Archive for the ‘By Bob Freeman’ Category

INTERVIEW: Jim Zub’s Conan #19 Coming Out March 10

(AUTHOR’S NOTE: It has been no secret that I have had issues with Marvel’s relaunch of Robert E. Howard’s Conan. The one bright spot has been the writing of Jim Zub. I was a fan before he took up the challenge of being the Cimmerian’s primary scribe, particularly of the comic adventures of Pathfinder’s iconic characters.

He has done an admirable job with Conan and I am thrilled to share with you this short interview as we lead up to the next exciting arc in the adventures of Conan the Barbarian.)

By BOB FREEMAN – Paint Monk’s Library Writer

***

BOB FREEMAN

Thanks for being patient with me, Jim. The world sort of got turned on its ear in March of 2020 and we’re still not out of the woods quite yet. No one has felt the brunt of this, creatively, more than you, I suspect. With your run on Conan the Barbarian interrupted just as it was gathering steam, I can imagine you had more than a few sleepless nights.

JIM ZUB

It was definitely surreal having this bucket list project finally launch and then the world slide into an unexpected state of chaos. I had originally planned a really aggressive convention schedule and a big part of that was going to be Conan-focused, but then the whole convention calendar shut down, and then, a couple of months later, the Conan monthly series was on pause. A 6-month gap right in the middle of our first story arc was not ideal, but thankfully when we came back in October we were able to pick back up and are now pushing hard with new issues in 2021.

That’s where my focus is now – beating the drum as hard as I can to make sure readers know we’re building something special and that the series is worth following, month after month and collection after collection, especially with Conan the Barbarian #19 coming in March as the start of a new arc and perfect jumping-on point.

BOB FREEMAN

As you’ve often stated, writing Robert E. Howard’s Cimmerian is a dream job for you. I’d be interested in the backstory of how you discovered Conan. It’s often telling if one’s introduction came by way of Howard, Thomas, or Schwarzenegger.

JIM ZUB

The original Arnold Conan film came out when I was 6 years old, so I wasn’t able to see it in theaters but the ripple effect it had on visibility for the character was immediately apparent and it got my older brother to start reading the original books. So many of my fandoms came from following in his footsteps, and in this case that meant reading the Lancer paperbacks, he started collecting and then shifting from there over to the Conan comics. Since the film was R-rated, I wouldn’t see it until years later on home video. I was still technically under-age for it, but we were in the midst of our sword & sorcery obsession with Dungeons & Dragons and fantasy novels aplenty, so it didn’t feel too severe.

A preview of Cory Smith’s artwork from the upcoming Conan the Barbarian #19.

BOB FREEMAN

You’ve had the chance to work with several artists that have really done your writing justice, but I have to say, after seeing previews of Cory Smith’s art, there’s some real ‘pop’ to these new pages. The layouts are really spectacular. That’s got to be inspiring.

JIM ZUB

Agreed! Cory is doing a stunning job on each issue and really carrying forth in the tradition of some of the best Conan comic artists of the past with rock-solid storytelling and dynamic action. It’s funny because on a phone call early on he admitted to me that he wasn’t generally a fantasy guy in terms of his own reading and drawing, but with each page he’s gotten more into it and is now starting to dig back through the classics and appreciate how well done they were. I think at first he assumed it would be easier than the kind of technical drawing he did before with cityscapes and sci-fi stuff, but the figure work and other details have provided their own challenges and he’s making the most of it.

What’s also crazy is that the page samples going around are just from his first issue. I feel like, as good as those are, issue #20 and 21 are even stronger, so readers are in for a real treat.

Another piece of sample artwork from Conan the Barbarian #19.

BOB FREEMAN

I appreciate how you’ve approached the character, staying true to the Cimmerian’s personality, especially in Howard’s tales of his early years. You’re delivering some dynamic prose that really breathes life into the Hyborian Age and its principal antagonist. Your plots, however, have tended to lean heavily on your experience with roleplaying game storytelling, which has been a nice change of pace. There’s a freshness to the stories that set your Conan apart.

JIM ZUB

Thanks so much. I really appreciate the kind words about the stories. It means the world to me to know that fans of the characters are enjoying them.

BOB FREEMAN

Tell me how you got into playing RPGs. What era did you come up in? I first rolled dice in 1978 with the Holmes Blue Book, and I never looked back, exploring every edition since, as well as countless other RPGs, like Gamma World, Top Secret, Traveller, and every iteration of Lord of the Rings and Conan that have seen print (and some that haven’t).

Zub’s introduction to fantasy RPGs came from the D&D Red Box rules set.

