Posts Tagged ‘By Wally Monk’

Atlas Comics – Where Legends Don’t Live Forever

AKA “COMIC COMPANIES, WHY DID YOU LEAVE THE FANS HANGING?” – PART 5 OF 10

It’s tough for me to understand how a comic book company can have original (and inspiring) characters, lots of money to back up production (the estate of Martin Goodman, former owner of Marvel Comics), talented writers and good quality and still sink like the Titanic on steroids.
Ah, Atlas. A bright comic light
snuffed out much too soon.
But it’s happened with legendary Atlas Comics – not once, not twice, but THREE TIMES in the history of comic book lore. Now, rumor has it that Dynamite Entertainment, the monolith that produces Red Sonja, Conan, and plenty of other properties under license, owns the Atlas Trademark. (EDIT: This is confirmed, as I saved the screen capture from a search at the US Patent and Trademark Office)
I was excited to read a Deadline: Hollywood exclusive in 2010 that said the long-dead Atlas Comics was going to be resurrected. Not only were characters like Iron Jaw, Wulf the Barbarian, The Grim Ghost and the Planet of the Vampires title ripe for a re-launch; the whole concept of 1975 storylines coming to a close decades later was exciting! 
Some well-known industry names were involved in the production of these new books – Mike Grell (the genius behind Warlord) and Tony Isabella (who wrote the awesome but short lived Champions for Marvel) and a few others. Well, things seem to be in the tank now for the third re-launch after a few nice looking issues. I managed to pick up the new Wulf the Barbarian issues #1-5 from eBay and am still looking for issue #6. They aren’t anything to write home about, but I am glad I have them.

Since this is simply my list of comics or companies that for one reason or another left their fans hanging, I’m not going to get into speculation or what the forums claim was the reason for the latest demise of the Atlas Comics range. But if three times is the charm, then Atlas Comics are deader than a doorknob – the supposed “relaunch” “relaunched” in 2011 and was gone by 2012. Sad, too.

For more information on the original Atlas Comics range, or to look at some of the covers from their most recent attempt, there’s a great history site on the company here:

As always, I am – Wally (AKA Paint Monk)

CrossGen – The DC/Marvel Rival That Died

AKA “COMIC COMPANIES, WHY DID YOU LEAVE THE FANS HANGING?” – PART 3 OF 10 

At the turn of the millenia, tech entrepreneur Marc Alessi had laid out the groundwork for a company that might one day equal Marvel or DC in terms of content and quality. He sold his tech corporation in 1999 to Perot Enterprises for stock, which he would use to finance a new company – one with a business model unheard of in the industry until that time.

Where Marvel and DC Comics employed primarily free-lancers, CrossGen would hire many salaried, full-time staff to produce their books and manage editorial responsibilities.

The first few years of the company saw many accomplishments for the CrossGen team. Spearheaded by Barbara Kesel, Mark Waid and Ron Marz, the company had many early successes. Numerous titles and talent were nominated for several Harvey awards. Distribution seemed to go well, and CrossGen was one of the pioneers in making comic books available online through a subscription service. 


Beautiful artwork and solid stories marked CrossGen’s days in the comic industry.
Now, the properties are owned by Marvel/Disney



The internet is ripe with rumors of what caused CrossGen’s bankruptcy and untimely demise in the comics world in 2004. They had many titles, some which ran dozens of issues before things fell apart. Some speculate that CrossGen was designed to be a loss-leader, and the original intention may have been to sell off the characters’ movie rights and recoup money that way. Some rumors persist that people weren’t getting paid. Other sites speculate that returns from major companies like Borders, Barnes & Noble and Books-A-Million put the company in a massive hole.

Regardless of the reason, the death of CrossGen was a loss to the industry, and many fans (myself included) still wonder when we’ll see closure to many of the story lines they produced.

Which CrossGen titles did you read? Are there any particular storylines you’d like to see concluded?

As always, I am – Wally (AKA Paint Monk

BREAKING: “Conan” headed back to Marvel

What is the future of Robert E. Howard’s most beloved barbarian? 

Conan the Barbarian, it would seem, is headed back to Marvel Comics. News broke from Marvel earlier today that they would begin publishing the well-loved barbarian in comics again, apparently getting the license back from Dark Horse, the company that has been printing Conan books since 2003.

