Archive for the ‘Classic Conan Countdown’ Category

REVIEW: Conan is “Dwarfed” By A Servant’s Vendetta

“Conan and his silent companion are outside a mysterious city where everyone – and everything – appears frozen in time. The pair soon learns the frozen citizens are the victims of a long-standing feud between a wizard and his maligned apprentice. Can our Cimmerian set them free and end this ages-old dispute?”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #122.)

By WALLY MONK — Paint Monk’s Library Editor

I didn’t realize just how “off” the Conan stories of popular writer J.M.DeMatteis were until I picked up Conan the Barbarian #122. If it were not for the sake of completeness and the Classic Conan Countdown, I would have put the issue down within the first few pages.

In truth, I’d rather finish reading Tini Howard’s Age of Conan: Belit mini-series than have read this mess (Ok, perhaps not). But this is an issue full of tired tropes, ones we’ve seen many times before in the preceding 121 issues.

Repetitive plot points aside, there’s something not quite natural about DeMatteis’ Conan. He’s oddly different from the character that Roy Thomas and John Buscema worked extremely hard to create. In this issue, Conan enters a city where all of the citizens appear to be “frozen” in time – and he doesn’t leave.

I can imagine Thomas’ Conan walking into the city and saying something along the lines of “By Crom, there’s foul magic afoot. I’d rather choke down the carcass of a street rat and sleep on a bed of granite than battle more flamboyant wizards and their hellspawn sorcery.

But enough negativity! DeMatteis is truly a gifted storyteller, and his stories, if they weren’t labeled Conan tales, would be quite good pieces of high fantasy. The author is one of many comic writers – and book writers for that matter – who wouldn’t quite grasp all the nuances that make our Cimmerian a legacy character.

And with these caveats, I present to you Conan the Barbarian #122.

Review: Conan the Barbarian (Vol. 1) #122

As the flying pegasi (Conan the Barbarian #121) disappear, Conan and his mute companion Atreah find themselves wandering the foothills for days, hungry and tired. The pair spot a bird, which Atreah brings down with a large rock. At least the pair will have food for the night.

Their meal is interrupted by an Ophirian-speaking man on horseback who nearly bowls the duo over, and Conan promptly unseats him and demands an explanation. The bewildered man explains that he has come from the nearby city of Pergona and that it is cursed, warning Conan and Atreah to stay as far from the city as possible.

The barbarian and his companion make their way to Pergona, and are surprised that the guardsman at the gate stands unmoving like a statue. Upon entering the city, they discover that all of the citizens are stuck in place in the same manner, save two young boys frolicking and making light of the situation as they steal and run roughshod through the marketplace, even kissing a frozen damsel as they pass by.

Conan and his companion put the youths in check, and soon the new quartet continues exploring the city. All the while, menacing eyes leer at them from the safety of a darkened doorway.

Without warning, the entire crowd in the marketplace begins to attack Conan and his entourage! As they make their escape, the young boys spot a teary-eyed little girl in the crowd, and as they run away, they take her along, hoping to find her home and rescue her from the mob.

Finding their way into an elaborate palace, they stumble across a dwarf, who reclines on a dais like royalty, who greets them all, suggesting that one of them is a being named “Shuin Shann”.

Who is this mysterious dwarf? Why are the citizens of Pergona frozen like statues and apparently under mind-control? And who or what is “Shuin Shann”?

CAPSULE REVIEW: In this day and age of a “woke” and more sensitive culture, the cover dialogue proclaiming “Conan toppled by a Midget Magus!” wouldn’t have made it past the copy desk, let alone final layouts. Never mind that some might find it insensitive – it’s just dumb. Alliteration is great, but Conan isn’t a “funny book”. That headline text would have been better suited for an issue of Groo the Wanderer.

DeMatteis’ story is a valiant effort, and it might have worked in an old issue of Creatures on the Loose featuring Lin Carter’s Thongor. Magic may be commonplace there, but Conan’s world is far darker and more gritty.

John Buscema tries his best, as do Bob McLeod and George Roussos, to maintain the continuity of artwork – but it’s stymied at all points by the scripting and storytelling. Something just isn’t right in these issues. The best way I can explain it is to make a comparison.

Take a typical mainstream paperback novel, for example. When you open the book, you expect the Times Roman font. It’s easy to read, and the last dozen novels you’ve consumed all share that in common.

But imagine if you picked up a novel and suddenly it was written using a calligraphy font or something really bold like Impact. The story might be good, the pages might be laid out the same way, but somehow, it would just seem different. Perhaps a little alien. And that’s how DeMatteis’ Conan seems, and it’s glaringly obvious in this issue.

On a scale of 1-10, I’d give this issue a 4. Pick it up only if you’re a completist, you’re definitely not missing much.

REVIEW: Pegasi, A Mute, and A Goddess In A Volcano

“Conan saves a woman and her mute companion but soon learns they are not without resources of their own. Escorted to a land above the clouds by a princess on winged pegasi, the Cimmerian will soon come face to face with the ‘goddess’ who protects them and who allows them to live in their world high above the earth.”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #121.)

By BOB FREEMAN — Paint Monk’s Library Writer

“It was TOTALLY INTIMIDATING following Roy Thomas on CONAN. I had such incredible respect for his work on that book (and everything else he did) that I was like a deer in the headlights, measuring every word, wondering if it was Thomasworthy!”

– J.M. DeMatteis

Conan works best not as a fantasy, but as a force of nature present in the genre that was given birth by his creator — sword and sorcery.

What’s the difference?

The wiki definition of fantasy literature is literature set in an imaginary universe, often but not always without any locations, events, or people from the real world. Magic, the supernatural, and magical creatures are common in many of these imaginary worlds. It is a story that children and adults can read.

All well and good.

As for sword and sorcery, the dictionary definition calls it, a genre of fiction characterized by heroic adventures and elements of fantasy. The wiki response takes this a bit further, calling it a subgenre of fantasy characterized by sword-wielding heroes engaged in exciting and violent adventures.

For me, the best sword and sorcery strays far and wide from more whimsical settings, and I think that may be where JM DeMatteis gets into trouble. DeMatteis has a tremendous imagination, but he leans heavily on the side of whimsy and high fantasy, whereas Conan’s element shines brightest in street-level grim and gritty.