JIM ZUB

I started gaming with the D&D Basic Red Box, but my brother and I didn’t fully understand the differences between editions or Basic and Advanced D&D so our collection became a hodge-podge of different material with the Mentzer Basic Set, Moldvay Expert Set, and first printings of the AD&D Dungeon Master’s Guide and Monster Manual. As you might imagine, trying to keep the rules consistent early on was a challenge.

I’ve said this many times, but I wouldn’t be a writer today without D&D. It gave me a lot of confidence and ignited a desire to create stories and characters instead of just reading them. For me, coming up with scenarios and writing dialogue is very much about role-playing. I don’t want the characters to talk like I do, I want them to sound like themselves.

Robert E. Howard is one of the many influences on D&D, but it also carries a lot of other elements in there as well that I don’t feel translate back to Conan, so I sprinkle in a bit of D&D-esque dungeon delving and dark magic but do my best to hew to something more REH or Roy Thomas-influenced where possible.

In addition to writing Conan the Barbarian for Marvel, I’ve been writing official Dungeons & Dragons comics since 5th edition D&D launched in 2014. Writing two of the biggest fantasy properties in the world at the same time is absolutely surreal and I work really hard to make sure they feel distinct from each other.

BOB FREEMAN

I recognize some of your influences, but I’d be curious to know who some of your favorite authors are and what books mean the most to you, personally, and as a storyteller. Comic influences as well.

JIM ZUB

In addition to Robert E. Howard, Fritz Leiber and Lloyd Alexander were big for me growing up. Fafhrd and the Grey Mouser felt like a gloomier version of D&D-style capers and I loved those books. Before those, I devoured The Chronicles of Prydain. The Dragonlance novels by Margaret Weis and Tracy Hickman and the original Icewind Dale Trilogy by R.A. Salvatore also arrived at a pretty formative time.

Lloyd Alexander’s Chronicles of Prydain were among the many books that introduced Zub to the fantasy genre.

I also got a big kick out of some of the Fighting Fantasy novels because they mixed Choose Your Own Adventure-style choices with a dice-rolling combat mechanic. There’s artwork from Forest of Doom, City of Thieves and Deathtrap Dungeon burned into my brain alongside imagery from the Monster Manual and specific D&D adventure modules.

In terms of comics – Roy Thomas on Conan (both Barbarian and Savage Sword), Chris Claremont on Uncanny X-Men, and Roger Stern on Amazing Spider-Man and Doctor Strange are three big influences from my early collecting years. Later on, I’d also seek out work from J.M. DeMatteis, Ann Nocenti, Frank Miller and Neil Gaiman.

Obviously the writing was crucial, but great art really drove it all home, so fantasy illustrators like Frazetta, Elmore, and Easley grabbed my attention alongside comic artists like Paul Smith, Gene Colan, Michael Golden, or Art Adams.

***

The next arc begins with issue #19, dropping on March 10th, where we find Conan in the Land of the Lotus! Here’s Marvel’s announcement:

CONAN’s march to Khitai has landed him as the prisoner of the imperial guard…but it will take more than chains to keep a Cimmerian down! As Conan plans his escape, what dreaded beasts lurk in the land of Khitai, and what new dangers will impede his quest to return the TOOTH OF THE NIGHTSTAR to its rightful master? The travels of Conan the Barbarian continue with the perfect jumping-on point for new or lapsed readers! Join us as we welcome new series penciler CORY SMITH to the Hyborian Age in this epic adventure!

REVIEW: Ablaze Premiere of QotBC #1 Has Highs and Lows

“By Crom! For the first time, Robert E. Howard’s Conan is brought to life uncensored! Discover the true Conan, unrestrained, violent, and sexual. Read the story as he intended! Pursued for killing a judge, Conan finds refuge on a merchant ship. But soon after setting sail, the Cimmerian and his new companions face a threat: the legendary Bêlit, self-proclaimed Queen of the Black Coast!  Bonus Material:  The original Robert E. Howard short story is included!”

By BOB FREEMAN – Paint Monk’s Library Writer

Copyright. Public Domain. Cease & Desist. Not the words one would normally think to associate with a battle featuring Conan of Cimmeria and yet here we are. Now that the smoke has cleared, Ablaze is finally able to deliver translated versions of French Glénat’s Conan comics.

Let me see if I can sum it up succinctly. In Europe, most of Robert E. Howard’s works are in the public domain. In the United States? Not so much. In the US, Conan (as well as other Howard Intellectual Properties) is controlled by Fredrik Malmberg’s Cabinet Entertainment. When Ablaze attempted to publish Glénat’s Conan stories in America, they tried to skirt copyright issue by not using the Conan name on the cover, instead calling it The Cimmerian. Cabinet, looking to protect their legal stewardship, sent a Cease & Desist order to Diamond Comics Distribution and Ablaze’s publishing attempts were dead in the water.

