Archive for the ‘Moon Knight’ Category

REVIEW: Moon Knight Captured – And Tossed A Beer?

(EDITOR’S NOTE: Paint Monk’s Library, in collaboration with the enthusiastic staff over at the Into the Knight Podcast, are tackling the Moon Knight chronology! Each week we’ll take an in-depth look at the Fist Of Khonshu in a series of reviews, all in order of character appearance! These reviews will appear on Monday each week until we’ve covered them all, or until the enthusiastic Moonies get too exhausted to write. Whichever comes first!)

By REYNALDO G. – Guest Writer

There’s a lot to like about this issue as it is chock full of story; but one can also say that the comic is also bogged down by the writer’s indulgences, and that is painfully apparent from the first few pages of this issue.

I initially balked at the lengthy dialogue between Zodiac and Nick Fury – which opens the issue – and found myself rolling my eyes at the lack of room which writers David Kraft and Don McGregor give to the artists. From the get-go, the visual medium of the comic takes a back seat (the VERY back seat of a long, long bus!) as Kraft and McGregor have characters expound on their innermost thoughts and feelings, all the while drawing out a rather lengthy exposition for a fairly simple plot.

The saving grace for the writing though, comes from a technique which was used for the previous issue, and that is a variety of dramas set around the main plot.

Review: Defenders (Vol. 1) #48

Nick Fury stands before Scorpio, who also happens to be his brother. Scorpio’s initial plan to engage with Kyle Richmond, aka Nighthawk, was thwarted by the Defenders and so it was that Nick Fury sought to abduct Jack Norriss as a contingency plan. Although Norriss’ abduction by Fury was stopped by Moon Knight (as seen in The Defenders Issue #47), Fury’s cunning allowed him to manipulate the situation and trick The Defenders into handing Jack Norriss over to SHIELD. With Scorpio’s master plan not yet revealed and the two brothers waiting for Jack Norriss to be delivered, there’s nothing left to do but pick up some beer for their impending hostage!

At Avengers’ mansion, the Defenders, alongside Moon Knight and Wonder Man, are still picking up the pieces from their unfortunate confrontation in the last issue. Wonder Man is worried about the state of the mansion while Jack Norriss and Valkyrie exchange words a smoldering undercurrent.

Jack is still resentful towards Valkyrie for taking over his wife’s body and Valkyrie can’t help but feel responsible in some way. All are still reeling at the message they had received from Nick Fury only moments ago, demanding that Jack Norriss be handed over to SHIELD. As Fury arrives to pick up Jack Norriss, Moon Knight makes a stealthy exit with the others. Fury’s behaviour towards Norriss and his suspicious manner spell trouble for Norriss, and he soon catches wind that he’s found himself in more trouble than originally thought!

We briefly see the Incredible Hulk lurking in Central Park amongst the shadows. He’s bored and a little fed up with humans so he ponders how he can have some fun. Nothing more is shown here, as it teases events to come in future issues.

As quickly as Hulk’s cameo comes, it goes. We see Valkyrie and Hellcat astride Aragorn (Valkyrie’s flying steed) discussing the recent  events with Jack Norriss. Valkyrie is disillusioned and feels slightly betrayed at the harsh words Jack recently hurled towards her. Hellcat reassures Valkyrie that she understands what she’s going through, as they fly back towards the Defenders’ headquarters.

It’s not long before they return and there they meet Nighthawk, who has startling news for them. He received a phone call earlier notifying him that Scorpio has abducted Jack Norriss shortly after he was handed over to Nick Fury and this angers Valkyrie, who cries that they have been deceived once again. Nighthawk mentions that Norriss is being held for ransom and demands $500,000. Nighthawk makes the arrangement and prepares to take the ransom money to the drop-off himself.

Meanwhile, Jack Norriss is brought before Scorpio by Nick Fury and amidst offers of beer and grandstanding, Scorpio finally reveals to Jack Norriss his devious creation – it’s the Zodiac Chamber! Constructed alongside Nick Fury, the Chamber is a theatre of genetics and creates a new life form each month for Scorpio to control at will.

It’s here that we see the return of our favourite hero, Moon Knight. He has in fact been trailing Nick Fury ever since Fury came to collect Jack and now Moon Knight finds himself on the roof of Scorpio’s lair.

Unfortunately, Scorpio’s security entraps Moon Knight and he finds himself in a chamber soon to be sealed and filled with water. Scorpio tosses Moon Knight a can of beer and with that decides to call it a night. Jack screams protest at Moon Knight’s apparent fate but Scorpio and Fury are non-plussed at the situation. They ignore Jack’s protests and head for bed.

As dawn rises, Kyle Richmond prepares for the exchange and we see at Scorpio’s lair that amazingly Moon Knight has escaped his death trap. It matters not, as Scorpio has a meeting with Nighthawk. He departs and shortly afterward, he has perched high atop a monument with Nighthawk swooping in to make the exchange.

He hurls the bag of cash at Scorpio and demands Jack Norriss’ release, but like every villain, Scorpio isn’t forthcoming and we soon hear of his actual plan. The $500,000 was just a ruse – Scorpio’s real intent is to abduct Nighthawk himself. To Nighthawk’s surprise, Scorpio knows his secret identity and with this information Scorpio plans to gain the entire Richmond fortune. With his Zodiac key he ensnares Nighthawk and they both teleport away towards their destiny – and for us the reader…towards the next exciting issue!

THOUGHTS: The main plot again centers around Jack Norriss and Nick Fury’s pursuit of him. The issue reveals from the outset that Fury is colluding with the main villain, Zodiac (who also happens to be his brother, Jake). Zodiac wants to dominate the world with a new breed of artifical life – clones based on each Zodiac sign.

These beings are to be the salvation of the world, in effect making Zodiac himself the self-proclaimed saviour. Although the plan by Zodiac to dominate the world is tenuous at best, it forms the main thrust for the issue with the Zodiac Chamber forming the ‘big reveal’. Concurrent to this plot, we see references to a previous arc, of Valkyrie actually being the physical body of Jack’s wife with the mind of the Asgardian within. This forms a dramatic dynamic between the two, and presents an inner turmoil for Valkyrie when Norriss spurns her affection and blames Valkyrie for ‘taking’ his wife.