Conan tales are intelligent without being cerebral. They are visceral and primordial, kinetic, and lustful… Sometimes a great writer is an ill-fit, but I do appreciate the effort.

Review: Conan the Barbarian (Vol. 1) #121

Conan strolls through the city with a pair of Korshemish prostitutes when they come upon a gang of bandits attacking a woman and her towering companion. Conan enters the fray, easily dispatching the villains. Conan is introduced to Prem, and her mute brother Atreah. The mute thanks Conan for his assistance, but Prem says it was unnecessary as they could have handled the brigands on their own, proving so when she calls forth sentries astride pegasi.

Prem invites Conan to fly with them, and although hesitant to interact with this sorcery, givens in and rides with them to the floating city of Mreead-Za.

The pegasi land, where they are welcomed by Prem’s father, King Pragma. Princess Prem desires to keep the Cimmerian as her own, so the king uses magic to render Conan unconscious. When he awakens, Conan has no memory of his former life, believing his name is Kalna-Faker, betrothed to Prem.

Conan is led through the city as Prem “reminds” him of how their stone-age ancestors were raised to the clouds by a goddess. He is accepted by all he meets, but when he enters the sparring arena, his barbarian nature is not so easily subdued by the magics that have clouded his mind.

Later that evening, they don black robes and Prem takes Conan into a ritual chamber where Atreah is bound to a sacrificial altar. Conan is uneasy as the ritual proceeds. Prem explains that Atreah has escaped before, but then a gust of wind blows through the chamber and Atreah disappears. Conan becomes enraged, demanding the wizard tell him what has become of the mute. The Cimmerian is told to seek Atreah by following the Road of Black Jade.

Conan secures a black pegasus and takes to the sky, riding through black smoke for days until he come to a volcano, the home of the goddess that granted them paradise. He makes his descent into the depths of the volcano, taunted by the goddess’ face in the lava. Conan sees giant bug-like creatures carrying Atreah and follows after them.

Conan attacks, hoping to rescue the mute, but the goddess emerges from the fiery pit, lashing out with her tentacles. Conan strikes true into the goddess’ heart and she falls back into the lava as the Cimmerian’s memories are restored.

He collects Atreah and they take flight, but the people of Mreead-Za are devolving as the city crumbles around them. Conan and Atreah return to earth just as the black pegasus disintegrates like everything else the goddess had fashioned.

CAPSULE REVIEW:  This is one of those instances where Conan is shoe-horned into a great story that he has no business being a part of. It just doesn’t feel like a Conan yarn, because, quite frankly, it isn’t. It is a great fantasy tale, however, and I respect what DeMatteis was trying to do here. It just rings false for the Hyborian Age and Conan in particular.

As for the art, here we see Bob McLeod embellishing John Buscema’s pencils. McLeod has always been hit or miss with me, but in this instance, I find the art quite enjoyable. I suspect Buscema turned in tighter pencils for McLeod to work with.

I’d rate this issue 6.75 out of 10 Skulls of My Enemies.

—Alba Gu Brath
Bob Freeeman, theOccult Detective

REVIEW: Jenna Faces Erlik in Conan the Barbarian #120

“Conan’s female companion Jenna has cheated death numerous times, and now the Hand of Erlik comes to claim her! But no matter how hard Conan tries, this adversary is immune to his sword-strokes. Can Jenna’s feminine wiles charm the servant of death, or will she finally meet the demise she has eluded for so long?”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #120.)

By ANDY MAGLOTHIN – Paint Monk’s Library Writer

Traveling down a winding road through Shem, Conan and Jenna are startled by the sudden appearance of ghostly, vaporous forms. They hear the sounds of a flute, causing the apparitions to move along with the music. They discover the source of the melodies…Vonndhar, self-proclaimed servant to Erlik, God of Death. Vonndhar expresses his desires for Jenna, but Conan is not about to let her go. Vonndhar challenges Conan to a sword duel which ends with what Conan thinks is a fatal blow.

Vonndhar’s body is on the ground, yet he appears suddenly and explains why he is after Jenna. She survived Myya L’rrasleff’s mystic plague and Erlik wants to understand how. Taking advantage of the distracting conversation, Jenna flees the scene. She finds a camp of brigands lead by Okkan and convinces them she just escaped from a wealthy prince and his servant. Okkan and his crew immediately decide to follow her to find the prince and rob him of his wealth.

Okkan, Jenna and the crew ambush the “prince and his servant” to discover they face Conan and Vonndhar. The ambush changes to a battle between the brigands and the pair of Conan and Vonndhar who quickly kill many of the men. Realizing he’s been had, Okkan calls off the attack and once again Jenna flees the scene. One of the brigands catches her and returns her to the group. Okkan explains there is a war between Akkharia and Pelishtia and convinces Conan and Vonndhar to join them in an attack on the Pelishtia caravan with the intent of stealing their gold. Never one to turn down an opportunity for gold, Conan agrees to join them in the attack.

The new team rests for the evening and Vonndhar describes his origin. He was around in the times of King Kull; before the oceans drank Atlantis. Vonndhar was killed on a battlefield and offered eternal life by Erlik, AKA Death. Vonndhar accepted Erlik’s offer and thousands of years later, he’s relaying this story to Conan and Jenna. During the course of the night, Jenna and Vonndhar’s attraction to each other lead to them sharing some “quality time” adult-style. (Yikes, and Conan was right next to them…ouch!) Jenna awakens in the middle of the night and sneaks away from Vonndhar yet he suddenly appears and she realizes the magnitude of his power.

The next day, prepared for the ambush, one of the men lie on the ground with Jenna pretending to cry over his dead body. They were in the path of the oncoming Pelishtian caravan to stop them long enough for Conan, Vonndhar and the brigands to attack. The Pelishtian group then reveals their tarp covered trailer is actually filled with soldiers who spring into action. Who has the advantage now? Despite having multiple arrows in his torso, Vonndhar’s attack continues to the surprise of the Pelishtians. Their shock provides Conan the window to attack and between he and Vonndhar make quick work of the men.

At the conclusion of the battle, Jenna walks next to the horse-drawn cart which inexplicably flips; landing on her. Conan lifts the cart, freeing Jenna’s body and they realize she is dead. Vonndhar cries out to Erlik blaming him for the deception. Erlik offers to bring Jenna back: and does so at the expense of Vonndhar who dies in the deal. Jenna does not understand why Vonndhar agreed to this and Conan explains he was in love with her and she still does not understand. This enrages the Cimmerian who leaves her with the dead bodies, stranded to find her own way.