Finally, however, Cabinet and Ablaze worked out a deal to allow them to proceed with their publishing plans and thus Queen of the Black Coast arrived in our comic shops, promising uncensored and faithful adaptations of Conan, in direct contrast to the comics Marvel Comics has been delivering since acquiring the license.

So, was it worth the effort?

Well, that’s a whole other kettle of fish.

There is a lot to like about Queen of the Black Coast. The production values are brilliant. The adaptation is solid. The colors are vibrant. The inclusion of Howard’s prose is a welcome addition as well (although the print is awfully tiny).

Near-legendary Howard scholar Patrice Louinet’s editorial hand is obvious as it is very faithful to the source material.

As for what doesn’t work for me? The art. Man, it pains me to write that, because it’s a beautiful comic in every aspect except the Pierre Alary’s interior illustrations. Not that he’s not a brilliant artist. Far from it. But his style does not mesh well with Conan, as far as I’m concerned.

Alary depicts great action, with an amazing array of facial expressions. The backgrounds are lush. The layout is exemplary. But that cartoonish style, which I see in a lot of European comics, just doesn’t strike home for me.

As for the covers? They’re okay. The Metcalf cover is my favorite of the four (five if you count the colorless Benes) and it’s a little flat, but it hews closest to the traditional art style I prefer.

All in all, it’s a comic I will continue to buy, and enjoy, despite my misgivings about the art itself. I give it 6 skulls of my enemies, though it feels like it deserves more.

REVIEW: D&D Meets The Hyborian Age in Conan #14

“THE DEADLY TRAP IS SPRUNG AS “INTO THE CRUCIBLE” CONTINUES! CONAN, equipped with only his strength and wits, must survive the deadly traps of the Great Crucible! With a cadre of contestants against him, and only a local boy named DELIAN to translate, can anyone or any THING be trusted?! Who is really playing who…? “

By BOB FREEMAN – Paint Monk’s Library Writer

Can we just get the negative out of the way first so I can enjoy waxing over what a fun comic this is? Do you mind? I absolutely loathe the standard cover for this issue. Understand, I am a E.M. Gist fan. His paintings, from classic Universal Monsters to Kolchak, Planet of the Apes, and more, all showcase brilliant work. But his Conan? Nope. Not working for me, even a little bit. Of course, my comic shop didn’t have the Tommy Lee Edwards variant cover, but it was only marginally better anyway.

What matters, though, is what comes after the cover, and here we get nineteen pages of well-executed storytelling from everyone on board.

I mentioned Jim Zub’s roleplaying roots being on display in my review of Part 1 of “Into the Crucible”. Part 2 is no different. I have described the story as Tomb of Horrors meets the Hyborian Age and that application still applies.

As a storyteller, Zub has a great sense of pacing and throughout this story line he is proving to be adept at building tension and suspense as well.

At the heart, “Into the Crucible” is proving to be a bit of a detective story hidden within a Murder Dungeon module from early TSR. Marginally reminiscent of Howard’s The God in the Bowl in that, there too, we had a similar genre-bending, and with a young Conan to boot.

D&D’s Tomb of Horrors meets The Hyborian Age in Zub and Antonio’s latest outing.

That may be my favorite aspect of Zub’s take, in that Conan is obviously quite young and new to the world outside of his Cimmerian homeland. It takes a deft hand to pull off that kind of characterization and Zub is nailing it.

As for the art, Roge Antonio’s style is well suited for this adventure. His facial expressions are very animate and articulate. He also has a great sense for movement and the art is narrative, telling the story admirably without the need of exposition.

Israel Silva’s colors are a great compliment to Antonio’s expert line work, with the warm colors and murky tones playing off one another to add to the overall composition.

The spirit in Conan the Barbarian #14 is clearly not Acererak.

On the surface, the story is simple, but the team has done a great job of adding layers and depth, with the most obvious example being the threat of an assassin their midst. I have a sense for who it is, but I’ll not spoil it for the rest of you.

The journey’s the thing, and this has been a thrilling one thus far. It certainly took my mind of COVID-19 for a bit.

Speaking if which, I hope you’re all staying safe out there. As long as we’re social distancing, what better way to pass the time than immersing one’s self in some Conan comics? Believe me, it’s how I am spending a lot of my time, to be sure.

Conan #14, Part 2 of “Into the Crucible” is well worth the price of admission. I would gladly toss it 8.5 skulls of my enemies.