There’s a small interlude with the Incredible Hulk too (I guess the writers wanted to still remind the readers that the Hulk was not forgotten in The Defenders!) in which we see him introspectively ruminating the purpose of his being. For all it’s absurdity, the Hulk almost appears to be going through a mid-life crisis. There’s a small allusion to Hellcat’s own problems, similar to Valkyrie, and to cap it all off, we see Kyle Hammond a.k.a Nighthawk, sulking in Defenders Headquarters about his own romantic exploits! You might also be wondering what of our Fist of Khonshu, Moon Knight too – well, he at least gets to see some action later on and at least is written in a very entertaining way (which I will get to, don’t you worry!)

Though all very soap opera-ish, it still proves to be quite entertaining and is a good foil to the more comic book action which the book inevitably leans on for the climax. Mention must be also made to the absurd which pervades issue #48. Similar to some qualities found in issue #47, the writers here are not adverse to write in elements which leave the reader scratching their heads. It would appear that Kraft and McGregor love their beer (in particular Schlitz beer) as they have Zodiac offering it to both Jack and Moon Knight…and he even asks Nick Fury to drop by the liquor store after he’s collected Jack! Truth be told I found this highly amusing – the mundane beverage juxtaposed with the machinations of a super villain…it doesn’t get much better than that.

Whether or not Zodiac is meant to come off as a comical character with his love of beer is unclear, but it’s furthered by an exchange with himself and Jack, whereby Zodiac reiterates that although Jack is a guest, he’s not to be getting his bed for the night and so Norriss is relegated to the floor. Again, a minor point which the writers needn’t dwell upon but they do and so we perceive Zodiac as an awkward, socially inept individual.

There’s also the matter of Jack Norriss…what is his purpose exactly? From what first appears to be an intricate scheme by S.H.I.E.L.D to nab Norriss for the information in his head, it is revealed that Zodiac is behind the abduction for the mere want of ransom. Nighthawk inevitably makes the ‘drop’ and attempts to thwart the ransom demand by Zodiac, but regardless of the cliffhanger at the end, I was left thinking… “all that for just holding Jack Norriss for ransom?” It all seems a little weak for such a build-up of Jack’s character.

So what of Moon Knight? How has he fared in this issue and how has he been portrayed? Put simply, Moon Knight is consistently shown as mysterious and highly capable. He disappears early on, once the Avengers hand Norriss over to Fury, and Wonder Man seems surprised that Moon Knight apparently vanishes suddenly. At the end of the issue, Moon Knight is caught in Zodiac’s trap, but still appears cool, calm and collected…with beer in hand.

Art-wise, there is a lot to like about this issue as the exposition of Zodiac’s plan with the Zodiac Chamber allows it to boldly go where Steve Ditko paved the way. Psychedelic images crackling with energy and color immerse the panels most notably with Zodiac and this augments the overall enjoyment of the issue. As mentioned earlier, the art is stifled when there is just too much of the script doing the explanation – early on in the issue, the conversation between Nick Fury and Zodiac is stagnant as there is not much for the artwork to do, except have the figures postulate and squirm around the huge word balloons. Multiple panels to a page also do not help the cause and for those who read modern-day comics from the likes of Tom King and Brian Michael Bendis, there’s a far cry of how the nine-panel grid is utilized to full effect, compared to its rather clunky use here, with images squashed in amid the dialogue.

There is one panel that particularly struck me and I thought was quite innovative. As Moon Knight is held captive in the pit made by Zodiac, it is portrayed as a blue print in an architectural section, which I thought was rather nifty. It’s only one panel, mind you, and could easily be overlooked, but I enjoyed the brief liberal experiment by Giffen & Green (the penciler and inker) and it’s not something you see often.

Overall, Defenders #48 is a consistent continuation of the saga which began in the issue prior, and it still holds all the styles and hallmarks of the decade in which it is written.

CAPSULE REVIEW: Defenders #48 is weighed down by a lopsided relationship between dialogue and artwork. The art is unable to breathe under the weighted word balloons which work too hard to elaborate on the exposition of the story.

Far too much dialogue throughout the issue makes the pages awkward.

The writing itself is slightly more chaotic than the previous issue, with many plot points introduced to elevate the drama. Certain pay-offs such as the ultimate reason for Norriss being abducted, are anti-climatic; however the absurdity introduced in the story (re: Zodiac’s love for beer and his awkward hospitality) is fun to read.

Moon Knight is given much more to do here, and he’s still very much seen as the outsider, with many of the heroes not knowing how to interact with the White Knight. Moon Knight goes out on his own and finds himself captive by Zodiac and by thrusting Moon Knight directly in the action, this would be cause for any Moon Knight fan to smile with glee. Moon Knight appears to have a greater part in the overall story, and this along with the decent portrayal of the character, makes the writers of this issue worthy of handling the character.

LISTEN TO THIS WEEK’S INTO THE KNIGHT! PODCAST HERE

REVIEW: Moon Knight Vs. Nick Fury in Defenders #47

(EDITOR’S NOTE: Paint Monk’s Library, in collaboration with the enthusiastic staff over at the Into the Knight Podcast, are tackling the Moon Knight chronology! Each week we’ll take an in-depth look at the Fist Of Khonshu in a series of reviews, all in order of character appearance! These reviews will appear on Monday each week until we’ve covered them all, or until the enthusiastic Moonies get too exhausted to write. Whichever comes first!)

By REYNALDO G. – Guest Writer

This issue brings Moon Knight in contact with the greater Marvel Universe and sees the start of the Fist of Khonshu functioning as a potential team member.

Solid writing and multiple story threads make this enjoyable and engaging throughout, with the added satisfaction of seeing those threads come together towards the end of the story.

Although dialogue and behaviors of the characters are somewhat dated by today’s standards, a willingness to suspend disbelief enables this issue to remain entertaining, if only to satiate those readers curious in wanting to read some Bronze Age-era comics.

This is a very different Moon Knight from what we are familiar with today, but there are many traits seen here (the lone wolf aspect, distrust of others, a dislike of authority) that make up what we love about the character.

REVIEW: Defenders (Vol. 1) #47

Valkyrie and Hellcat leave Hulk and Nighthawk at the Defenders Headquarters, as Hellcat hitches a ride with Valkyrie to the Avengers’ mansion for unfinished business.

Hulk, slightly confused at his team members’ departure, chooses to be alone and leaves Nighthawk to his own devices. With the recent events at Defenders’ HQ, Nighthawk welcomes the opportunity to wind down on his own and runs himself a warm bath, settling down with the newspaper.

Meanwhile, across town in New Jersey, Nick Fury and his S.H.I.E.L.D operatives appear to carry out the abduction of an unknown man. Little do they know that they are being watched from high above – by none other than Moon Knight!