According to the forums over at CBR, Conan’s last Dark Horse comic was released (or solicited) in August 2017. When or how Marvel plans to release Conan is unknown, and the press release indicates that announcements will be made later. The book (or books) are scheduled to debut in 2019.

I just wish I could be more excited.

Conan was one of my introductions to comic books, and the Marvel take on the Cimmerian was fantastic (at least through the 1980s.) Since Dark Horse acquired the property, they’ve not only had great talents writing the book, but they’ve re-released virtually everything Marvel had in their library, too
King Conan? Check, 11 volumes re-printing Marvel’s classics, plus multiple trades of their own King Conan stories.
Savage Sword of Conan? Check, a whopping 22 volumes re-printing the classic Marvel black-and-white magazine. 
Conan the Barbarian, the regular series? Check on that one too, and (holy mole-y) 34 volumes were made re-printing all that classic material, too. 
Is my point clear enough? Marvel did a wonderful job with the property – and now that they’ve got it back, they will have to choose in what direction the comic books story lines will move. Will they leave dangling plotlines from Dark Horse continuity? Or will Conan be a “legacy” title, starting with issue #276?  
Another bit of food for thought – with 67 volumes of their Conan stories already easily accessible to the public, nicely bound, and ready for a spot on the bookshelf, who will need “more” issues of “Marvel” Conan
I am hoping there is a plan in place to do with Conan what Marvel did with Star Wars, giving a shot in the arm to the franchise and a revitalization of brilliant storytelling. But with the market as it is right now, I have to wonder if this isn’t a desperate move by a company trying to get back lost market share?
It will be interesting to see what develops. And in the meantime, I’ll continue reading my Dark Horse trade paperbacks of Savage Sword.
As always, I am – Wally (AKA Paint Monk

Dollar Bin Jackpot – Plus eBay “Bargain” Wins

Wrapping up the Bargain Bin search in Southern Kentucky

Comic book shopping on a budget has become sort of a game for me, and I’m pretty happy with what I’ve managed to acquire so far! Today I found myself back in one of my favorite “Dollar Bin” spots – the Great Escape, in Bowling Green. I decided to finish going through the dozen or so bins I didn’t finish last time.

When I got back with my whopping $5.00 worth of treasures, I found that two of my recent eBay bargains had arrived also. Just like my dollar bin expeditions, I search for the same types of deals online.

Score today with the arrival of (Marvel) Thor: Balder the Brave Hardcover, new in shrinkwrap, won for a meager $5.00, and issues #1-5 of the new(ish) Wulf the Barbarian from the once-again-defunct Atlas Comics. The Wulf comics, which are ridiculously hard to find, cost me $1.31 apiece through eBay.

The nice thing about bargain bin hunting is that for 50 cents or a single dollar, I don’t mind taking a chance on comics I would never pick up at full price. So with that in mind, I grabbed Marvel’s Crystar, The Crystal Warrior #1 and #2,  Marvel Two-In-One #72 (Thing and the Inhumans), Turok: Dinosaur Hunter (Dynamite) #1, Shaman’s Tears (Image) #1, and Ultra Klutz #1 (from Onward in 1986). Add on to that a very worn Wulf The Barbarian #2 from Atlas in 1974 and that was the end of my trip today.

So how did it all break down? Here’s the retail price, followed by what I actually paid.

MARVEL – Thor: Balder the Brave
(Hardcover) – NEW in Shrink
(Cover $24.99)
MARVEL (1984) –
Machine Man (Limited Series) #1 – VF/EXC (Cover 75 Cents)
MARVEL (1983) –
Crystar, the Crystal Warrior #1 – F/VF (Cover $2.00)
MARVEL (1983) –
Crystar, the Crystal Warrior #2
VF/EXC (Cover 60
Cents)
MARVEL (1980) –
Marvel Two-In-One #72 – VF-EXC (Cover 50 Cents)
ATLAS (2010) – Wulf The Barbarian
#1-5
EX-NM (Cover $2.99 each)
ATLAS (1975) – Wulf the Barbarian
#2
F/G (Cover 25 Cents)
DYNAMITE (2014) –
Turok: Dinosaur Hunter #1 – EXC/NM (Cover $3.99)
IMAGE (1993) –
Shaman’s Tears #1 – EXC/NM (Cover $2.50)
ONWARD (1986) –
Ultra Klutz #1
– VF/NM (Cover $1.50)