CAPSULE REVIEW: A bland cover sets the stage for a slightly above-average issue. Protecting Jenna, Conan is about to face off against Vonndhar featuring the script “When the God of Death Beckons, Even Heroes Must Fall!” I expected the God of Death to look more menacing than Vonndhar. With the combination of an orange shirt with yellow sleeves, yellow pants and thigh-high red boots with heels, Vonndhar looks he just left the audition for a fast-food chain mascot.

Issue 120 is the fourth issue into J. M. DeMatteis’ run on the Cimmerian and it presents a great balance between character development and action. I enjoyed Vonndhar’s origin and it left me wondering if he appeared in any issues of Kull. The deal with Death was a great part of the character, but of course it comes with consequences: you end up in a yellow suit with thigh-high red boots. Remember that folks – there are some fates worse than death.

Conan’s fighting abilities are on display in this issue with his overwhelming abilities taking out many normal people. DeMatteis also shows off Vonndhar’s fighting skills when he battles Conan. One wonders had Jenna not been pinned under the cart, would Conan have been able to defeat Vonndhar? I also enjoyed Conan’s ongoing frustration with Jenna. She takes off on multiple occasions and Conan puts his neck on the line for her one too many times. Abandoning her to deal with the mess she created at the end was a great touch. We’ve all been there – sometimes you just need to walk away, right?

The artwork is the low point of this issue: specifically the coloring. Have I mentioned the eyesore that is Vonndhar? If I’m missing something, please explain it to me, but that was just bad. The team of John Buscema, Bob McLeod, and George Roussos left me thinking I’ve seen better comics featuring our favorite Cimmerian. Issue 120 is the second issue featuring the Buscema’s pencils and McLeod’s inks and shows it takes some time for a creative team to perfect their version of a character.

Many of the panels feature blank backgrounds, so they provide little depth and texture in the images. There are some standout moments like the silhouette of battle behind Vonndhar as he is dying on the battlefield and when Vonndhar and Conan are ambushed. Finally, I think the character’s facial features stood out, especially the brigands, allowing the reader to easily discern characters.

On a scale of 1-10, I give it 6.5 Aquilonian Luna.

Living life my own way – Andy from Aquilonia  

REVIEW: A Ghost From the Past Returns in Conan #119

“Conan feels a brooding and malevolent presence watching him from the darkness, and he’s in no mood to celebrate despite recently reuniting with a long lost flame. As the mysterious entity from the shadows reveals itself, our barbarian is drawn into an interdimensional confrontation by a member of his own family!”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. Installments of the countdown appear weekly on Wednesdays. This is a review of Conan the Barbarian (Vol. 1) #119.)

By WALLY MONK — Paint Monk’s Library Editor

J.M. DeMatteis’ run on Conan continues in this issue, and somehow, his take on the Cimmerian just seems off. DeMatteis is an extremely talented writer, but as other Librarians have mentioned here, he just never seems to get the nuances of Conan to shine through in his work.

Perhaps following in the shoes of Rascally Roy Thomas was a daunting task, or possibly readers had become too familiar and comfortable with Thomas’ style. But from my perspective, DeMatteis just tried too hard and failed to connect with the concept of sword-and-sorcery. Much of the writer’s work on Conan seemed to cross the line of high fantasy, and there are stark differences in the two (albeit similar) genres.

The one thing consistent about Conan – at least for a few more issues – is the artwork of John Buscema, inked here by Buscema and Bob McLeod. It’s that consistency that makes this an enjoyable tale, although this particular story might have been better if it were written for a generic fantasy hero.

Review: Conan the Barbarian (Vol. 1) #119

Conan, reunited with his long-lost femme fatale Jenna, observes the celebrations in a local city following his defeat of Myya L’rrasleff (see Conan the Barbarian #118). But the barbarian is in no mood to celebrate, as he later reveals that he’s felt a presence watching him from the darkness.

Jenna wants to participate in the revelry; Conan does not, so she bids him adieu until a drunken patron wantonly makes a pass at her. Instead of enjoying the company of the intoxicated sot, she pursues Conan, and soon the pair are sitting at a campfire outside of town. Jenna promptly passes out from too much wine.

Conan reminisces about his grandfather Drogin, one of the few people for whom the Cimmerian becomes emotional. Drogin, he recalls, was a strong man who taught him how to fight and how to survive. The barbarian remembers Drogin walking into the snowy Cimmerian wastes to die as he approached old age. Conan even stifles a tear, glad that Jenna is not awake to observe his reactions or hear his emotional talk.

As Conan sits by the fire alone, the presence reveals itself. A middle-aged man appears, claiming to be none other than Drogin himself. The Cimmerian, always distrustful of magic, accuses the stranger of being a demon-spawn or wood-sprite. But within a few moments, Conan realizes that this person is indeed his long lost grandfather.

Grandpa came back for a reason, though, as Conan soon learns. Drogin tells Conan that he must follow him to the “place where he dwells” and leads the Cimmerian to a shimmering portal. Our barbarian, sensing that Drogin is truly his grandfather, listens to the demanding tone of his elder and obeys.

On the other side of the portal, Conan and Drogin enter a nightmarish dimension where reality seems to shift. The pair eventually find themselves in a luxurious palace and throne room, where a morbidly obese man named Ravenna is seated.

As Drogin begins to speak, Conan learns how Ravenna saved his grandfather from death in the frozen wastes and instead gave him a new life in the strange dimension where he knew luxury and every pleasure possible. But now, it seems Drogin wishes to be released from this life – and has selected Conan as the one who will fight for his freedom.

Who will Conan have to fight for the release of his grandfather to the oblivion he so desperately seeks? Or is something far more sinister afoot at the hands of the barbarian’s long lost relative and the bulbous Ravenna?

CAPSULE REVIEW: Well, before I even try to critique the story, the premise here is troubling. Conan is no fool when it comes to magic, and this is where “the J.M. Dematteis thing” I was talking about comes into play. There is no way – evidence or not – that Conan would follow his dead-but-now-living grandfather through a magical portal. It would be tough to get Conan to follow his living grandfather into such a thing had he never perished in the first place! Despite several attempts by the author to justify Conan’s behavior in the narrative, I just don’t buy it as a reader.