The lunar Avatar of Vengeance springs into action, disabling Fury’s men, but he’s met with a greater challenge when facing Nick Fury himself. The two heroes trade blows, but it’s Moon Knight who gains the upper hand. As Fury’s men regain their feet, they are met by Jack Norriss – the would-be abductee – who joins Moon Knight in battling his captors. Nick Fury, as always, has a plan and when all looks lost, Fury deploys a smoke bomb, allowing himself and S.H.I.E.L.D to escape.

As all of this is happening, in Greenwich Village at one Sanctum Sanctorum, Valkyrie visits Clea in Doctor Strange’s absence. Clea assists Valkyrie with a new wardrobe, granting her a new and improved costume.

While Valkyrie settles into her new threads, Hellcat is back at Avengers Mansion hoping to catch her fellow heroes there. Instead, she stumbles upon Simon Williams, AKA Wonder Man, and not knowing that he has recently joined the Avengers, she mistakes him for an intruder and sets about to detain him. The fight is short but before Hellcat is knocked unconscious by falling debris, she realizes Wonder Man is not the enemy.

As we turn our attention back to Moon Knight and Jack Norriss, it’s not long before they reach the Sanctum Sanctorum. Jack knows Doctor Strange and the Defenders, and he pleads with Valkyrie (still there with Clea) for help.

Jack has been wanted by S.H.I.E.L.D for sensitive information regarding a presidential candidate, however, Jack was reluctant to cooperate, as it places his friend Doctor Strange at risk. Moon Knight concurs with Jack about S.H.I.E.L.D’s failed abduction attempt and so Valkyrie, Moon Knight and Jack head to Avengers Headquarters to seek help and have some light shed on S.H.I.E.L.D’s actions.

Moon Knight and company arrive at Avengers headquarters, just in time to see Wonder Man break free of the fallen debris and Hellcat lying unconscious at his feet. Valkyrie and Moon Knight burst in and attack the hapless Wonder Man who responds in kind.

Just as Wonder Man starts to get the upper hand, Hellcat regains consciousness and screams for them all to stop, explaining that Wonder Man saved her life from the debris that came down on them both. But before they can all put their differences completely aside, a message comes in over the monitors – it’s Nick Fury, and he wants Jack Norriss!

CAPSULE REVIEW: Defenders #47 is something of a milestone for Moon Knight in that it is here that we see for the first time Marc Spector interact more with the rest of the Marvel Universe. Not only do we get the likes of The Defenders and S.H.I.E.L.D, but the big hitters – The Avengers – also feature in this action packed ‘70s romp.

Essentially, Moon Knight forms one of the three main threads which make up the issue and eventually weave together by the last page. Valkyrie heads over to visit Clea at the Sanctum Sanctorum; Moon Knight encounters S.H.I.E.L.D and the pivotal character of the arc, Jack Norriss, while Hellcat ventures to Avengers Mansion, only to go toe-to-toe with Wonder Man over a deceptively simple misunderstanding.

John Warner does really well in keeping a good pace to the issue and allows the sub-plots to unfold and take their time. It’s due to the considerate writing that we get a substantial appearance by Moon Knight –  our White Knight begins where he left off in Marvel Spotlight as a lone wolf, but finds himself an unofficial member of The Defenders before long!

Focusing on the Moon Knight-centric sub-plot of The Defenders #47, we are introduced to the Fist of Khonshu as he intervenes with what appears to be a shady abduction. Warner makes a statement here by having Moon Knight disregard the fact that Nick Fury and his accomplices are part of a sanctioned government division. What we know of Moon Knight thus far is that he is a mercenary-for-hire (see his first appearance in Werewolf by Night #32) who eventually turns over a new leaf to pursue the fight for justice. The fact that here, we see Moon Knight disregard S.H.I.E.L.D is initially surprising, however what it does make clear is the notion that Moon Knight is more of a rogue-ish character – one who would spurn authority for the name of justice – in essence, a vigilante.

This trait is an interesting one as it creates a unique dynamic within The Defenders group. Although they all are heroes in the conventional sense, Moon Knight is constantly seen as an outsider (which is still prevalent today). Their opposing values come to a head at the climax of the issue when Valkyrie, Hellcat and Moon Knight are faced with an ultimatum by Nick Fury to hand over Jack Norriss.

Apart from setting up this dilemma and masterfully crafting the Valkyrie/Hellcat/Moon Knight threads into one larger plot with greater stakes, Warner infuses the issue with playful and light banter which is symptomatic of the comic books during the mid to late ‘70s. Trivial domesticity which you’d never see much in today’s comic books show Nighthawk unwinding at The Defenders Headquarters because – well, because he can. A soothing hot tub and thoughts on how to meet a nice lady are capped off with Nighthawk’s surprisingly very “meta” thoughts on how superheroes are only for the comics…and the newspaper he wants to read only has Doonesbury! Although Warner pens a deft touch with his writing here, it’s countered with his dialogue between Nick Fury and Moon Knight later on, which borders on school yard and juvenile banter.

When the writing does fall short (and again, much of it is due to how stories were written at the time) it’s where conflict arises from simple misunderstandings.

Moon Knight attacks S.H.I.E.L.D in order to save Jack Norriss but did it ever occur to him to ask the question, “Why is S.H.I.E.L.D taking this man in?” Surely, there would be some semblance of a reason why S.H.I.E.L.D would need to detain him. Let’s not forget too, that Moon Knight also has no idea who Norriss is – he could well be a criminal or super villain for all we know!

Secondly, the misunderstanding between Hellcat and Wonder Man was at times frustrating to read. A simple explanation form Wonder Man could have saved a lot of broken equipment and property damage to Avengers’ mansion.

Finally, this review would not be complete without making mention of the artwork. The art by Keith Griffen and Klaus Janson was a pleasure. Each page was well-utilized with well thought out panel layouts and the artwork never looked underdrawn or lacking in any way. The action scenes were fluid and energetic – carrying on from Don Perlin and Bill Sienkiewicz’s work, Moon Knight is rendered as proficiently agile and dexterous, and his classic costume (complete with cape attachments at the wrists) is quite at home still in this era. The action towards the end of the issue at Avengers’ mansion is fast-paced and enthralling with both Griffen and Janson leading the eye masterfully with Hellcat, Wonder Man and Moon Knight’s movements between panels – it’s almost like a ballet on the page.