Total (Retail) = $52.03 (1 Hardcover Trade and 13 comics)
What I actually paid for everything=$15 and change. With ebay shipping? Around $20.
Comics can still be affordable, and I’m finding that the “hunt” is as much fun as the actual collecting.
As always, I am – Wally (AKA Paint Monk

A Jungle Lord is a Terrible Character to Waste

AKA “COMIC COMPANIES, WHY DID YOU LEAVE THE FANS HANGING?” – PART 2 OF 10 

Marvel Comics had a really good thing in the 1980s with the relaunch of Ka-Zar the Savage by Bruce Jones and Brent Anderson. In fact, it was the longest comic book run the hero had since his inception in the 1930s as David Rand, published by Atlas/Timely. Unknown to many, Ka-Zar was one of the original Marvel Comics characters in this incarnation – along with the Sub-Mariner and the Human Torch.

Since the 1980s, no one has had any clue how to handle one
of Marvel’s best and oldest characters, Ka-Zar
All three of these characters made their debut in the legendary Marvel Comics #1, which is a holy grail of Golden Age and perhaps all comic book collectors.

Ka-Zar was revived in the Silver Age by Stan Lee and Jack Kirby. Instead of David Rand, Ka-Zar was now Kevin Plunder, heir to the Plunder fortune and a man with a very Tarzan-like upbringing.

Despite some top-notch writers and artists working on Ka-Zar throughout the years (Val Mayerik and John Buscema to name just a few) the character – and his world – have never been explored and the continuity of Ka-Zar well, it’s never really made much sense.

The 1980s saw some bright light for the jungle lord, with his longest running series debuting first on newsstands and later (after issue #9) to direct market sales only. Here, Bruce Jones and Brent Anderson began to explore Ka-Zar and his environs without influence from the rest of the Marvel Universe. Since the awkward ending of the series, he’s had a train wreck series in 1997, which started like a hurricane with Mark Waid and Andy Kubert at the helm. The series ended like a droopy tissue with issue #20 and one of the worst storylines since Marvel’s NFL Superpro.

The Savage Land (Ka-Zar’s home) is destroyed in Avengers #257. It’s found still existing in underground tunnels (explain trees undergound to me) in Alpha Flight Annual #2. And in the Evolutionary War, the Savage Land is finally restored.

Ka-Zar is Tarzan, Burrough’s Pellucidar and John Carter all rolled up into one. Why can’t Marvel figure out to do with a character in such a story-rich environment?

As always, I am – Wally (AKA Paint Monk

Void Left by Mayerik’s “Indigo” Needs to Be Filled

AKA “Comic Companies, Why did you leave the fans hanging?” – PART 1 OF 10 

(EDITOR’S NOTE: Every commentator, talk show host, and blogger has a “Top Ten” list of sorts. This is the first in a series of ten posts about comic books and comic projects which have been left incomplete or should have never been cancelled in the first place. Why? Because this monk wants to read them, darn it!)
Ever since the days of Ka-Zar, Lord of the Hidden Jungle, I’ve been a fan of Val Mayerik and his artwork. Since I was conned as a kid into reading an issue of Howard the Duck (“It’s like Donald Duck, Wally, you’ll love it,”) I’ve been a fan of the late writer Steve Gerber
Now imagine my excitement when I learned in 1983 that Gerber and Mayerik were teaming up to do a science fiction/fantasy title for Marvel’s Epic Comics imprint. 
The series, Void Indigo, must have been ahead of its time. Despite the creative team, Indigo got a really harsh treatment from critics. According to Wikipedia (and verified in other sources), Bob Ingersoll, a regular columnist in Comic Buyer’s Guide, actually called the comic a “crime against humanity.” As a comic in the Epic range, Void Indigo had graphic depictions of violence and nudity, but by the standards of today, the comic would be pretty tame
Archie Goodwin, then editor of the Epic Comics range, decided to pull the plug on what would have been a six issue series after issue #2 was released to a steadily declining stream of distributor orders.
The cover for the second
and last issue of Void Indigo.
Void Indigo” tells the story of Jhagur, an alien who in another life lived on Earth during a feudal/fantasy era. He was tortured and killed by four wizards, and returns in this time to exact vengeance on the four wizards who murdered him in his previous existence. It’s a really neat story, but again, probably ahead of its time. Sadly, only two issues and the graphic novel were produced.
Val Mayerik take note – if this was an Epic Comic, it means it was creator owned.  I’ll gladly pay your printing costs if you want to complete the series (yes, I would cash in some limited resources to help make this happen.) Or perhaps Val could team up with a new writer and consider crowdfunding the remainder of the series…
As always, I am – Wally (AKA Paint Monk

