become a rich man. Malachi agrees, saying, “When the fateful moment comes in the morrow’s battle, I shall hold back my horsemen and the day shall belong to King Tomar.”

You can’t really trust someone who would betray his own people, so it should come as no surprise to anyone that Malachi adds, “But I want more than Tomar’s promise of riches in return for my treachery, I want also the kiss of the a devil-born queen.” Malachi and Kormlada then embrace.

Back and forth we go between the two camps. We discover the reasons for battle between the two nations, and are exposed to the ominous feelings various characters have of Gray death and dark foreboding. It also seems that Kormlada – who is mistreated at the hands of her king – plans to kill Tomar after the Brythunians are defeated and set up her lover Malachi as her puppet king.

We also meet the king of the Brythunians, King Brian (who is Brian Boru in the original source material). Drama continues to keep the story propelled to the day of the great battle where Conan, armed only with the chains that bound him earlier (it was his vow to not take them off until he killed those who bound him in the first place.) The battle and Conan taking his revenge are only the beginning of Conan’s problems.

Will Conan face off against his former captors? Will Borri Borri – the Gray Man – reappear with the Valkyries? And will his prophetic warnings come true? And how will the famous historical battle from Howard’s original story be adapted into this comic?

(EDITOR’S NOTE: The letters to the editor section of Conan the Barbarian #6 confirms many of the observations in this review. On the letters page, the editor confirms that the Gray Man is indeed Odin, and that the lead character of the source story is misnamed in the comic book. It was supposed to be “Bori,” but apparently didn’t wind up that way in the final copy (perhaps the letterer made an error?) Also, the beginning and the ending are faithful to the source material.)
 

CAPSULE REVIEW: Roy Thomas really outdid himself. He’s created a Conan story that uses source material from a Howard work that doesn’t even have Conan in it, yet he includes and retains the historical figure of Brian Boru and the important historical Battle of Clontarf (although untitled in the Conan story.)

Now add Odin, known as Borri Borri, twelve Valkyries, and mix it all together with revenge, betrayal and the passing of kings! I can visualize Roy Thomas throwing down the gauntlet, saying, “Yes, I can write Conan!” And as we know, hardly anyone challenged that notion, a testament to his 115-issue run on the series. I would give this story a 7.5 out of 10.

On eBay, CGC-graded versions 9.2 and higher range from $100-150. Many copies in that price range remained unsold in completed auctions. Ungraded copies claiming to be in VF condition appear to sell for much less, usually under $50. One copy sold for less than $12.00 in the last 60 days.