Overall, as far as setup issues go (this being part one of a new arc), Warner, Kraft and Slifer manage to go beyond the immediate requirement of setting up the story. By setting multiple threads in motion, they ensure The Defenders #47 is a worthy issue which could well be an enjoyable issue to read by itself, even if you don’t bother to see how the arc ends.

The dynamics of Moon Knight within the team are interesting as The Defenders so far don’t really know what to make of him and the packed ensemble of The Defenders, S.H.I.E.L.D and the Avengers make this a worthwhile read for a diverse range of comic book fans.

CLICK HERE TO LISTEN TO THIS WEEK’S INTO THE KNIGHT! PODCAST

REVIEW: Marvel Spotlight #29 – Moon Knight by Kirby?

(EDITOR’S NOTE: Paint Monk’s Library, in collaboration with the enthusiastic staff over at the Into the Knight Podcast, are tackling the Moon Knight chronology! Each week we’ll take an in-depth look at the Fist Of Khonshu in order of character appearance! These reviews will appear on Mondays until we’ve covered them all, or until the enthusiastic Moonies get too exhausted to write – whichever comes first! A link to this week’s Into the Knight Podcast can be found at the end of the review.)

By JUSTIN OSGOOD – Guest Writer

The second installment of Moon Knight’s first solo adventure is special for a number of reasons – first and foremost, it’s original Moonie creators Doug Moench (writer) and Don Perlin (penciler) telling the story. Secondly, it’s got a great cover by Jack “The King” Kirby with Al Milgrom on inks!

The cover depicts the duel between Conquer-Lord and Moon Knight on a battlefield that replicates a chessboard. This is possibly the only time we see Kirby draw Moon Knight.

Both Moench and Perlin turn in some exemplary work on this issue, keeping the story moving at a brisk pace without a single lull or chance for the reader to catch their breath.

Review: Marvel Spotlight #29

The Lunar Avenger’s first solo adventure continues in thrilling fashion as our hero prevents Conquer-Lord from assassinating the mayor – but just barely.

The villain’s shot still gravely wounded hizzoner, and to make matters worse, a deadly blunder on the part of Moon Knight allows Conquer-Lord to take Marlene hostage!

Realizing that he cannot save her right away, Moon Knight checks on the mayor, who in turn calls off the police manhunt for the Fist of Khonshu. Frenchie picks up Moon Knight with the moon copter and brings him back to Grant Mansion, where a spy is soon discovered hiding in one of the closets.

Marc pretends to let the “pansy” knock him unconscious with a single punch, and then follows him back to Conquer-Lord’s lair after “Tinkerbell” steals his Corvette.

Moon Knight easily breaks into the headquarters of the villain, and following a brief tussle with a handful of Conquer-Lord’s henchmen, our hero takes the battle directly to his foe! But Conquer-Lord had not one, but TWO trap-doors built into the floor – one leaving Marlene hanging precariously over a pit full of ravenous crocodiles, and the second leaving Moon Knight plummeting into Conquer-Lord’s most unique trap yet. The second trap door leads to a life-size chessboard rigged with explosives!

After a vicious battle, Moon Knight is able to not only overpower Conquer-Lord, but also rescue Marlene mere moments before she becomes crocodile food!

As Marc and Marlene leave in Lockley’s cab, they hear a news report on the radio proclaiming that the mayor was expected to make a full recovery from the assassination attempt.

CAPSULE REVIEW: Doug Moench’s script is excellent and there are a lot of memorable moments; one that I enjoy in particular is when Moon Knight confronts one of the henchmen and says, “I doubt it. Y’see, strapped to my left calf muscle – I have something called a TRUNCHEON. It’s for THROWING,” and then proceeds to disarm the goon with the aforementioned weapon.

On the negative side, the excessive use of insults (like “Tinkerbell”, “powder-puff pansy” and “twinkle-toes”) has not aged well.

The true highlight of this issue is Don Perlin’s masterful artwork. His art makes every page a visual thrill, and his depiction of Moon Knight remains one of my favorites. It is so much fun to see our hero in his original costume with the glider-cape wings, especially considering how quickly that aspect was altered. There is an excellent panel in which one of Conquer-Lord’s goons opens a door and sees Moon Knight standing there, with only the silver parts of his costume visible against the blackness beyond. “Omigod,” indeed!

You can’t help but wonder at that point in time how exciting it was for readers who were introduced to this character for the first time – some of whom might not have seen his debut appearance in Werewolf By Night. The costume, his weaponry, the different personalities – it is easy to see why he caught on so quickly and was embraced by comic book fans.

I liked Conquer-Lord as a villain quite a bit, especially his costume, but felt that he lacked depth as a character and could have used some more fleshing-out, which would have been ideal if he had made another appearance. Unfortunately, this is the only time we see him! This reinforces one complaint that some readers may see cropping up in my reviews from time to time. I love Moon Knight and always will – he will always be my favorite Marvel character – but I feel that his rogues gallery has been criminally underdeveloped over the years.

Rather than have villains who could be used later, or developed into more interesting characters for future stories, many villains are killed off, used once or twice, or simply never heard from again – as was the case with Conquer-Lord. I don’t know if this was a deliberate decision on the part of Doug Moench – maybe he felt that Conquer-Lord should just be a one-off. In any event, he was a good nemesis for Moon Knight’s first solo adventure, even though he had more trap doors in his floor than Dr. Evil from Austin Powers!

For new Moon Knight fans, I strongly recommend this two-part story, as is sets the foundation for all of those which followed. It is a rare time to see the character’s creators craft a story just for him, for the very first time, and that is reason enough alone to enjoy it. The original issues are running for quite a lot right now – but thankfully are available to read in the magnificent Epic Collection: Bad Moon Rising!

What did you think of Marvel Spotlight #29 and the Conquer-Lord? Let us know below with a simple one-click login from your Facebook, Twitter or Gmail account.

CLICK HERE TO LISTEN TO THIS WEEK’S INTO THE KNIGHT! PODCAST!

REVIEW: Moon Knight Goes Solo in Marvel Spotlight #28

(EDITOR’S NOTE: Paint Monk’s Library, in collaboration with the enthusiastic staff over at the Into the Knight Podcast, is tackling the Moon Knight chronology! Each week we’ll take an in-depth look at the Fist Of Khonshu in a series of reviews, all in order of character appearance! These reviews will appear on Monday each week until we’ve covered them all, or until the enthusiastic Loonies get too exhausted to write. Whichever comes first!)

