Posts Tagged ‘By Wally Monk’

BREAKING NEWS: New “Tower of the Elephant” Sequel In the Works By Italian Leviathan Labs

Italy’s Leviathan Labs, French Publisher Glenat creating new Conan Stories

While US residents eagerly await the return of Conan the Barbarian to Marvel Comics, the European market seems to be making their own plans for the Cimmerian.
It appears that while the Robert E. Howard estate holds the rights to Conan the Barbarian in the United States and North America, Conan sits in the public domain across the pond. I am sure there are more nuances to Conan’s intellectual property status, but European publishers are jumping on the opportunity to put new Conan stories out for the public as soon as they can.

If I understand some of the nuances of this IP issue properly, one of the “catches” is that these European stories can’t be sold in the western market. Perhaps this is an opportunity for Marvel to make some more money when the license returns by re-issuing these stories in English.

Last night, comics and pop culture site Bleeding Cool announced that Leviathan Labs will be jumping on the Conan bandwagon – and producing their first comic, which will contain a “sequel” to the popular Tower of the Elephant story, which appeared in Marvel’s Conan the Barbarian #4 and was an adaptation of Howard’s classic tale. 
Leviathan Labs has issued some promotional images, indicating their releases will also premiere in 2019. The new Tower of the Elephant story seems to take place during the era of King Conan, and not the Cimmerian’s younger years, in which the original tale took place.
In the promotional samples of artwork released by Leviathan, it seems that the sorcerer Yara has found a way to free himself from the gem in which Yag-kosha had imprisoned him. 

Paint Monk’s Library will try to follow news on upcoming Conan releases as they are available. If you are interested in following Leviathan’s Conan page on Facebook, you can find the link here: https://www.facebook.com/reconanilrecimmero/

As always, I am – Wally (AKA Paint Monk)

Mulching, Cheese Dip & The Ultimate Anti-Conan

Grab Some Cheese Dip Before Reading about the World’s Most Ignorant Barbarian

Whatcha doin’ Groo?

(EDITOR’S NOTE: This post was from 2017 and it seems appropriate to run it again as a Countdown to Conan weekend feature! If you love Conan, you’ll laugh like crazy at Groo. He’s the ultimate anti-Conan.)

“There once was a fighter named Groo,
And he wasn’t like me, or like you;
The stories were swell,
of this dumb ne’er do well,
so his fan base most certainly grew!”
 – Wally Monk

If you’re a fan of the swords-and-sorcery genre in comic books, you’ve no doubt heard of Groo the Wanderer, by the team extraordinaire of Sergio Aragones and Mark EvanierGroo is a walking antonym of Conan the Barbarian.

Where Conan is muscular and commandingGroo is flabby and a wimp. Where Conan can take charge and rescue damsels in distressGroo will rescue the dragon and leave the damsel tied up instead. In other words, he’s a complete buffoon.

Long before the days of funny fantasy comics like Knights of the Dinner Table (which takes place around an RPG game table usually while Dungeons and Dragons is being played), an artist named Sergio Aragones came up with the idea for the blundering barbarian. He began his career as an artist for Mad Magazine – he contributed to over 400 issues of Mad during his time there. Aragones has a reputation for being lightning fast with his cartooning. According to his Wikipedia entry:

Al Jaffee (cartoonist for Mad Magazine) once said, “Sergio has, quite literally, drawn more cartoons on napkins in restaurants than most cartoonists draw in their entire careers.” ]In 2002, writer Mark Evanier estimated that Aragonés had written and drawn more than 12,000 gag cartoons for Mad alone.”

Look out! Our favorite Cimmerian paired up with Groo for
the four-issue Groo Vs. Conan mini series. You can buy the
trade paperback here: www.darkhorse.com

Together with Mark Evanier (who does an amazing job narrating the series, often utilizing  a rhyming minstrel character), Sergio has worked on Groo for well over two decades.

Groo was one of (if not the) first creator-owned characters published in the industry. The knucklehead barbarian has spawned miniature figurines, t-shirts and even a lunch box, too.


And the books are funny! I haven’t picked up a single issue that hasn’t made me laugh out loud, and it’s a series worth collecting in its entirety. Groo has been published by Marvel (Epic) ComicsImagePacific and Dark Horse Comics throughout the life of the character.

Buy Groo’s most current issues and trade paperbacks here at Dark Horse.