The ending to the story is a common trope and the manner in which DeMatteis arrives at the finale is troubling, rather cliche, and in full disclosure, sadly uninteresting. It’s clear the author may have lifted the plot here from Conan the Barbarian #1, (SPOILER ALERT!) where the Cimmerian is destined to be a new host for a different, otherworldly entity. This time around, the tale fails badly.

Gird your proverbial loins, as we have 11 more such issues to shuffle through before a new scribe applies his writing hand to the Conan title. Thankfully, some of the upcoming issues are salvaged by the fantastic artwork of Gil Kane.

To reiterate, my criticism of writer DeMatteis is not that he is incapable; on the contrary, he has a sizeable comics resume, is well-respected, and very talented. This has been proven in much of his other work, including Marvel’s The Defenders and Captain America as well as DC’s Justice League. He just doesn’t tackle Conan well at all.

On a scale of 1-10, I’d rate this issue a 5. If it were a generic barbarian and not a Conan story, I’d bump that up to a 6.5.

REVIEW: Conan, Jenna Reunited & A Deformed Wizard

“Conan saves yet another damsel in rags, only to discover she is an old lover, now hideously deformed. Claiming that Conan must take her to “the valley,” the barbarian looks down to see that he, too, is now covered in boils, afflicted by the pestilence that has claimed his former paramour. Can our barbarian find a cure for this mysterious affliction?”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #118.)

By BOB FREEMAN — Paint Monk’s Library Writer

I am a huge J.M DeMatteis fan. His work on titles such as The Defenders, Justice League, House of Mystery, Captain America, and the short-livedAbadazad really stand out and should be counted among some of the best work in the business. He is a gifted storyteller, without doubt, but for me, his Conan never felt right. It seems I wasn’t the only one —

Some months into my run on the book, editor Louise Jones let me know that John had been rumbling and grumbling about Conan’s direction.  I was still relatively new to the comic book business—Conan was my first, full-length monthly assignment—and the last thing I wanted to do was displease a man whose work I profoundly respected and admired.  I called John up, we had a short and, as I recall, somewhat uncomfortable talk—I was completely intimidated—during which he outlined all the elements he thought were essential to a great Conan story. “

J.M. DeMatteis

DeMatteis wrote Conan the Barbarian from issue #118-#130, eventually driving Big John off the book altogether and setting up some rather bleak times for fans of the Cimmerian, at least by my account.

At a time when my love for Conan was at its all-time high, I walked away from the Conan the Barbarian series, focusing solely on Savage Sword, which, to be honest, had always been the superior format.

Moving forward on reviews of Conan, I will be reading many of these for the very first time.

REVIEW: Conan the Barbarian (Vol. 1) #118

Conan rides up on a large, heavily cloaked man attacking an unarmed woman. The Cimmerian intercedes on the woman’s behalf, disarming the man and pushing him away from his intended victim. The man claims he was only trying to save others but now must save himself. He draws a dagger and plunges it into his own heart.

The cloaked woman thanks the Cimmerian but collapses at his feet, bemoaning that she never should have left “the valley”. Conan puts her on his horse and rides into a small town. The townspeople run in fear from him, casting rocks as they keep their distance.

Conan finally corners one of the townspeople, demanding answers. The terrified man draws attention to Conan’s hands which are covered in boils. The Cimmerian checks his appearance in a nearby water barrel and he discovers the boils have spread to his face.

The woman he saved apologizes, calling the barbarian by name. Lowering her hood, she reveals that she is an old love interest of Conan’s, Jenna, from his days as a thief in the city of Shadizar the Wicked (Conan the Barbarian #6). Jenna is covered in boils as well, far more than the Cimmerian. She tells him it will only get worse, and that they must go to “the valley.”

After traveling to the valley, Conan espies dozens of those infected, all cloaked in rags and chanting in a strange, alien tongue. One of them runs off, proclaiming his fealty to some wizard in the mountains.

Jenna then shares her tale, of being sold into slavery and eventually being brought to the valley to be inflicted like the others. All those infected are transformed into hideously deformed figures who go through a religious conversion in which they recognize the wizard Myya L’rrasleff as their god.

Conan sets out to confront this wizard, fighting his way past a “rock-thing” and harpy before entering Myya L’rrasleff’s cavernous lair.

Inside, Conan and Jenna espy dozens of the transformed, reveling in the worship of their wizard god. Jenna rushes forward, proclaiming her devotion and conversion.

As Conan hacks his way through the throng, Jenna is led away by Myya L’rrasleff who reveals to her a large black jewel. From it Jenna receives a vision of how the wizard came to this world in exile from another planet, bound to transform this world into a mirror of that from which he came. The black jewel rejects Jenna, however, for her conversion was faked. As the wizard attacks her, Conan storms into the room.

In a grueling battle, Conan gains the upper hand despite having his life force slowly drained away. The Cimmerian hurls the alien wizard into the black jewel, destroying both. As he and Jenna escape the collapse, they revert to normal, the boils fading away and Jenna is beautiful once more.

CAPSULE REVIEW:  This story was better than I remembered, helped by some terrific artwork by Buscema and Chan. There are a few typos throughout. Marvel Editorial was really slipping a bit here, but nothing overly offensive.

The story is interesting enough and fits nicely into the canon. It was smart to have a call back to earlier adventures tying DeMatteis’ run to that which had come before.

It ensures the reader is not in for a jolt to the overall story’s continuity. Yes, the writer has changed, but the vision remains the same. We’ll see how long that lasts.

As I rate this issue, I wonder how much influence the current Conan titles are influencing my opinions?

I declare this issue worthy of 7 out of 10 Skulls of My Enemies.

—Alba Gu Brath
Bob Freeeman
OccultDetective.com

REVIEW: Conan, Tentacled Blobs & A Towering Ziggurat

“Conan finds himself in a mysterious ziggurat. A woman accuses him of violating the temple of Hanuman, but all is not as it seems. Writing blobs, seductive wenches, and visions of the past are not quite what they appear to be. Can the barbarian defeat Mullah-Kajar and his power of illusion?”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #117.)

By ANDY MAGLOTHIN – Paint Monk’s Library Writer

High Priest Mullah-Kajar overthrew the Turanian satrap forcing him into exile – but he holds the Turanian ambassador and his wife hostage inside a great ziggurat. Two of Mullah-Kajar’s guards are inside the entrance, discussing these recent actions and hear something in the hallway. They decide to take a look in the hall and are attacked and killed by Conan.