Influences of HP Lovecraft in Comics

In my recent posts about horror comics, one reader asked about H.P. Lovecraft and whether or not he wrote comics. Many other prominent writers – like Robert E. Howard, Ray Bradbury, and Clark Ashton Smith –  wrote for the pulp fantasy magazines, and this seemed like a great topic for a new post. 

Sadly, if you asked me about Robert E. Howard I could speak somewhat intelligently. But to adequately discuss H.P. Lovecraft and his work (other than don’t ever say Hastur’s name three times anywhere near the water) would be a challenge for me. Thankfully, an entire slew of other bloggers and internet newshounds have already done this work for you (and for me!)

H.P. Lovecraft did appear in large part in the pulp magazines, especially stories in the Weird Tales magazine which began publishing in 1923. The magazine had a huge run, with readership ups and downs and numerous changes in ownership. The original magazine ceased publication in 1954.

Below I’ve included links to other blogs and articles online so that the new Lovecraft fan or curious internet sleuth can begin their journey into the bizarre and frightening world of Lovecraft’s Cthulhu mythos. It would be better to read and glean knowledge from them than from this lowly monk. After all, my interest in the occult stems from the Catholic side of the spectrum, and while I appreciate the brilliant writing of Mr. Lovecraft, it’s not my particular cup of tea any longer for pretty obvious reasons. Please keep in mind that whether I personally like him and his work or not does not denigrate or lessen the massive impact and influence he has had on the horror medium!

So without further adieu, here are two great links. The second one can provide you with just about anything Lovecraft you may need to begin your journey into his writing.

1. Tentacles and Madness: 10 Comics That Continue H.P. Lovecraft’s Horror Legacy – Exactly what the title states. It’s a look at ten different comic books and graphic novels created directly as a result of Lovecraft’s work or inspired by it.

2. The H.P. Lovecraft Archive Now this is a resource. If I were interested in learning more about Byakhee or Great Old Ones, this is where I would go. It’s got links about his life; his study; his philosophy and plenty more websites to gather all of your Elder information.

As always, I am – Wally (AKA Paint Monk)

The Lost Art of Horror (and Writing) – Part II

Horror comics were all the rage in the 1940s and early 1950s. But is there any chance they can become popular in a serious way again with modern comic readers? I’m not so sure. There are horror comics out there now that are doing well, but they have not taken the current market by storm like they did half a century or more ago.

The superhero books in the 1930s had featured horror themes, but they were always subplots. The characters like Dracula, Frankenstein and other classic monsters weren’t the focus of the issues.

Captain America wasn’t even in the issues named after him! 

Things really got started with Marvel Comics’ predecessor, Atlas Comics in the mid to late 40s. Their early Captain America comics were re-labeled Captain America’s Weird Tales (in 1949-50) and didn’t feature good ole’ Cap at all.  Harvey Comics jumped on board, too, doing a makeover on vigilante crime fighter Black Cat, turning that comic into a horror book called Black Cat Mystery. Horror books sold, and sold well.

That all ended in 1954 with the publication of a treatise against horror books called Seduction of the Innocent. 


Frederic Wertham, author of the book and an American psychiatrist, had determined that comic books were to blame for the corruption of American youth. Comics became the scapegoat for a generation’s misbehavior, much like “first-person shooter” video games of today. In a hearing before the US Senate, Wertham appeared and pleaded his case. The government, upon seeing his evidence and hearing a non-convincing response from comic publisher William Gaines, strongly agreed that the industry needed to “self-regulate.”

As a direct result of Wertham’s book, which generated enough alarm for parents to call for comic censorship, the industry founded the Comics Code Authority (see my earlier post “Who Else Misses the Comics Code?”) with the intention of self-policing and self-censorship of potentially “offending material.”