By RUSSELL MORAN – Guest Writer

The last time we saw Moon Knight he was tangling with the deadly fangs of the Werewolf by Night. After a change of heart, the Fist of Khonshu helped the lycanthrope and together they defeated The Committee. Now, the year is 1976 – just a year after making his debut, the lunar avenger gets his first solo adventure in the pages of Marvel Spotlight.

According to the cover, the fans “demanded” more Moon Knight. The breakout star of Werewolf by Night #32 had caught on with the Marvel faithful like wildfire and they were itching for more. Marvel Spotlight was generally a book used for “tryouts”, not only for new writers and artists but for new characters. Ghost Rider, Spider-Woman, and even Werewolf by Night made their first appearances in the pages of this series.

Doug Moench and Don Perlin brought their white avenger of the night back to print with Marvel Spotlight #28. This issue would introduce us to a plethora of characters and traits that would become staples of Moon Knight canon. Sadly, there are some aspects of Moon Knight that are, well, best left back in 1976. I’ll touch on that in my review. We’re also introduced to Moon Knight’s first official supervillain, the Conquer-Lord, although his tenure is a bit short-lived.

This issue is not the most valuable “key” Moon Knight issue, but in pristine condition, it’s high on the list. Being his first solo appearance, as well as the first appearance of most of his supporting cast, this issue is important to character continuity overall.

Without further ado, let’s review Marvel Spotlight #28

Review: Marvel Spotlight #28

Our story begins with Moon Knight thwarting what appears to be a robbery. Moony single-handedly decimates a group of seven burglars dressed in dark purple garb. Our hero seems to be toying with the criminals, showing off his fighting skills and his strength.

While fighting, we see how Marc Spector’s other personalities are causing conflict in his everyday life. We’re introduced to his love interest, Marlene, who is anxiously awaiting her date night with Steven Grant, Moony’s billionaire playboy guise. Elsewhere, Marc Spector’s cab driving and information-seeking personality, Jake Lockley, has not showed up for his shift at the taxi company.

As Moon Knight finishes taking care of the burglars, he and Frenchie debate the reasoning behind the break-in. Little does Moony know, there are far greater threats pulling the strings in this charade. Sitting in the shadows, scheming and grinning, is the Conquer-Lord. His real name is Mr. Quinn, and he’s devised a diabolical plot to seize control over the city … to “conquer” it.

Conquer-Lord is an extremely imposing figure. He towers over everyone and has the physique of a Greek statue. He looks like Mr. Clean – a really jacked Mr. Clean. He harbors two pet rats, and the first time we see him he’s demanding some intel on Moon Knight.

After retrieving files from The Committee, Conquer-Lord’s assistant spills the beans on Moon Knight. He was a former combat veteran, mercenary, and supposedly battled a werewolf. This is where we get into those bits of detail that I mentioned above – the ones that should remain in 1976 – and for the most part, they did. The file states Moon Knight gained enhanced strength when saliva from the Werewolf by Night seeped into Moony’s open wounds.

Now, you gotta think, this is before we were introduced to the concept of Khonshu. There had to be a reason Moon Knight is well, the Moon Knight. This feels like an odd first draft, and it didn’t stick. But I commend them for trying.

We learn that Conquer Lord had hired the seven burglars (from earlier) who were police officers on the villain’s payroll. His plan was to infiltrate the office of the mayoral candidate and sabotage his election campaign, thus ensuring the current’s mayor’s re-election. Many references to Watergate are made.

After killing his assistant for knowing too much, Conquer-Lord dons his own costume. It’s sort of a proto Deathstroke/Deadpool costume, except he’s huge! Conquer-Lord decides since the idiot cops couldn’t get the job done, he’s going to assassinate the mayor.

Earlier, the police had discovered the beat-down burglars in the alley. They learn these villains were actually cops, causing them to believe Moon Knight had taken out seven undercover policemen. This causes some retaliation on the part of the cops – they attempt to shoot Moon Knight on sight before he hastily escapes in his mooncopter.

Moon Knight decides its time to go undercover as Jake Lockley, but first he must return home as Steven Grant. Marlene is waiting and visibly upset. Moony once again disappoints his love interest by canceling their date for the sixth time that week. This will be a recurring plotline between Marc and Marlene, and the seeds for it are planted in this issue.

Jake Lockley begins his shift as a cab driver, but of course, he has ulterior motives. He stops by a local diner to pick the brain of a waitress named Gena. Another Moon Knight family mainstay, Gena and her children will become constants throughout the years. Gena fills Jake in on why the cops are hunting Moon Knight – allegedly Moony had taken out some of their own. As they talk, another regular supporting character makes his debut, the strange Crawley. Crawley appears as a vagabond but is quite wise and a textbook of information when he’s not strung out.

Crawley informs Moony about Conquer-Lord and his intentions. Lockley calls Marlene and decides his date is back on. The date, as it were, is at the party for the mayoral candidate that Conquer-Lord has targeted. Moon Knight arrives just in time to prevent the villain from sniping the mayoral candidate. They begin to battle.

Meanwhile, Marlene shows off that’s she’s a formidable fighter herself. She swiftly takes out one of Conquer-Lord’s henchmen and rushes to Moon Knight’s aid. Moon Knight accidentally tosses Conquer-Lord directly into Marlene. Conquer-Lord takes Marlene captive and threatens to not only kill her, but have his henchmen open fire on the party-goers inside.

Begrudgingly, Moon Knight allows Conquer-Lord to escape in order to save the woman he loves as well as the innocents inside. But tragedy still strikes. Moon Knight is interrupted by a frantic man. The issue ends with the man informing our hero the mayor has been shot!

CAPSULE REVIEW: For the first solo adventure of a popular new character, Doug Moench and Don Perlin did a serviceable job, but it falls short. The writing starts off really well, especially the way Moench describes Moon Knight’s inner feelings while disrupting the goons at the beginning. The plot thread of Moon Knight juggling all his other lifestyles is great, but it doesn’t go anywhere, at least not in this issue.

The writing really starts to suffer with the “Watergate” scenario. You can tell Moench really wanted to tell a story similar to the scandal, but the meat of the story falls apart with critical thinking. Why would the cops immediately think the burglars were undercover cops and not crooked cops? And then, why would they just start firing on Moony? It makes the police seem utterly idiotic.

The art doesn’t hit home quite as well as it did in Werewolf by Night. Moon Knight’s design seems more subdued and the characters don’t stand out as much. Plus, Marc Spector just looks odd. The main highlight of the art here is Conquer-Lord. He’s a very 70s looking villain and I enjoy that.