Conan makes his way through the ziggurat until he finds a great room with a robed figure standing atop a staircase, swinging a censer. As Conan approaches, he asks the robed figure to point him in the direction of the prisoners, but the mysterious figure will not answer. Conan rips off the robes, revealing a scantly clad, dark-haired woman. She curses Conan for desecrating the sacred temple of Hanuman. The curse causes Conan to see the mirror of his soul, which can potentially drive him mad.

Conan’s eyes close against his will and experiences a vision of an endless hallway with walls and ceiling featuring celestial bodies and multiple doors. In the distance, Conan can see the woman running from door to door and he gives chase. Conan sees a vision of himself from weeks ago speaking with the warlord of Turan as they made an agreement for Conan to rescue the hostages. Conan’s next vision was that of the battlefield in Cimmeria where he was born including his mother holding him as a newborn. The vision quickly turns to a nightmare as his mother’s teeth become sharp and arms transform into tentacles. Conan grabs the woman’s arm stopping the visions. Conan focuses back on the mission and wants her to guide him to the captives but before they start moving, Conan blindfolds her hoping to prevent her from putting him under a spell again.

The woman guides Conan to a door and reveals two monstrous blobs with tentacles primed for the attack. If their appearance wasn’t bad enough, Conan experiences overwhelming negative emotions emitted from the creatures. Conan savagely pushes aside his fear and other emotions to defeat the monsters.

Thinking she tricked him, Conan turns his rage to the woman. She reveals he was not actually fighting monsters, but slaughtered the Turanian Ambassador and his wife. He cannot believe they’re dead and potentially taking 10,000 gold pieces out of his payment. Conan grabs the woman stating she’s coming with him to take out Mullah-Kajar when the truth is revealed – there is no woman….it was Mullah-Kajar the entire time.

Mullah-Kajar casts another spell causing Conan to see visions of the cosmic hallway where demons from his childhood nightmares spill out of the doors. Conan begins to hack away proclaiming he will not succumb to the sorcerer’s spells. Mullah-Kajar’s spell causes Conan to view him as death raising a dagger for a final blow to the Cimmerian. Using his great strength, Conan grasps Mullah-Kajar’s wrist forcing him to stab himself in the chest. With his dying efforts, Mullah-Kajar causes Conan to see him as various people from his past: Red Sonja, his mother and Yag-Kosha before showing himself as a skeleton and fading to dust.

CAPSULE REVIEW: Penciled and inked by John Buscema, the cover features Conan battling a monster with a blindfolded woman in the background. Providing a hint of the action within the issue, Conan’s struggle against the enormous green monster is captured in this image. The monster’s color is a combination of greens and yellows giving a slimy appearance compared to the texture of the stone walls surrounding the characters. No word balloons, just a small title and the logo….a very effective, no frills approach fitting for our favorite Cimmerian.

Larry Hama wrote this issue, but I noticed no drop in quality. There are enough twists and action to keep one engaged in the story. Hama provides enough concise information to update anyone who might have missed the previous issue, but not so much it bores long time readers. Hama’s narrative of the ziggurat, Conan’s emotions, and the illusions paint a page turning psychological roller-coaster. His description of Conan’s will to overcome Mullah-Kajar’s influence is intense and serves as a testament to Conan’s physical and mental strength

I always focus on the Buscema / Chan team’s artwork and this issue provides another example of their talents. Look at the details on the ziggurat, monsters, facial expressions etc. They provide depth and gritty detail to the overlying narrative allowing the reader to submerse him / herself in the Hyborian age. Along with Chan’s shading, the coloring work of George Roussos also assists with setting tones and intensity of scenes. Look at the first image of Mullah-Kajar’s influence over Conan then the subsequent scene of the eternal hallway. The other illusions provide the same intensity with the monsters from Conan’s childhood nightmares. I really enjoy the ending where Conan’s view of Mullah-Kajar changes to multiple characters from Conan’s past then he disintegrates….or did he?

It features one of the few Conan issues written by Larry Hama and more sorcery than other issues, this should be a staple of any Conan fan’s collection.

On a scale of 1-10, I give it 7.5 Aquilonian Luna.

Living life my own way – Andy from Aquilonia  

REVIEW: Book-And-Record Set Adapted for Conan #116

“In Marvel’s first Conan outing in over a decade without legendary scribe Roy Thomas, we encounter a tale of Conan as a desert captive. Rasto, a wandering nomad, has captured the Cimmerian and intends to sell him at the slave market in Shadizar. But our barbarian’s captivity will not last long…”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #116.)

By WALLY MONK – Paint Monk’s Library Editor

One would think that the absence of fantasy’s most prominent comic book writer would have warranted some fanfare (or perhaps a eulogy) from Marvel Comics at the time. Instead, the first issue where Roy Thomas is not at the writing helm has an interesting – and rather unusual – history.

The story, written by Len Wein and J.M. DeMatteis, was originally part of a book and record set by Power Records in 1976. The company put out a large number of these, which include a comic book and a 45 RPM record, telling kids “It’s fun to read as you hear! The ACTION comes alive!” 

Conan the Barbarian #116 and the Book-And-Record Set from which it was adapted.

Conan wasn’t the only comic book character to get the book-and-record treatment. Other properties included Spider-Man, the Fantastic Four, (Tomb of) Dracula, Space: 1999, Frankenstein, Man-Thing, Star Trek, Justice League of America and Batman. 

Some major changes were made to the comic book; pages 1-3 were added and drawn by John Buscema. Pages 4-22 were taken from the book and record set and were drawn by Buscema and Neal Adams. 

“The Crawler in the Mists!” wasn’t the only Conan story to receive the book-and-record treatment. A larger 33 1/2 RPM album (pictured above) was made containing FOUR classic Conan stories, with Crawler included. For those of you who enjoy reading comics with commentary, I’ve included the videos below to all of the stories on YouTube (full audio.) Engage your inner child, dig Conan the Barbarian #116 out of your long box, and follow along! 

REVIEW: Conan the Barbarian (Vol. 1) #116

This tale begins with an all too familiar scene – Conan is on his horse riding through the desert, when the horse is spooked by a venomous snake lying in wait in the sand. As the horse throws Conan, the viper bites him, and we’re treated to a full page of Conan trying to suck the venom from the wound to no avail – the Cimmerian collapses and all fades to black.  