Dracula Lives issue from the
 “Marvel Magazine Group.”

In response, many publishers scaled back their horror-related content, moving more towards science fiction and suspense stories, a trend which would continue until 1971. Some publishers, like Warren Publishing, evaded the Comics Code Authority by publishing black-and-white magazine sized books which escaped the scrutiny of the other comic books.

In 1971, the Comics Code Authority relaxed some of its own criteria, which ushered in a second “mini-boom” of horror comics. Some authorities (and myself!) believe this boom was started with Tomb of Dracula by Marvel Comics. The third installment of this series of my thoughts will talk about this book specifically, as it I firmly believe is one of the best examples of comic book storytelling in the entire genre.

Fellow industry giant DC Comics got in on the game too, with comics like Secrets of Sinister House, Ghosts, and Dark Mansion of Forbidden Love. Swamp Thing is one of the few DC Comics that began during this resurgence, and still continues in many forms in today’s industry. Alan Moore’s run on this title in the 1980s was a glimpse back into the golden past of the genre.


Tomb of Dracula would be followed by other Marvel titles containing horror stories: Tower of Shadows and Chamber of Chills among them. Like Warren Publishing, Marvel began publishing their own black-and-white magazines, too, with titles like Dracula Lives! and Monsters Unleashed.

Unfortunately, this new “boom” in horror comic books would not last. The heyday of the horror comic ended with a whimper by the early 1980s, as DC Comics, Warren Publishing and Charlton

Comic turned smash TV hit.

Comics cancelled their last horror anthologies during that time.

To say that horror comics are entirely dead today would be completely wrong. Image Comics’The Walking Dead” has taken the world by storm and has turned into one of the most viewed TV series of all time. Other comics, like Lady Death have made an imprint on the industry. And don’t forget characters like Hellboy or the success of Blade, the vampire hunter who made his first appearance in Tomb of Dracula. Both have turned into silver screen successes.

But today, the industry is primarily about super heroes. And in many ways, that’s a great thing, and in many others, it’s kind of a shame. Brilliant minds and creators like John Jakes, P. Craig Russell and many more got their start in this genre and in the prime of horror comic books.

As always, I am – Wally (AKA Paint Monk)

Culture and Political Wars Go Interstellar

Orville Vs. Star Trek: Discovery Debate Rages On In Social Media

I won’t get too deep into the Orville Vs. Star Trek: Discovery debate that’s going on all over social media in the sci-fi and pop culture forums. And it’s no secret that I have a strong dislike (that’s being kind) for the new Star Trek: Discovery series. I’ve already covered that in a previous post. I’ll just post a few thoughts and let you decide which side of the fence you’re on, or if you’re a happy fence rider for the most part like this monk.

Today, I’m going to write about The Orville, which is a complete surprise to me. No, I don’t like the burp-and-bodily function jokes, but they’re no worse than ridiculous Klingons, a protagonist who is a jerk, and relegating a legendary science fiction franchise to a Star Wars special effects extravanganza like in Star Trek: Discovery. These problems are bad; both take away from each respective series.

I’ve watched all the episodes of Orville so far, and I’m actually wondering where the bulk of the humor lies. Yes, there are the aforementioned cheap shots – and the homage to Stewie Griffin’s Mom…mom…mommy” routine in episode six was a definite eye-roller.

I think, though, if you take a strong look at the Orville, you see a genuine fan (MacFarlane) trying to channel the best of Trek while poorly attempting to throw in really bad 90s “man-humor.” I actually laughed out loud, despite the inappropriateness, when the navigator referred to the space-time rip as a “glory hole.” It was a brief moment of stupid in an otherwise great episode. And for Seth MacFarlane, you can roll your eyes, of course, but his faults and foibles in Orville are just as dumb as those of Burnhan, the worst Trek lead since Scott Bakula as Captain Archer. 

Orville is definitely not family-friendly, but I’m betting your average 8-year-old (hopefully) wouldn’t understand. And why would a kid be watching Orville anyway?

Like the actual Star Trek series, Orville has a strong message in many of the episodes. My favorite one by far – and I thought it was sheer brilliance – was episode seven, called “Majority Rule.” Pretty much universally, the episode was called irrelevant by critics, and a “no-reason-behind-it attack on modern social media.” To me, it was a brilliant satire on our contemporary culture, where social media can very easily ruin lives.