What this issue really did well was introduce us to the supporting cast. From this issue alone, we have a pretty good idea what Marlene, Gena, and Crawley are like. We know Marlene is the reluctant lover, she loves Marc (or Stephen rather) but is constantly second fiddle to Moon Knight. We know Gena and Crawley are the info brokers, and pivotal to Moon Knight’s detective work.

At the end of the day, this issue does a great job establishing our cast of characters, but its story and art fall flat for me.

On a scale of 1 to 5, I’d rate this issue a 3.

Don’t miss the latest installment of the INTO THE KNIGHT! PODCAST – click here to listen!

REVIEW: Moonie Vs. The Werewolf – A Hero is Born!

(EDITOR’S NOTE: Paint Monk’s Library, in collaboration with the enthusiastic staff over at the Into the Knight Podcast, is tackling the Moon Knight chronology! Each week we’ll take an in-depth look at the Fist Of Khonshu in a series of reviews, all in order of character appearance! These reviews will appear on Monday each week until we’ve covered them all, or until the enthusiastic Loonies get too exhausted to write. Whichever comes first!)

By RUSSELL MORAN – Guest Writer

It’s a trope as old as fiction itself, used in everything from Star Wars to Dragon Ball Z. In wrestling it’s called a “Babyface Turn,” and it’s very prolific in comic books – the villain who turns to the light. Many of the most popular comic book characters of all time were villains that become heroes, like the Punisher, Venom, Harley Quinn, and even Magneto. Among those names, however, is the character that spawned this review series: Marc Spector, The Moon Knight. And this is the issue it happens.

Our story picks up right where we left off in issue #32, with the werewolf in the custody of Moon Knight. We begin to see the seeds planted for his eventual turn. We see a lot of familiar tropes in this book, especially the villainy of greed and the corruption of power. The villains in this issue are downright despicable.

Doug Moench and Don Perlin must’ve had their fingers on the pulse of their readers for sure. In his first appearance, Moon Knight is immediately given the spotlight. He’s an amazing combatant, he’s quippy, and above all, he has a fantastic design. So, it’s no surprise really, that Marvel and the team on Werewolf by Night were grooming this baddie into a protector of the night.

While not as valuable as #32, this issue is still highly sought after among collectors. A low grade can fish as low as $30 but a pristine condition will put you in the ballpark of $200 or more. I imagine this book will heat up even more with the rumor circulating that Jack Russell will appear in the Moon Knight Disney+ series as well as the new Blade film.

How does this vile merc for hire (who beat our poor hero half to death last ish) morph into a future avenger? What becomes of Jack Russell? And what side plots begin to thicken? Find out, right now.

REVIEW: Werewolf by Night #33

Moon Knight has the werewolf strapped to a ladder dangling from the mooncopter, with the police in tow. The police begin firing shots at the fleeing mercenary and his prey. Moonie takes a slug to the right shoulder but maintains his grip. The Mooncopter has evaded the boys in blue for now and begin their journey to a payday with The Committee.

Meanwhile, Mr. Northup continues to hunt for Raymond Coker, another werewolf, in Haiti. Northup attempts to bribe the customs office, but the Haitian man refuses to accept his dirty money. Northup tells the man his country will pay for this in blood, via a real live lycanthrope.

Raymond Coker is still in session with the voodoo priestess known as Jeesala of the Thousand Years. In the last issue, she had revealed she knew Ray was a werewolf, but he tells her that he’s since been cured and that’s not why he’s here. Ray begins to spin a yarn about a tragedy that befell some of his relatives in Haiti.

He tells Jeesala that in a small village north of Mirebalais, his aunt and uncle were savagely murdered by a mysterious assailant. Only Ray’s little cousin Banita survived the assault, and she’s unable to speak, immobilized by the fear of what happened before her eyes. A young woman named Maura has been looking after the child following the murders and attempts to relay what happened to Ray during a flashback.

Before she lost the ability to speak, Banita said her father and mother had just sat down for their evening meal, when a man burst through their front door. The Man was tall, gaunt, and immensely powerful. But he was silent. He swiftly, and brutally murdered Banita’s mother and father and dragged their writhing corpses out of the house. Banita was frozen in fear.

When Maura questioned Banita about who the man was, the answer was one that surely impossible. Ray tries to poke further, insistent on discovering his aunt and uncle’s murderer. In a fit of fear, Banita begins to shriek the name of Papa Jaranda, Raymond Coker’s great-great-grandfather. Jeesala warns Ray that he has a Zombie problem on his hands.

Back in the city, Moon Knight is surprised when the slumbering beast he’s transporting suddenly awakens. The werewolf, in pain and enraged, lashes out at his foe. They tumble five hundred feet into the water below. Their titanic confrontation continues underwater until Moony pulls the werewolf back up onto a pier. But the werewolf isn’t finished yet, he won’t give up, much to Moony’s chagrin. Once again, they tumble back into the watery depths. The werewolf fights through the pain, as nothing can keep him from his attacker.

The werewolf gains the upper hand, striking Moon Knight with ruthless force. Moon Knight is beaten. The Werewolf looks to deal the deathblow, but morning’s light prevents Moony’s certain doom. Moon Knight is amazed to have witnessed the transformation from wolf to man. After a brief encounter with a drunk, Frenchie arrives with the Mooncopter and off to the Committee they go.

We get a brief update on Buck, still fighting for his life in the hospital. Elaine, Buck’s girlfriend, pleas with the doctor for answers. But the doctor states he simply has none. Even if Buck awakens from his coma, he may be paralyzed for the rest of is life.

Moon Knight arrives with the cargo. The Committee, helmed by a large unnamed fellow, places Jack Russell in a cage. Topaz and Lissa are strung up like prisoners. The Committee won’t pay Moon Knight until after the full moon rises, to guarantee this man is indeed the werewolf. They plan to keep the werewolf as a “pet” who they will systematically release into the public to murder innocents, all for their own enjoyment.

The full moon rises, and Jack’s metamorphosis claims him again. The Committee, very pleased with Moon Knight’s handiwork, attempts to pay him his ten-thousand-dollar bounty. But in a change of heart, Moon Knight turns on his employers. He releases Jack from his cage and sets the prisoners free. Together, the werewolf and Moon Knight wipe out the members of the Committee.

Once the villains are slain, the werewolf attempts to start round 3 with Moony. Moon Knight makes a spectacular escape and lets the werewolf be…for now. Our last shot is of Moon Knight, money in hand, watching as the werewolf leaves into the night.