PREVIEW: Killing Red Sonja #1 – A Touch Too Whimsical

“An all-new series, spinning out of the smash-hit RED SONJA title written by MARK RUSSELL! In order to become queen, Sonja The Red had to defeat an evil emperor. But that emperor had a son. And that son will do ANYTHING to exact his revenge…even if it means embracing horrible magics he does not understand. Don’t miss out on this series that will affect the Sonja series for years to come! By MARK RUSSELL (Red Sonja, Year Of The Villain), BRYCE INGMAN (Edgar Allen Poe’s Snifter Of Terror) and CRAIG ROUSSEAU (The Flash).”

By BOB FREEMAN – Paint Monk’s Library Writer

Calling Red Sonja a “smash hit” is a bit disingenuous. The book is moving about 10,000 copies a month, and that’s with 5 variant covers per issue. It’s a good comic, however, and I wish more people were reading it. And while I didn’t love this spin-off out of the gate, I realize it will affect the main series and so I’ll happily read along to see where they take it.

In a nutshell, Killing Red Sonja is following right on the heels of issue 12 of Mark Russell’s Red Sonja series, where we find the Boy-Emperor Cyril on a quest for vengeance — intent on avenging the death of his father, Emperor Dragan, at the hands of Sonja the Red following the betrayal of Minnas of Aquilonia.

Overall, the story is well-written, if not necessarily to my tastes. While Russell co-plotted the issue, I think it is safe to say that the lion’s share of the writing was left up to Bryce Ingman.

There are a handful of characters, with Cyril taking center stage. He is clearly the most defined, but the cast is well developed, full of diverse, albeit over-the-top, personalities.

The writing and art put one in mind of a child’s story, with primitive illustrations and an almost fairytale-like narrative. Not that this is a bad thing. I have no problem with the stylistic choices at all — except it seems completely out of place in a story about Howard’s Hyborian Age.

There are just too many fantasy elements in this issue as far as I’m concerned. I have always preferred a more grounded approach to the world. Fantastical elements are sure to enter the picture, but they need to be a rare event, not an ever-present component as we find here.

Still, I’m not turned off enough to turn away. Ingman’s pacing is spot on, and words and pictures are positively in sync.

I’d give the first issue of Killing Red Sonja a solid 5 skulls of my enemies. It’s not terrible, but talking pigs and pampered Boy-Kings are not what I’m looking for in my Hyborian Age adventures.

REVIEW: Conan, Jenna Reunited & A Deformed Wizard

“Conan saves yet another damsel in rags, only to discover she is an old lover, now hideously deformed. Claiming that Conan must take her to “the valley,” the barbarian looks down to see that he, too, is now covered in boils, afflicted by the pestilence that has claimed his former paramour. Can our barbarian find a cure for this mysterious affliction?”

(EDITOR’S NOTE: Welcome to The Classic Conan Countdown, a series of reviews focusing on the original 275 issues of Marvel Comics’ Conan the Barbarian, which were published from 1970 to 1993. This is a review of Conan the Barbarian (Vol. 1) #118.)

By BOB FREEMAN — Paint Monk’s Library Writer

I am a huge J.M DeMatteis fan. His work on titles such as The Defenders, Justice League, House of Mystery, Captain America, and the short-livedAbadazad really stand out and should be counted among some of the best work in the business. He is a gifted storyteller, without doubt, but for me, his Conan never felt right. It seems I wasn’t the only one —

Some months into my run on the book, editor Louise Jones let me know that John had been rumbling and grumbling about Conan’s direction.  I was still relatively new to the comic book business—Conan was my first, full-length monthly assignment—and the last thing I wanted to do was displease a man whose work I profoundly respected and admired.  I called John up, we had a short and, as I recall, somewhat uncomfortable talk—I was completely intimidated—during which he outlined all the elements he thought were essential to a great Conan story. “

J.M. DeMatteis

DeMatteis wrote Conan the Barbarian from issue #118-#130, eventually driving Big John off the book altogether and setting up some rather bleak times for fans of the Cimmerian, at least by my account.

At a time when my love for Conan was at its all-time high, I walked away from the Conan the Barbarian series, focusing solely on Savage Sword, which, to be honest, had always been the superior format.

Moving forward on reviews of Conan, I will be reading many of these for the very first time.

REVIEW: Conan the Barbarian (Vol. 1) #118

Conan rides up on a large, heavily cloaked man attacking an unarmed woman. The Cimmerian intercedes on the woman’s behalf, disarming the man and pushing him away from his intended victim. The man claims he was only trying to save others but now must save himself. He draws a dagger and plunges it into his own heart.

The cloaked woman thanks the Cimmerian but collapses at his feet, bemoaning that she never should have left “the valley”. Conan puts her on his horse and rides into a small town. The townspeople run in fear from him, casting rocks as they keep their distance.