Conan awakens on the back of a camel, chained to a wiry man named Rasto. When Conan inquires where he is going, Rasto informs him that Conan is his slave. He’s bound for the market in Shadizar, City of the Wicked, where Conan will bring a tidy sum on the slave block. Whatever in the world made this tiny little man think that chaining himself to Conan was a bright idea remains to be seen.

Rasto’s plan – obviously – turns out to be not so sharp as Conan yanks the merchant off his horse and makes short work of the remaining caravan members. Soon, it’s Conan and Rasto (whom Conan calls “little worm”) wandering through the desert on the back of a lone camel. The merchant tells Conan that he’ll be on his way once he’s freed from the chain that binds the two together – but Conan says the only way is to take off Rasto’s wrist. The merchant, of course, declines Conan’s generous offer.  

They finally arrive at a city called Kamalla, where Conan inquires of a local villager where he might find a blacksmith to break apart the chain which binds him to Rasto. The villager tells him to leave the city while he still can. 

As the duo continues making their way through the city, they find doors slammed and windows being closed as they ride through town. Conan eventually decides to bed down for the night in the town square, since no one offers to open their doors to the Cimmerian and his companion. 

Conan is jerked awake in the middle of the night by a monstrous force and the screaming of Rasto, who has been grabbed by what seems to be a giant slug! Rasto is pulled away from Conan with so much force that the chain binding them is snapped in two, like thread.

As Conan tries to fight the giant slug, it slithers off into darkness and rising mists which begin to fill the town. Soon, Conan loses sight of the creature, but another takes its place, attacking the barbarian.  

Conan wastes no time, attacking the second slug-beast with his sword, only to discover the slug’s hide is as hard as a diamond! Finding a loose column, Conan manages to force the monolith down on top of the creature, ending its life.

With the second slug dead, Conan follows the sound of shuffling and Rasto’s voice, only to find the old merchant held in the slug’s embrace. As Conan moves to the attack, Rasto calls out that the Cimmerian mustn’t harm the creature, as he doesn’t understand what it is doing.  

Conan, confused, continues to attack, but is interrupted by a voice thundering in his mind, paralyzing him where he stands. The slug is a wizard named M’Najj, a great sorcerer from another dimension. The slug Conan slew was his mate. Apparently, the two traveled to Hyboria from their own dimension, taking the old and infirm of Kamallah to repopulate their own dimension. There, the humans were given new and peaceful lives. Conan watches as Rasto is sent to this dimension, and sees the merchant with a new, healthy body, approaching a paradise of which he could only dream. 

M’Najj tells the troubled Conan that since he is a barbaric, dangerous creature, he has no room in this new world. Sadly, the barbarian rides, “leaving the gates of paradise and the city in the desert far behind him.”  

CAPSULE REVIEW: This was a good issue, and the record that accompanied the earlier release is of high quality. I’d recommend picking up the book-and-record version if you can. While many old themes are borrowed for this issue, it’s certainly clear that Conan would remain a viable hero for Marvel, despite the change in writing teams.

The art remains good, and if you weren’t a regular reader, you probably wouldn’t notice many changes.

On a scale of 1-10, I’d rate this issue a 7.5. On eBay, copies of this issue (the regular series) were available for less than $10. Copies of the book and record set ranged from $9.99 to $24.99 depending on condition.  

As always, I am – Wally (AKA Paint Monk)

REVIEW: Thomas’ “Goodbye” Marks 10th Anniversary

“As Conan pines for his lost love Belit, two old adversaries are preparing for a showdown. The wizard Zukala wishes to enlist the Cimmerian’s aid to defeat his long-time foe Karanthes … and as part of the bargain, the conjurer claims that Belit will come to life once more. Will the She-Pirate live again, to one day sit next to Conan on his jeweled throne?”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #115.)

By WALLY MONK – Paint Monk’s Library Editor

How I missed reading Conan the Barbarian #115 when it was on the newsstand is beyond me. It is a fantastic issue, full of references to the last 114 issues, and a fitting swan song for Roy Thomas’ departure from the title for the next 125 monthly installments.

It’s also interesting to note that Conan the Barbarian #115 marks Conan’s 10th Anniversary as a Marvel Comics licensed property. To a lesser but by no means insignificant extent, this means the scribes here at Paint Monk’s Library have reviewed a decade worth of Conan comics in less than a year and a half.

A huge shout out to librarians past and present, especially Bob Freeman and Andy Maglothin, who have stayed along for the ride and continue to make this Classic Conan Countdown event possible.

This issue is chock full of references to Thomas’ earlier stories and includes Red Sonja as a major character. The interactions between Conan and Sonja are almost as important to the development of each character as the main story itself.

In honor of Conan the Barbarian’s 10th Anniversary at Marvel – and this hallmark issue – today’s review will be longer and double-sized, just like the actual comic. It’s a bittersweet tale, and made more so by the knowledge that Thomas’ successors will struggle often trying to keep the magic of Howard’s Hyborian Age alive.

Review: Conan the Barbarian (Vol. 1) #115

Conan is en route to Akkharia, where he hopes to enlist as a soldier in the army of the king. It has been a long time since his last “paid” adventure, and the barbarian’s purse is empty. On the road, Conan is interrupted by a ghostly vision and an adversary from his past.

Zukala, the wizard last seen in Conan the Barbarian #14-15, wants Conan to abandon his journey to Akkharia and take on a mission for him. He assures the barbarian that he will have more than he could ever dream of in reward for his assistance. Angry, and determined to never serve a wizard, Conan throws his blade at the spectre of Zukala and rides on his way, grabbing his sword from the tree in which it lodged after passing through the ghostly visage.

Approaching the walled city, Conan muses on how it reminds him of Asgalun, the home to his lost love Belit. He pines for a moment, and then enters Akkharia.

It’s late at night, and there’s no room at the inn for our barbarian. The innkeeper, awakened from his slumber, tells Conan that for a silver piece he can sleep in the stable.

Tired and in desperate need of rest, Conan accepts the humble lodgings, only to find there’s another warrior sound asleep – and snoring – when he arrives. It’s no deterrent, and soon Conan the Cimmerian is asleep himself.