Each issue comes up with a fantasy plot that Groo is most likely to bungle. If it’s a village in need of saving, he’ll make sure the village winds up destroyed. If he’s leading other warriors into a fray, you can always rest assured everyone will be wiped out but Groo. He’s got a dog named Rufferto, who worships the ground Groo walks on, and a great supporting cast of characters, too.

For lots of laughs and a fun poke at the fantasy genre, Groo the Wanderer – from any publisher – is a joy to read.

Groo The Wanderer comes highly recommended from Paint Monk’s Library with an average series rating of 8.4. And if that isn’t enough reason to pick up the series, you can always join Mark Evanier’s ongoing debate about “mulching.

As always, I am – Wally (AKA Paint Monk)

Countdown to Conan Month #1 Ends Tomorrow

Issue #12 Marks the Halfway point of Barry Windsor-Smith’s Legendary Run on Conan

The beastmen of Brutheim don’t take kindly to Cimmerians
who fall behind while reading Countdown to Conan.

If you’re new to Paint Monk’s Library and checking out the Countdown to Conan series for the first time, we’ve reached a milestone with tomorrow’s review. Tomorrow is the review of Conan the Barbarian #12, and it’s the halfway point to the final issue penciled by legendary Conan artist Barry Windsor-Smith.

I’m proud to say that for a small but growing blog, each individual issue review has had well over 1K unique visitors, and the blog’s reader statistics have grown by nearly 500% since the Countdown to Conan began in early April. Thanks to each and every one of you for your continued support. If you’re enjoying the Countdown, please help me by spreading the word on Facebook, Twitter and Instagram (or on your own blog!)


A Big Thank You to Paint Monk’s Guest Bloggers!
I’d like to take a moment to thank all of the “Guest Librarians” who have contributed greatly to this series as well. Thanks to Joeseph Simon, who has taken on the role of associate editor and a growing number of writing assignments, and John Jack, who has filled in when needed and been a tremendous help. A quick welcome also to new Guest Librarian Dean Plakas, who will be taking over the Wednesday Countdown to Conan review slot beginning with Conan the Barbarian #17.
Also a quick shout out to David Conine, who has provided a few really nice non-Conan review pieces. Hopefully he’ll have some spare time in the future to contribute more of his inspiring thoughts! The man is super busy in the comics world, and I hope for his return soon.
Email Subscriber List – Get Free Conan Comics!
If you haven’t added your email to our subscriber list at the top right corner of this page, please consider doing so. It’s free, and I randomly pick a name each week for a free Conan comic book. These aren’t “scrap books.” While I’m a little slow to mail (those of you still waiting, they’ll be on their way soon!) there are some excellent books in our giveaway pile – many are under issue #100, including copies of Conan the Barbarian #9, 11, 14, 15, 24 and more. 
Like the winners, each comic is randomly packaged (I don’t even know which issue you’ll receive if you win) and they ship to you for free if your name is randomly selected. The only catch? You’ve got to live in the CONTINENTAL U.S., as international shipping is too much for this humble monk to absorb. 
No purchase necessary, and I don’t share email info with anybody. Plus, you’ll get Paint Monk’s Library’s daily posts delivered in a neat, digest format right to your email.
Catch up on “Conan” Reviews!
Below are images and links to the issues of Conan that have been reviewed so far. It’s a good time to catch up what you’ve missed as we head into the weekend.
Thanks to each and every one of you. 
As always, I am – Wally (AKA Paint Monk)
Click on the images to view an enlarged image of each cover.
Click on the links below the images to read the reviews.

Conan #1 – “The Coming of Conan!”
Review by Wally Monk
CLICK HERE TO VIEW 
Conan #2 – “Lair of the Beast-Men”
Review by Wally Monk
CLICK HERE TO VIEW
Conan #3 – “The Grim Grey God!”
Review by Joeseph Simon
CLICK HERE TO VIEW
Conan #4 – “The Tower of the Elephant”
Review by Wally Monk
CLICK HERE TO VIEW
Conan #5 – “The Claws of the Tigress”
Review by Wally Monk
CLICK HERE TO VIEW
Conan #6 – “Devil Wings Over Shadizar!”
Review by Joeseph Simon
CLICK HERE TO VIEW
Conan #7 – “Coils of the Man-Serpent!”
Review by Wally Monk
CLICK HERE TO VIEW
Conan #8 – “The Keepers of the Crypt!”
Review by Wally Monk
CLICK HERE TO VIEW
Conan #9 – “The Garden of Fear!”
Review by Joeseph Simon
CLICK HERE TO VIEW
Conan #10 – “Wrath of the Bull-God”
Review by Wally Monk
CLICK HERE TO VIEW
Conan #11 – “The Talons of Thak”
Review by John Jack
CLICK HERE TO VIEW
Conan Annual #12 – “Legion of the Dead”
Review by John Jack
CLICK HERE TO VIEW