Conan finally corners one of the townspeople, demanding answers. The terrified man draws attention to Conan’s hands which are covered in boils. The Cimmerian checks his appearance in a nearby water barrel and he discovers the boils have spread to his face.

The woman he saved apologizes, calling the barbarian by name. Lowering her hood, she reveals that she is an old love interest of Conan’s, Jenna, from his days as a thief in the city of Shadizar the Wicked (Conan the Barbarian #6). Jenna is covered in boils as well, far more than the Cimmerian. She tells him it will only get worse, and that they must go to “the valley.”

After traveling to the valley, Conan espies dozens of those infected, all cloaked in rags and chanting in a strange, alien tongue. One of them runs off, proclaiming his fealty to some wizard in the mountains.

Jenna then shares her tale, of being sold into slavery and eventually being brought to the valley to be inflicted like the others. All those infected are transformed into hideously deformed figures who go through a religious conversion in which they recognize the wizard Myya L’rrasleff as their god.

Conan sets out to confront this wizard, fighting his way past a “rock-thing” and harpy before entering Myya L’rrasleff’s cavernous lair.

Inside, Conan and Jenna espy dozens of the transformed, reveling in the worship of their wizard god. Jenna rushes forward, proclaiming her devotion and conversion.

As Conan hacks his way through the throng, Jenna is led away by Myya L’rrasleff who reveals to her a large black jewel. From it Jenna receives a vision of how the wizard came to this world in exile from another planet, bound to transform this world into a mirror of that from which he came. The black jewel rejects Jenna, however, for her conversion was faked. As the wizard attacks her, Conan storms into the room.

In a grueling battle, Conan gains the upper hand despite having his life force slowly drained away. The Cimmerian hurls the alien wizard into the black jewel, destroying both. As he and Jenna escape the collapse, they revert to normal, the boils fading away and Jenna is beautiful once more.

CAPSULE REVIEW:  This story was better than I remembered, helped by some terrific artwork by Buscema and Chan. There are a few typos throughout. Marvel Editorial was really slipping a bit here, but nothing overly offensive.

The story is interesting enough and fits nicely into the canon. It was smart to have a call back to earlier adventures tying DeMatteis’ run to that which had come before.

It ensures the reader is not in for a jolt to the overall story’s continuity. Yes, the writer has changed, but the vision remains the same. We’ll see how long that lasts.

As I rate this issue, I wonder how much influence the current Conan titles are influencing my opinions?

I declare this issue worthy of 7 out of 10 Skulls of My Enemies.

—Alba Gu Brath
Bob Freeeman
OccultDetective.com

REVIEW: New Team Brings Spark, Creativity to Conan

INTO THE CRUCIBLE AS THE MARCH TO KHITAI BEGINS! Conan has faced many foes since leaving Cimmeria, but the greatest challenge lies ahead!  A perfect jumping-on point for new readers as Conan finds himself in a city in the mystical Uttara Kuru, further on the eastern border than the young barbarian has ever traveled.  And with the new city comes new dangers!  Unfamiliar with the language, Conan inadvertently agrees to be the latest entrant to the Great Crucible.  The people of the city support their foreign champion…but what deadly traps does the Crucible hold, and what will Conan sacrifice to overcome his ordeal? Writer JIM ZUB (SAVAGE SWORD OF CONAN, AVENGERS: NO ROAD HOME) and artist ROGÊ ANTONIO (CONAN 2099, X-MEN RED) lead Conan on an all-new journey, as we begin a new era for CONAN THE BARBARIAN into undiscovered country!”

By BOB FREEMAN – Paint Monk’s Library Writer

Here we are, at long last. With Aaron and Asrar’s arc behind us, we welcome a new creative team to Marvel’s flagship Conan title — Jim Zub and Rogê Antônio. Both are talented creators, but then, so were Aaron and Asrar. Will this pair breathe new life into what has largely been a disappointing reunion between the House of Ideas and Howard’s Cimmerian?

Let’s find out, shall we?

The cover is not a promising start. There is skill there, but E. M. Gist’s Conan is too stiff. The anatomy looks off to me. The sword is at an odd angle for the Cimmerian’s hands. His face is brutish — almost Hulk-like. And the hair is unnatural. I don’t like it. Unfortunately, my comic shop didn’t have the alternate cover by Toni Infante which I find much more appealing. Of course, searching the internet, that cover variant appears to be selling for $15, so I guess I’ll pass.

But one should not judge a book by its cover artist, so let’s see what Zub and Antônio have for us.

Part one of Into the Crucible, “The People’s Champion”, begins with some solid prose from Jim Zub and Rogê Antônio’s art is solid enough. It’s a tad more cartoonish than I generally prefer, but there’s good energy from the illustration, coupled with interesting and varied facial expressions.

So far, so good.