Conan awakens in the morning to a familiar voice – it seems the fiery Red Sonja also plans to work for the king, and she was his snoring bunk-mate. She tells the barbarian all she’s had is “an empty purse and saddle-sores” since they last met. The Hyrkanian offers Conan one final breakfast before the duo sign their services over to the king.

The visit to the inn is where things get interesting. Red Sonja begins to prod Conan about Belit and her absence. When Conan decides not to engage Sonja in this particular conversation, the redheaded warrior pushes on, going as far as telling Conan that Belit probably left him for “a tree-ape with bigger muscles and a smaller brain” and that he’s “better off without her.”

Conan’s response is brutal.

A sword fight ensues, as Sonja continues to taunt Conan and he spars back, both verbally and with his blade. Sonja tells him to hold still, and that any other man would be dead by now – Conan responds by telling her that perhaps she would be better off putting down the sword and having children.

As Sonja seemingly loses the combat, her sword falling down to the floor, she pulls a dagger with which she plans to continue the battle. Conan turns away, saying that he won, and that she can stab him in the back if she wishes. Author Thomas notes that of this fight, “some people will say there was wine spilled on the floor where Sonja stood” and that was the reason she lost the confrontation.

Conan reminds Sonja of her vow – and soon the Cimmerian is taking her to his room. Dejected, yet honoring her promise not to love a man until he has bested her in combat, Sonja allows Conan to carry her upstairs.

As Conan gently prepares for some personal time with the fiery redhead, Sonja appears dejected. She acknowledges her vow, but also tells Conan that she’s “not required to enjoy it.” Conan rebukes Sonja, who once again brings up Belit. The barbarian then tells her he thought she was smart enough to figure out that Belit was dead.

An angry Cimmerian stalks out of the room, telling a shocked Red Sonja that he still cares about Belit and her coldness has reminded him that he’s not ready for another romantic encounter at the moment.

Conan leaves Akkharia – and Red Sonja – behind, abruptly mounting his horse and galloping away. He finds another city, another tavern and more wenches. But it’s not what he wants at the moment. Frustrated, the barbarian steps out into the rain – only to encounter the spectre of Zukala again.

Now, Zukala makes Conan an offer he cannot refuse – if the Cimmerian brings him the Stygian wizard-priest of Ibis, Karanthes (first seen in Conan the Barbarian #7), Zukala will restore Belit to life.

Conan accepts Zukala’s offer. But he will soon discover that Red Sonja is now in the employ of Karanthes – and they will meet again soon.

Will Belit walk beside Conan once more? Will Red Sonja win the next sword-duel with Conan, if one occurs? And what will happen when Karanthes meets his nemesis Zukala face to face?

CAPSULE REVIEW: There’s so much to enjoy in this issue that it’s hard to put a finger on what is best and what needs work. We see flashbacks to many aspects of Conan’s adventuring career thus far – we hear of the Living Tarim, Belit, Karanthes, and even Melnibone and Conan’s adventures with Elric. It’s almost as if Roy Thomas wants to imagine all that has been and all he’s leaving behind as he walks away from Conan the Barbarian after this issue.

This comic book is a prime example of John Buscema’s supremacy as a Conan illustrator. The facial expressions on Conan and Red Sonja’s face tell as much of a story as Thomas’ words. Sonja’s downtrodden face upon learning she will need to surrender her body to Conan is eerie – you genuinely feel for her and the mental dilemma in which she’s been placed.

Typically, I provide a complete synopsis in most of my Classic Conan Countdown reviews, but you need to read this issue yourself. I will leave you with the final image of Red Sonja from the comic, who rejects Conan’s offer to be his new adventuring companion. It appears that she does and may perhaps harbor some genuine feelings for the Cimmerian after all.

Are those tears in Sonja’s eyes as she parts ways with Conan?

On a scale of 1-10, I’d rate this issue a 9.0. It’s all down hill from here, sadly, as Conan the Barbarian #116 introduces us to the writing of J.M. DeMatteis, a talented scribe in his own right, but one who never seems to grasp the nuances of our Cimmerian hero.

As always, I am – Wally (AKA Paint Monk)

REVIEW: A Kothian, A Mastiff & An Undying Wizard

“Conan is knocked on the back of the head during a tavern confrontation. When he awakens, the villain has escaped to an abandoned castle ruin. Within, our Cimmerian will find something far more dangerous than a bar thug – an immortal wizard who is determined to send Conan to his grave!”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #114.)

By BOB FREEMAN — Paint Monk’s Library Writer

This issue marks the penultimate of Roy Thomas’ Conan the Barbarian run, adapting a Robert E. Howard horror tale, “The Shadow of the Beast,” and transposing it into the Hyborian Age.

It is a talent for which Roy was well-suited.

Aided by the consistency of Buscema and Chan, Thomas could take a Howard penned tale set in any era, with any number of characters, and he had a way of making them work as Conan tales.

“The Shadow of the Beast” is an odd one. As a set up to Roy’s final issue on the title, it’s an ill-fit, but ultimately, it works because, well, it is Roy after all, and he rarely misfires. He leans heavily at times on his artists, trusting them to maintain the artistic continuity that would provide the necessary verisimilitude for the readers.

For me, Roy Thomas is virtually synonymous with Robert E. Howard with regard to Conan. He will be sorely missed on the title, as subsequent reviews will reveal.

REVIEW: Conan the Barbarian (Vol. 1) #114

Conan has a run of bad luck tossing dice, losing most of his coin, but he has enough left for a room and a Shemite girl on his arm. After decking a large ruffian who offended her, the Cimmerian loses the rest of his coin and his girl when the brute knocks him unconscious by striking the barbarian from behind.

After being awakened, Conan and a lynch mob follow the Kothian murderer, Kagal, far outside the city. The outlaw has taken refuge in the cursed keep of a long-dead sorcerer. The townspeople leave Conan to the task and scurry back to the city, their superstitious ways getting the better of them.

Conan enters the keep, eventually finding Kagal’s corpse, then later, the skeletal remains of the sorcerer, Caldix.

Following the sounds of a woman’s halting sobs, the Cimmerian discovers his companion,Tamris, chained to a wall. A large mastiff lays beside her.

Suddenly, the dog rises up on its hind legs and speaks. A miscast spell left the sorcerer Caldix for dead. When the starving mastiff ate its master, the sorcerer’s soul took control of the beast. Now trapped in the barren wasteland surrounding the keep, Caldix is intent on keeping Tamris as his plaything, but Conan will not stand for this.