CAPSULE REVIEW: Once again, Doug Moench and Don Perlin craft a wonderful tale of action, suspense, horror, and drama. This issue was a great bookend to the last issue and really got me excited when Moon Knight rescued the very beast he just finished fighting. The tale was expertly told.

Moench’s writing is a little dated by today’s standards, but that’s one of the reasons I enjoyed it. In a comic created in 2020, I wouldn’t accept our hero calling an adversary “lard butt” but as a comic of its time, it works! Moon Knight’s dialogue in this is hilarious. His quips and comebacks rival that of a certain friendly neighborhood hero. He also really knows how to build suspense and drama, which I’m sure is one of the reasons Moench had such a long tenure on Batman.

Perlin’s art is amazing as always. He stages some epic fight panels and draws all the characters with such finesse. His horror chops really shine here, too. The design of the mysterious zombie is genuinely creepy and reminded me of what Joe Bennett is doing right now on Immortal Hulk. Really good stuff here.

Before starting these reviews, I was very much interested in the Werewolf by Night as a series. I’ve been a big fan of the universal monsters and werewolves for a while. But now that I’ve actually read these issues, I’m hooked. I plan to hunt down the singles for this whole series. Moench and Perlin are still selling comics to the masses 40+ years after their publication.

Of course, the highlight of the book is seeing Moon Knight’s slow ascent into heroism. My favorite part of the issue (which I neglected to talk about in the synopsis so I could discuss it properly here) is after Jack turns back into himself. They had just had a very long, grueling battle. Moon Knight just witnessed the impossible, and he begins to feel remorse for his foe. He’s not a monster, he’s not a poser. He’s a man with a terrible disease. Moon Knight kneels and removes his crescent darts from Jack’s flesh. In that moment, we as the reader know this mercenary in white is not evil. He still feels for others, and he eases Jack’s pain.

Overall, the one-two punch of issues #32 and #33 are a MUST read. Not just must-read for Moon Knight fans, or werewolf fans, but must-read for Marvel Comic fans. It’s not the best story ever written, but Moench and Perlin successful set up and deliver a great story of good outweighing evil, compassion, horror, and triumph. They managed to do in two issues what most modern comics do in six.

On a scale of 1-5, I’d rate this issue a 4.

Listen to the latest installment of the Into the Knight! podcast by following this link:
https://intotheknightpodcast.wordpress.com/2020/01/12/episode-128-the-age-of-khonshu/

REVIEW: Moon Knight Shines in Debut Appearance

(EDITOR’S NOTE: Paint Monk’s Library, in collaboration with the enthusiastic fans over at the Into the Knight Podcast, is tackling the Moon Knight chronology! Each week we’ll take an in-depth look at the Fist Of Khonshu in a series of reviews, all in order of character appearance! These reviews will appear on Monday each week until we’ve covered them all, or until the enthusiastic Loonies get too exhausted to write, whichever comes first!)

By RUSSELL MORAN – Guest Writer

In 1975, writer Doug Moench and artist Don Perlin brought life to a character they intended to be a villainous foil for Werewolf By Night Jack Russell. Little did they know, that villain would blossom into one of the most complex, creative, and downright crazy heroes the Marvel universe had ever birthed. This is the debut of The Fist of Khonshu himself, Moon Knight, although his personality bears little resemblance to the Marc Spector we would grow to love…

REVIEW: Werewolf by Night 32

We begin the issue with our bone-crushing duel already in progress. Jack Russell has once again succumbed to his lycanthropic curse, only this time he’s the victim. Weakened and outmatched, the werewolf is helpless against this mysterious new foe called The Moon Knight. Armed with a plethora of werewolf-slaying gear, including a cestus, a truncheon, and the now-iconic crescent darts, it looks like our monstrous “hero” is at his end.

As our werewolf’s apparent end draws near, we flashback to the previous night’s events. Jack’s best friend Buck is mauled by the werewolf after heroically saving a young girl named Buttons. Buck is rushed to the emergency room in critical condition. Later that morning, Jack regresses back into human form injured and confused and begins searching for his ill-fated friend. Upon returning home, Jack’s stepfather tells his stepson of Buck’s peril. Buck has slipped into a coma, and he may never recover. Jack is distraught with these macabre events and once again returns home. This ends up being a mistake.

The Moon Knight is waiting for Jack. We learn he is a mercenary named Marc Spector, hired by the devious Committee to hunt and kill the werewolf. The Committee has provided the suit and the arsenal to take down the creature of the night. Jack’s stepfather distracts Spector long enough for his son to escape, but not for long.

Jack stumbles into a crowded alleyway and once again is tormented by his dreaded metamorphosis into the Werewolf by Night. But Moon Knight is not far behind, tailing the beast in his mooncopter. The battle begins, but it’s one-sided – a squash match, if you will.

Elsewhere, Frenchie (his first appearance!) kidnaps Jack’s sister and his friend. The battle rages on, with Moon Knight practically begging the beast to stay down. But this is a werewolf we are talking about; apparently they don’t know when to quit. Jack lands a mighty right hook with his broken hand on the lunar assassin, but it just isn’t enough. The werewolf is in captivity and his conqueror is Moon Knight.

CAPSULE REVIEW:  Doug Moench and Don Perlin do a masterful job with this book. The writing is smart, but also very basic in that it’s very easy and enjoyable to read. I enjoy Moench’s almost self-awareness in this story, making a few remarks that border on being breaking the “fourth wall”. He weaves a tale that gets you to care about its characters, keeps you guessing on what’s coming next, and evokes sympathy for the title character. His introduction to Moon Knight is stellar; he’s immediately a force to be reckoned with and that’s complemented by Perlin’s fantastic art.

Don Perlin was one of the best illustrators of his time, and this issue really lets him shine. The Werewolf is scary, but not too scary – he is the “hero” after all. Moon Knight’s early design here is effective, but somewhat lacking, especially in the face. My favorite part of this issue is the wonderful fight choreography Perlin crafts. I’m a big fan of good dialogue and drama, but sometimes, I just wanna see the good guy and the bad guy just have a slugfest. This is something most comics lack, but this issue has in droves. It perfectly balances action and narrative.

The colorist on this issue is Phil Rache and he helps define Moon Knight here for his debut. The issue is very colorful – the werewolf jumps off the page with his bright green pants. The backgrounds are vibrant, and the cast of characters catch the eye. And then there’s Moon Knight, nothing but white and black. It works so well, he stands out most of all by lacking the most color. He shines in every panel he’s in.