INTERVIEW: Weeds and Lore Lead to Small-Press Success

By WALLY MONK – Paint Monk’s Library Editor

I’ve just started getting into the realm of indie comics, and my indie journey began on Kickstarter. There, I was told, you can find inspired people who want to break into comics. Many of them are “bucking the system” (or building a creative resume) and trying to strike out on their own.

The original HUNTER’S LORE graphic novel is what
inspired me to take a closer look at Lee’s comic projects

This search led me to a graphic novel called Hunter’s Lore and writer and artist, Lee Milewski. As you can tell from our Countdown to Conan event, I’m a huge fan of heroic fantasy and Hunter’s Lore seemed to fit the bill. Milewski’s artwork isn’t done in the realistic style; rather, it’s an odd combination of abstract art and compelling panel layouts that don’t always make sense yet look good anyway.

His books – at this point at least – are not the kind of comic that you’d see from Marvel or DC, but his creativity – coupled with his unusual art style- could easily carve its own niche. The fact that Milewski has already funded 8 successful Kickstarters for numerous projects (and completed artwork for others) indicates that he is starting to build his own audience. 

Having spent the last week looking over much of his work (graciously provided on a shared drive), I’ve concluded that sometimes his work reminds me of an immature and perhaps anime-inspired Bill Sienkiewicz, where the artwork is drawn as puzzle pieces that don’t always fit, yet they still work when assembled on a comic book page.

Other times, it seems he’s channeling Mike Allred and I expect to see Madman leap out of one of the panels. His art is glaringly inconsistent, but ironically, that’s part of the charm of these books.

Lee agreed to share his story with Paint Monk’s Library in an exclusive creator interview.

WALLY MONK: What was your first project, and was it funded with Kickstarter? Or had you tried some form of artwork in the comics medium before crowdfunding?
 
 

LEE MILEWSKI:  “Ha, well my very FIRST comic project was a little creator owned book called With The Earth Above Us – a very sci-fi oriented book that I attempted to crowd-fund, but failed, and never really tried again with it after the fact.

I learned a ton with those pages, a ton of the basics of sequential art anyway, and went on to create my horror series Tangled Weeds after the fact.

 
It was a lot of fun, but like anything, you have to fail in order to learn and get better!”


WALLY MONK: Who are the artistic inspirations for your drawing? I am not at all a fan of abstract art, or art
where proportions are exaggerated (think Rob Liefeld) but your work appeals to me. In some of
your pages I think of anime. On others it looks like you’re attempting a more realistic style.
Sometimes panel transitions are jarring – perhaps intentionally? What is the “look” you are
searching for, or are you trying to create your own mish-mash of different styles to tell a story?
 
LEE MILEWSKI: “I actually really like the way that you referred to my style as puzzle pieces trying to fit on the page – in all honesty, I can totally agree with that and understand where you’re coming from. In fact, I’m not a very “artsy” artist, and have always thought of comics like any other creative thing – you have to think of what you’d “like” to accomplish, and attempt to achieve it. 
Lee putting his “best foot forward” in this
page from The Winter Year.



It really is just patience and learning over time, but also the understanding of where your weakness lies and how to better it.

 
The thing is, I found out early in my learning that I will probably never be a super realistic illustrator… I tend to not prioritize perspective or other things that others may consider, but that all lines up with what I want to do or hope to do. It doesn’t always work, of course, but in the case of Hunter’s Lore – there were several panels/scenes where I re-wrote based on what I know I could accomplish rather that what I would like to. 

With my newest project, The Winter Year, I’m really attempting to put my best foot forward and make every panel count… even the ones I will need to draw a million times!”


WALLY MONK: Do you draw by hand and then color digitally? What is your process for completing comic art?
And do you do lettering by hand? I’m guessing your lettering is computer generated. Am I
correct? 
 
LEE MILEWSKI: “I used to draw by hand and took too long, actually. My entire process is now digital, including the coloring and lettering. I have tried to go back after the fact, though the time saved is just not worth it in the end.

For my personal projects, I just jump right into things – so, no layouts or anything, just begin working on what will eventually be finished pages. For contracted work, I tend to do layouts for the client, then work in the same way. 