The divide between Orville fans and Discovery fans is large; many fans of Discovery talk about how Orville is a joke because of MacFarlane’s lame humor. They deride those who don’t like Discovery as “old farts” and people “can’t accept change.” Many folks who enjoy Orrville jump on STD fans aslibtard millenialsandpeople who don’t know what real Star Trek is.

MAJORITY RULE: Voting “like” or “dislike” on fellow citizens

One would think intelligent people and nerds (like myself) who love to talk coherently would find something constructive to discuss. Can you see anything good in Orville? What about STD would make you come aboard as a fan? What parts of Trek are recognizable in either show? 

Sadly, we live in a society where if you don’t like what the mob likes, you’re one of THEM. And that goes for both sides. You’re up for ridicule, and the back-bench bomb throwers hiding behind their computer screen will hurl whatever they want at you, while logged in as “Anonymous Guest” many times too.

Personally, I love Orville.

I wish Seth MacFarlane would dump the dumb humor, but I think it has the Trek feel and the Trek message. Don’t like Discovery – would love to see a story line where the character of Burnham is imprisoned for life for mutiny and Tilly is kicked out of Starfleet Academy for maturity issues. I’d prefer a strong Star Trek female lead like Captain Janeway or Seven of Nine over these two any day.

But I also respect the right of people to like Star Trek: Discovery. I also realize that I need to see why they appreciate it so I can develop a better understanding and appreciation of different viewpoints and of my fellow Star Trek fans.

I just hope and pray there are enough intelligent Discovery fans out there to respect my right to enjoy Orville


As always, I am – Wally (AKA Paint Monk)

The Lost Art of Horror (and Writing) – Part I

Slasher flicks and slasher horror just don’t do it for me. But have an eloquent writer weaving tales of the supernatural – of ghostly beings from beyond the grave, mixed with an occasional tale of dark fantasy – and I’m hooked.

I had never paid much attention to the Marvel horror comics of the late 60s and 70s. But after picking up a few issues from scattered “dollar bins,” I find that I’m really liking what I’ve found.

Chamber of Chills #1 (premiering in 1972 after the 1971 loosening of rules created by the Comics Code Authority) is a strange masterpiece of different works, including a story called “Moon of Madness, Moon of Fear” written by sci-fi novelist George Alec Effinger. The artist of this particular story is the famous P. Craig Russell – who is simply referred to as “Craig Russell” in the credits. The work is not listed in his online list of art credits.

Other famous writers and artists got a shot in Chamber of Chills later issues as well – including famous American history novelist John Jakes. Jakes’ notable sword-and-sorcery character Brak the Barbarian makes an appearance in Chamber of Chills #2, in a story illustrated by none other than fantasy great Val Meyerik and also Dan Adkins.

Other industry legends – Gardner Fox, Stan Lee, Howard Chaykin, Jack Kirby, Gil Kane, and John Romita Sr. would leave their mark on the series too.

Val Mayerik’s artwork for “The Spell of the Dragon” in COC #2. Story by John Jakes.

This particular series – or at least the few isses I have been able to acquire – reflect a time when comics were truly an art form, and writers really took their time to weave intriguing stories. Add in the limitations that the Comics Code Authority placed on the theme and content of the stories,
and you had writers who really had to think to come up with well-thought out and well-worded stories. I still chuckle at some modern comics, with their full-page action panels with “WHAM!” as the only dialogue on the page. The art is great, but the lack of dialogue boxes and written copy reminds me of the old Adam West Batman combat sequences.

As a kid, I remember learning a lot from comics. In third grade, I knew that a “biped” was something that walked on two legs. The teacher actually argued with me and insisted that we looked up the word. Yet Conan the Barbarian taught me about “bipedal monstrosities” and other creatures the Cimmerian had to face long before the 3rd Grade textbook did.

And so I return to the reason these Marvel horror comics struck me as something of high quality. They were from an era when people cared about what they wrote, sought to come up with artwork equal to the story, and tried to tell a tale. Definitely a far cry from today, when attention spans seem minimal and everything is action, action and more action.

Until next time, – Wally (AKA Paint Monk)