I mentioned earlier that this is very different from the Moon Knight we would come to know later. And that’s mostly because a lot of this issue is retconned away in Moon Knight (Vol. 1) #1 (also by Moench). However, staples of Moon Knight’s character are brilliantly defined in this first appearance. We know immediately that Moon Knight’s real name is Marc Spector; Moon Knight has battle experience and worked as a mercenary; he has a pal named Frenchie (although he is literally unrecognizable as the character we know today) and finally, he has a host of gadgets and weaponry and is a force to be reckoned with.

All in all, I really enjoyed this issue. It’s a fun ride, with likable characters and a perfect spotlight on a brand-new rogue for the werewolf to battle. The only things I really felt dragged were some of the extended hospital scenes and a side plot involving Raymond Coker.

I can’t really fault the book for that because it involves characters I’m unfamiliar with but readers at the time were not.  This issue is effective, and the story and art sucked me right in. I knew the werewolf was going to be okay, but for a moment there, I really thought “My goodness, Moon Knight is going to kill poor Jack!” I’d recommend this book for sure. It’s a nice taste of what’s to come

On a scale of 1-5, Moon Knight’s debut appearance in Werewolf By Night #32 earns a 4.

EDITORIAL: Moon Knight Chronology Launches Jan. 6

By WALLY MONK – Paint Monk’s Library Editor

As many of you know, Paint Monk’s Library launched in early 2017 on eBlogger as my personal blog. Receiving only a few hits a week, I’d talk about my collecting habits, dollar bin comic hunting and painting an occasional RPG miniature (badly).

Since that time (really since the launch of our Classic Conan Countdown), the Library has grown to include current comic reviews, editorials, weekly features, interviews and a loyal compadre of associate librarians. The site has grown from a dozen hits a day to nearly 5-7K hits a week with nearly 1,000 new visitors. We’ve moved from eBlogger to a nicer format on WordPress, with our own URL. Paint Monk’s Library isn’t quite a “huge” site yet, but we’re growing each day, and I’m truly blessed.

This year – next week, in fact – Paint Monk’s Library will be embarking on another HUGE project, this one even bigger than our Classic Conan Countdown (in scope, anyway!) Made possible ONLY by the work of the fine folks at the Into the Knight! Podcast, we plan to review the entire comic book chronology of Marvel’s Fist of Khonshu, the Moon Knight.

Every Monday, Paint Monk’s Library will feature a new Moon Knight review, beginning with Marc Spector’s first appearance in Werewolf By Night #32 on January 6. We’ll also feature a link to that week’s installment of the Into the Knight! Podcast at the end of each review.

While there is no intention of abandoning our constant coverage of Conan the Barbarian and other sword-and-sorcery related titles, I’ve been wanting to expand to slightly more obscure superheroes that are my personal favorites, and the guys at Into the Knight! have made this possible. Perhaps this will lead one day into exploring other characters I love personally, like Marvel’s Cloak & Dagger or Hillman’s Airboy and Air Fighters comics. Only time – and our growing readership – can make that determination.

https://intotheknightpodcast.wordpress.com/

So if you love the Fist of Khonshu as much as this monk does, be sure to check back on Jan 6th as we kick off the Moon Knight Chronology. And in the meantime, check out the Into the Knight! Podcast…you’ve got a lot of great Moon-talk to catch up on in the meantime.

Thanks for all of your support – and see you on Mondays!

As always, I am – Wally (AKA Paint Monk)

REVIEW: Zub Continues to Impress in Serpent War #2

“In an unprecedented comics event, Robert E. Howard’s characters join forces along with Marvel’s Moon Knight, in an all-new saga built on REH and Marvel lore from across the ages! The serpent god SET plans to usher in an eternity of darkness, and only the chosen warriors across time and space have a hope of stopping him: CONAN THE BARBARIAN, SOLOMON KANE, DARK AGNES, and the man known as MOON KNIGHT!”

By BOB FREEMAN – Paint Monk’s Library Writer

In the second chapter of Conan: Serpent War, Jim Zub delivers another solid issue, proving yet again he is a worthy custodian of Robert E. Howard’s creations.

The central premise is intriguing, with a dying James Allison acting as a conduit between the Elder God, Wyrm, and two sets of heroes in separate time periods — Conan of Cimmeria and Dark Agnes de Chastillon in the barbarian’s Hyborian Age, and Solomon Kane and Marvel’s Moon Knight in Kane’s 14th Century Europe — in a concerted effort to thwart the machinations of the serpent god, Set.

That said, there is clearly more than meets the eye in this tale, as the Allison sequences make clear. Zub is carefully unraveling the thread for us, as the heroes too are wary of Allison’s direction.

Speaking of heroes, I enjoyed the interplay between Agnes and Conan best. Their distrust, but grudging respect for one another makes for some fun, playful banter.

Conan and Dark Agnes’ playful banter is well-written and fun.

Moon Knight and Solomon Kane are a different matter, and I believe this plays more into Moon Knight just not being a good fit for the story. I understand why he’s there. It is a Marvel Comic after all, but I would have preferred, perhaps, someone more fitting to the tale, like Hawkeye, or Valkyrie, or even, Misty Knight. Someone less “super-heroic”, if you follow.

Still, Zub writes them well, and there is plenty of breakneck action that keeps the story rolling along. But for all that action, it’s the underlying mystery that is the glue that holds the story together and keeps it from being just another event cross-over. Well, that and the fact that we get four Howard protagonists all taking the stage.

Moon Knight might not be the best fit, but the writer makes it work.

As for the art, once again it falters. While Vanesa del Rey and Jean-Francois Beaulieu continue to amplify the creep factor with their Allison sequences, we have Stephen Segovia unevenly replacing Eaton and Hanna for the issue.

I have yet to track down the original art for the issue, but I suspect the main culprit for my disquiet is Frank D’Armata’s coloring. Looking over it again now, it is the teeth, particularly in Conan and Kane’s respective mouths. Yeah, I know, seems weird to nitpick dental renderings in a comic book, but man, it’s jolting.

However, just like the first issue, whatever problems I have with the art are minor. The story is solid, a slight downgrade from the stellar debut, but easily in my top 5 comics of the week, and leagues better than the majority of Marvel’s Savage Sword and Conan the Barbarian output this year.

It bears repeating, I am thrilled Jim Zub is handling Conan the Barbarian beginning with issue #13. The fact that he’s paired with Rogê Antônio is the proverbial icing on the cake. I expect great things from them.

As for Serpent War #2? It gets 8.75 out of 10 skulls of my enemies this time out.