The lettering from Travis Lanham is consistent and non-invasive, while Israel Silva’s coloring is warm and inviting. Silva really enhances the art and takes some of the edges off, creating a pleasurable experience.

As for the story itself, I am intrigued. Tackling a young Conan, slightly more than 15 years of age, he’s brash and over-confident, and easily duped by his being in a foreign land and not understanding the native tongue. It’s a great set-up, and the inclusion of an interpreter helps keep the story grounded.

Once we find Conan inside the Crucible itself, he is in his element. Conan has always been a character with great instincts and quick reactions, so placing him in a death-trap, D&D-esque dungeon is a slick move on Zub’s part, considering his background in roleplaying games. He gets to synthesize the character’s strengths with his own.

I enjoyed the issue, but it certainly seemed to fly by far too fast. The March issue won’t get here soon enough.

I give this issue 8.5 skulls of my enemies. Zub and Antônio are off to a great start. Highly recommended.

I should point out, a firmer editorial hand would be nice. Some of the punctuation is a little dodgy at times, and being an Oxford Comma man, well, the lack of one on the title/credits page had my nape hairs on end.

Also, the lack of a prose tale waiting at the back of the book was met with a touch of disappointment. I had become accustomed to capping off the comic with some fresh Hyborian pastiche, even if the quality of such varied greatly.

I guess my end-cap will be reading some of Scott Oden’s latest Grimnir novel — Twilight of the Gods.

REVIEW: Hyrkania is Starving – Will Khitai Offer Help?

“A NEW STORY ARC BEGINS! Year Two of MARK RUSSELL’s epic tale kicks off here, joined by artist BOB Q (Captain America, Fantastic Four). In this issue: Sonja The Red has won. Now comes the impossible part…”

By BOB FREEMAN – Paint Monk’s Library Writer

While Shadizar relishes in the death of their despotic ruler, Emperor Dragan, Queen Sonja debates with her counsel how Hyrkania is to survive in the wake of their victory. With little food, their only hope is to receive aid from neighboring Khitai. Of course, therein lies a pretty big problem.

As we followed Sonja’s mentorship with the Khitian War Master in flashback over the previous twelve issues, we are now introduced to his fall at the hand of the crown prince, learning that Sonja was framed for the murder of her mentor and of the Emperor, allowing for the prince to assume the throne.

Sonja is the only one who knows the truth, and now, after passing through bandit infested mountains, she ends up on the doorstep of her most hated enemy.

CAPSULE REVIEW: Mark Russell is an excellent storyteller. His plots are politically charged without losing any of the small moments that add respites of levity and, sometimes, tenderness to the narrative. Not an easy task. While he continues to lean into camp, there is still enough meat and bone to satiate your cravings for Hyborian Age adventure. It continues to be superior to Marvel’s current treatments of Conan, unfortunately. Not that I am unhappy for Sonja’s success, but that Conan cannot even compare is a sad state of affairs. Hopefully, Jim Zub will right that ship with his run.

Sonja has a lot going for it. In addition to the competent writing, I really enjoy Dearbhla Kelly’s colors. They’re very moody and enhance Bob Q’s artwork, improving what I feel can be sometimes inconsistent line weight from the illustrator. Who knows, maybe that’s by design?

(Dynamite’s Red Sonja) continues to be superior to Marvel’s current treatments of Conan, unfortunately. Not that I am unhappy for Sonja’s success, but that Conan cannot even compare is a sad state of affairs.

Paint Monk’s Library Writer Bob Freeman (from this review)

The overall package is certainly entertaining enough. While not reaching the brilliance of early Marvel’s treatment, or even that of Walter Giovanni during his run with Gail Simone, the creative team is competently keeping Sonja alive (if not well).

Red Sonja is a solid book. It deserves a wider readership. I would herald the book based on the cover art, and its virtual parade of brilliant variants, alone, but thankfully they’re producing admirable content between the covers, adding to the history of one of comicdom’s best characters.

I honor this book with 7 out of 10 skulls of my enemies. Long may Sonja reign.

REVIEW: Aaron’s Tale Finds Redemption In Conan #12

“THE EPIC CONCLUSION OF “THE LIFE & DEATH OF CONAN”! RAZAZEL has risen! CONAN has fallen! CROM may not care, but you CANNOT miss this issue!”

By BOB FREEMAN – Paint Monk’s Library Writer

Anyone who has been following along knows that I have not been a fan of Jason Aaron and Mahmud Asrar’s take on Conan. I am a Jason Aaron fan and thought he would be a perfect fit. He wasn’t, at least, not from my perspective. Let’s cover that a bit before moving on to my thoughts on the conclusion to “The Life and Death of Conan”.