Conan hurls his sword at the dog, then leads the beast on a chase outside of the accursed keep. As the dog catches up to him, the Cimmerian kicks the beast, hurtling him outside the unnatural ring that surrounds sorcerer’s tower.

Caldix’s spirit rises out of the mastiff and attempts to assault Conan with his spectral hands, but he is a disembodied form and cannot gain purchase. Conan feels nothing but a slight chill. The sorcerer is trapped, formless, for eternity.

As the keep begins to crumble, Conan races back inside to break Tamris’ bonds and they flee together. Conan asks the girl what her name means in Khitan. She responds, “Favored by fortune.” Conan laughs.

CAPSULE REVIEW:  This was a fine issue. Not great, mind you, but a fun read nonetheless. The talking dog was odd, but the story was an interesting one, with a serviceable twist. What really jumped out at me though was at the beginning of the story, Tamris was an archaic Shemite word, but when Conan asked what it meant at the end of the story, he called it Khitan.

Not a big problem, but still, something an editor should have caught. Of course, when the editor is also the writer, things sometimes slip through the cracks.

Mark Gruenwald was listed as ‘assisting editor’. One wonders if this was his gaff, and not Roy’s, beyond Roy making the initial scripting error. Regardless, it distracts less than a talking dog walking around like a man.

Buscema and Chan delivered another knock out punch…I’d rate this issue 6 out of 10 skulls of my enemies.

—Alba Gu Brath,
Bob Freeeman
(Occult Detective

REVIEW: Wood Witches, A Healing & A Dark Heritage

“Erfu is wounded and Conan is worried he is losing too much blood. One of the mysterious wood-witches appears, offering to help heal his friend. But a dark fiend is looking for this white-haired woman. Will saving Erfu be her last act of kindness before the fiend can find her? Or can Conan save the woman and her young companion?”

By ANDY MAGLOTHIN – Paint Monk’s Library Writer

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #113.)

This issue opens with Conan and Erfu on horseback riding through a forest on their way to Akkharia when they are suddenly attacked by robbers. One of the men shoots an arrow into Erfu’s left shoulder, causing him to fall off his steed. Still on his horse, Conan quickly kills a few of the attackers and chases off the others.

After Conan fends off the men, he attends to Erfu. The wound is deep and Erfu needs attention before they can get to Akkharia. Erfu and Conan decide to call upon the help of a Wood-Witch. Conan recalls Cimmerian shaman stories of the Wood-Witches appearing after burning the liver of a stag. After killing a large buck, Conan cooks the liver, but Erfu will not eat and finally, they both lie down for some rest.

Sleeping lightly, Conan notices a woman and a small child approach: Moraga and Naj. Moraga states she is a Wood-Witch and along with her young son they plan on providing care to Erfu. Moraga boils some water as Naj disappears to retrieve some herbs Moraga needs. Erfu’s concerned about being watched and their safety, yet the Wood-Witch states they are committed to assist.

Conan vows to protect them as Moraga describes her past. She was exiled by her village because they thought she was a witch. A group of them chased her away and as they were after her, a large ominous figure killed the villagers yet left her alive. The experience frightened her to the point it made her hair white and left her in exile with only Naj. Erfu’s fever finally breaks, so Moraga and Naj leave Conan and the still sleeping Stygian.

Another day passes to night and Erfu is more alert, asking Conan to recount the occurrences over the past few days. Conan updates Erfu, but they are interrupted by Conan sensing they are being watched. A set of red eyes and demonic voice are all Conan and Erfu can discern from the dark woods. The creature announces it is looking for the woman, warns Conan to not interfere and takes off in the same direction as Moraga and Naj.

The demon’s hooves leave easily discernible footsteps which Conan follows to find the demon confronting Moraga and Naj. Conan tosses his large torch to Moraga so she can protect herself then using his sword, attacks the demon.

During the course of the battle, Conan’s sword breaks against the demon’s hide, leaving him with the hilt and a jagged piece of the blade. The demon grabs Conan who uses the remaining portion of the blade to cut the demon’s face and squirm loose from the grip. The demon lunges at Conan who swiftly dodges the attack and the demon hits the ground hard.

With the demon on the ground and vulnerable, Conan lifts a large rock to smash the demon but it grabs Conan’s leg and again the Cimmerian is in the demon’s grasp. Erfu arrives, splashes a potion on the beast and sets it ablaze with a torch. The demon scrambles off between gaping boulders which miraculously close after he enters.

Conan, Erfu, Moraga and Naj are safe and Moraga reveals the demon is Naj’s father. Erfu opts to stay with Moraga and Naj to serve as a father figure to the boy. Naj will someday be torn between his demon and human heritage; but that is a story for another day.

CAPSULE REVIEW: I always start with the cover, which is an essential piece to any comic and this one certainly delivers the goods. It is a moonlit night, with Conan attacking a demon and Moraga and Naj in the background. As with most good covers, the action scene grabs the reader’s attention and was certain to have stood out on the newsstand back when the issue was released. My only gripe is a slight one, but the moon is just a white circle…no shadows, color chang or features. Maybe a wispy cloud would have helped…I’m no artist, but that just sticks out as odd. Again, minor detail, but no work of art is perfect right?

Story-wise, this has it all…character detail, a demon who battles Conan and a bit of teamwork to defeat the foe in the end. Featuring a collaboration between Christy Marx and Roy Thomas, the pacing, character development, scene changes, and narrative are enough but not too much. I really enjoyed Conan’s frustration with Erfu’s ongoing rambling. Erfu’s non-stop commentary kept Conan from noticing the robbers at the beginning of the story and was a source of frustration when the demon found them later in the tale.

Why are comics great forms of entertainment? Artwork like what’s featured in this issue….that’s why. Buscema and Chan continue their reign as the best team for the Cimmerian with this issue. The settings, characters, weapons, accessories…it all fits and it engages the reader, pulling them right into the mythos of the Hyborian Age. The battle between Conan and the demon was intense, and Conan using his broken sword to attack the demon was a nice touch.

Another quality issue from the consistent creative team and should be part of any Conan collection.

On a scale of 1-10, I give it 7 Aquilonian Luna.

Living life my own way – Andy from Aquilonia