I was raised poor on a struggling horse farm in rural Indiana and I loved books more than anything else in the world. I would prowl the creek behind our house, stalking through the woods with a pretend sword, holing up in one of my makeshift forts reading comics and tattered paperbacks. My favorite was Conan.

Roy Thomas led me to Robert E. Howard and I devoured the Ace paperbacks back in 1977. I was 11 years old. Conan and the Hyborian Age have been a huge part of my life ever since and Howard was (and is) my favorite author. I read everything I could afford and borrowed what I couldn’t. I have obsessed over Howard and his most famous creation for more than forty years.

Years well spent, if you ask me.

I can be, admittedly, very opinionated when it comes to Conan. While I have enjoyed Thomas’ adaptations, there are few other writers who have been able to capture the essence of the character. Even brilliant authors such as Karl Wagner struggled. The purity of Howard’s words were and are magic that few men or women can live up to. The only pastiche writer that has even come close as far as I’m concerned is Scott Oden.

The stories by Roy Thomas remain for many “the bar” for good Conan comic books.

I did not care for any of the movies, save for The Whole Wide World, though I thought Jason Momoa was a perfect Conan stuck in a wretchedly scripted film. The cartoon and tv series were embarrassing.

The video games have been less than stellar though Conan: Exiles has its moments. More successful have been the RPGs and board games, with the current products from Modiphius and Monolith being exceptional.

Which brings us back ’round to the comics.

I have enjoyed many of the comics that have come out of Marvel and Dark Horse over the years, though, admittedly, some have been pretty painful as well. All of Glénat ‘s comics have been great so far. They are far better than what Marvel has been able to do with the character since reacquiring the license from Cabinet Entertainment.

Not that there haven’t been bright spots from Marvel’s current tenure. Jim Zub has had some shining moments, and there have been individual scenes by other creators that have stood out. But all-in-all, a pretty lackluster and discouraging relaunch from the so-called House of Ideas.

Conan the Barbarian, the flagship of Marvel Conan, has, by and large, been a disappointment. The 12-part epic from Aaron and (mostly) Asrar has not lived up to the hype. While individual panels have spotlighted some classic Conan ferocity, overall the art has been muddy and incapable of living up to artists who brought Conan and the Hyborian Age to life in years past. Aaron himself has written a tale in twelve parts that would have been a two-parter in Thomas’ day. It just feels drug out. But the worst offenses have been the characterization of Conan. Rarely did this feel like a Conan story…

All of that being said, I was pleasantly surprised by the conclusion to “The Life and Death of Conan”. It was easily my favorite of the run, by leaps and bounds. The appearance of Prince Conn, alongside the Aquilonian Black Dragons, coming to his father’s aid was a high point for me, and the sheer brutality of the final fight with and the defeat of Razazel was a lot of fun.

It started, of course, with another great cover from Esad Ribic, who has been a bright spot throughout the twelve-issue run. As always, the production values are top-notch, with Wilson’s colors and Lanham’s lettering complimenting (and sometimes carrying) the weight of the story.

Asrar’s art has been consistent throughout the run, with some panels simply popping off the page, while others are less than noteworthy. He tends toward awkward poses, to me, and, again, I will use the muddy descriptor. It just doesn’t work as a whole, but there are some great moments that come through.

As for Aaron? Well, I have stated, time and time again, that despite my not enjoying this story arc, I hoped against hope that he would deliver a final issue worthy of the character and for the most part Aaron stuck the landing.

By bringing in Conn, the theme of family was hammered home, and while over the course of the previous 11 issues this was less successful, here, with father and son together, it worked on many levels.

This was not a great comic. But it was good…

The end of the letters page teased Jim Zub and Roge Antonio’s upcoming run on the title (but egads I really hate that cover art) and it promised that King Conan, from Aaron and Asrar, would debut later in the year.

I await both with much anticipation, but for now we must settle scores with Conan the Barbarian. The series as a whole, I cannot recommend. 5 skulls of my enemies at best, but the final issue I warrant has earned 7, though Crom cares not.

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REVIEW: Red Sonja #12 – A Great Ending to A Good Tale

“Know then, O Prince, that after two months of chasing Sonja The Red through the Hyrkanian steppes, Dragan and Sonja at last met in pitched battle. They fought, not for a bridge, as the great histories say, but for the future of the Hyborian Age. For what is a bridge, O Prince, but the choice of one realm over another?”

by BOB FREEMAN – Paint Monk’s Library Writer

I had stepped away from this title around issue #6 or so, which surprised even me. I was quite taken with Mark Russell’s handling of Red Sonja at first, despite the injection of comedy into the narrative. As the title went on, that humor began to grate on me more and more, hence my focusing on other books.

I was still buying Red Sonja, but I found I wasn’t reading it, hence my reviews grinding to a halt.

Wally and I were discussing titles the other day and he asked if I’d be willing to review the twelfth issue and I agreed. The synopsis promised a conclusion to Queen Sonja’s war with Emperor Dragan and I was truly curious how Russell would wrap things up.

Flashbacks help flesh out the story in Red Sonja #12.

So I pulled out the last few books, purchased the 12th, and read them all in one sitting. Not only was the finale satisfying and the highlight of the series so far, but as a whole, this is a tremendous 12-part story that is truly an admirable example of how to accomplish long-form storytelling in comic form.

While the more humorous aspects of the book are still a disappointment, the overall narrative, with flashback framing devices, makes for a complete tale that is highly cinematic and emotionally charged.

Sonja is strong and competent, but she makes mistakes along the way. Russell makes the character come alive in these moments as she fights against near-impossible odds to defend her people with a rag-tag guerilla militia against the might of an empire.

Looking at its Hyborian Age competition, Red Sonja far outshined Marvel’s Conan the Barbarian and Savage Sword of Conan.

Mirko Colak’s art is uneven at times, but he has moments that are just wonderfully sublime and the grittiness of his heavy line brings a very visceral and primal immediacy to the story. It really suits the narrative Russell has created, and complimenting Colak’s inking is the coppery tones of Dearbhla Kelly’s colors which adds a whole other dimension and depth to a near picture perfect tale.

I am thrilled that Wally charged me to revisit the title as the end was something rare in comics these days — it was, in a word, satisfying.

This issue I would gladly give 9.5 skulls of my enemies and, for the twelve issue run as a whole, a solid 8. Looking at its Hyborian Age competition, Red Sonja far outshined Marvel’s Conan the Barbarian and Savage Sword of Conan.

REVIEW: Serpent War #3 – Art, Writing Losing Focus

“THE LAST STAND OF CONAN, DARK AGNES, SOLOMON KANE  & MOON KNIGHT! CONAN and DARK AGNES against the servants of SET in STYGIA! SOLOMON KANE and MOON KNIGHT encounter a bizarre relic – but will it aid their quest, or doom their compatriots? And what lurks in the mind of JAMES ALLISON?”

By BOB FREEMAN – Paint Monk’s Library Writer

I had to go back and revisit the first two chapters in Conan: Serpent War because “Chapter 3: The Faithful and the Fallen seemed so different from its predecessors, and not simply due to having another new artist on board.

Though to be fair, the art was simply a let down across the board. New illustrator Luca Pizzari is a bad fit for a Conan tale. The artwork is too manga for my tastes and just altogether unappealing. It was a major turn-off.

While I have been critical of the overall art in this series to date, this is by far the weakest outing, making me almost nostalgic for Eaton and Hannah, or Segoria to have tackled this chapter instead. I hate to be so critical. I’m sure Pizzari did his best, but this did not work on any level for me.

Anime-stylings in Conan: Serpent War #3 did not appeal to this reviewer.

And for the first time, neither did the writing. The story feels drawn out for no purpose other than to deliver an 80+ page trade paperback when all is said and done. While the plot is solid, here the first strains of poor pacing and dialogue begin to show cracks in the venerable Jim Zub’s handling of the characters.

Conan and Agnes’ banter has become bothersome, and their dialogue forced and unnatural. Kane and Moon Knight as well, though it’s Moon Knight that grates the worst. I don’t think Zub ever had a great handle on him, but here it is altogether worse.

As for the story, I like it just fine on the surface, but with each iteration it becomes more and more apparent that this would have been better served in 32 pages. Far too much padding… and let’s face it, with a revolving door of artists, there’s little to no continuity.

With a single issue remaining, I will be glad to see it end and I am anxious to see how Zub, and what I suspect will be another new artist, handle the grand finale. What started with so much promise has devolved into yet another misstep by Marvel in their most recent tenure with Howard’s legacy.

Looking at my previous rankings, the first issue garnered 10, while the second issue received 8.75 skulls of my enemies. Looking over the littered field of my bitter foes, I can only muster up the strength to deliver 6 for this issue and I take no pleasure in this.

I truly hope the end of Serpent War mirrors the first issue and we go out on a high note, otherwise my anticipation for Conan the Barbarian #13 featuring Jim Zub and Roge Antonio will be greatly tempered. It’s already strained based on E.M Gist’s cover art alone. Thankfully, what I’ve seen of Roge’s interiors has me excited still.

Even though I am critical about this issue, I continue to have faith in Jim Zub as an author. He has proven he has the skills to pull this off and I am rooting for him to deliver something truly special, something that will truly honor the enormous legacy of Howard’s greatest creation.