Lee uses primarily freeware like
GIMP to produce his digital comics.

I’ve found that this is super surprising to many people, but I use a totally free program to create my pages called GIMP – so, no Photoshop (nearly ever), Illustrator, etc.”


WALLY MONK: When you’re writing your own comics, I’m curious if the artwork comes first or the story comes
first. Do you get an idea and jot down some sketches, or do the stories tend to come from the
sketches? What were your inspirations for some of the series you’ve completed, and which ones
are your favorite? Will we see more Hunter’s Lore?

 
LEE MILEWSKI: “Good question! A lot of times, I’ll be messing around on the weekend or something, come up with a character or style that I really enjoy working in, and begin the story process after that. Most of my projects began like that – the Winter Year has been restarted nearly FIVE times in the last year because I began with the art side of things and couldn’t nail down the story. So, after several months of thinking on the project and the artstyle, I landed on what i have now.
 
A lot of my influences come from film or video games; when scenes or environments really, really captivate me, it can be stuck in my mind for a while until I jot it down or make something of it. The first time I played Bloodborne, as an example, drove me to create a small indie vampire comic called Of The Dark a few years back.
 
Hunter’s Lore felt wrapped up in the two books, and like I said, I just don’t even draw in that same traditional style anymore – my plan is to actually Kickstart a hardcover version of both books sometime in the near future!”


 
NO MORE LORE? Lee said he feels this series has been “wrapped up.”

WALLY MONK: Out of nine Kickstarters that you’ve created, only one failed to fund. What was that story about,
and why do you think it’s the only book of yours that didn’t make it to the presses? What did
you learn from that project that helped you be successful with so many follow-up projects?
Which of your successful Kickstarters did you find the most fulfilling from a creator’s
viewpoint? Was it the most “commercially” successful book that is your most fulfilling or a
different one? 


 
LEE MILEWSKI: “Well, my first Kickstarter was a scifi book called With The Earth Above Us – and though I liked the idea at the time, I can easily recognize now that it wasn’t ready for public consumption. It’s an easy, and beginner, mistake to make – that you have something that you really love and have put time into, but just isn’t presented in the way that you can hook people. Probably for the best, of course.
 
What I did learn from that though, and each consecutive one that I do, is that you cannot rely on past successes. It may sound simple, or silly, but you always have to be trying to outdo your previous efforts – this is because backers are super keen to what you’re pushing and can tell if your ENTIRE heart is in it, rather than just a portion left over from the last one. It’s important to take people’s time seriously – and when you’re talking about sharing a link online or something, it’s especially true.”


WALLY MONK: You mention in your Kickstarter and Patreon profile that you are married. What’s it like
balancing full-time work (assuming you have a day job), advancing your comic book career,
and having a young family? And is your family supportive?

LEE MILEWSKI:  “I actually work full time on comics, and believe it or not, my wife Kat works at home with me! 



We’ve been doing this for the last few years and love it – I’ve certainly done many, many years with a full time day job and doing art on the side, but nowadays I find that I earn more if my attention is entirely focused on comics and illustration. 
 
My family is super supportive and has always been – I always have to give credit to my wonderful wife for allowing me to live this dream for many years and am happy that she can now join me in the studio.”


WALLY MONK: You’re currently running a Kickstarter project as this interview is being published. Tell us a little
bit about The Winter Year issue #1. 
LEE MILEWSKI: “The Winter Year is a fantasy comic, written and illustrated by me. I’ve been working on this series for the better part of a year and am SUPER excited to share it with yourself and others – it’s a true labor of love and my most proud project that I’ve put together.
 
It’s a story about a hunter with a family, Garai, and his journey into the winter lands to reclaim what he believes is owed to him. It’s about discover, revenge, and ultimately, redemption. It’s a ton of fun and I would love for everyone to check it out!”


WALLY MONK: Have you ever
thought about writing/drawing for Marvel or DC or another one of the larger publishers? How
important is that to you, or could you happily be a “self-publisher” because of the freedom it
gives you?
 
LEE MILEWSKI: “I have always put publishing with a publisher on a pedestal, until about two years ago. Then, I realized that as long as I’m able to create the stories I want to make and earn somewhat of a living doing so, that I feel happy about my situation. Of course, there’s a glamor to working with a bigger company like DC and Marvel, though it’s not my primary goal or achievement in my career.
 
Like anything, you have to be happy in your day to day – and as long as comics make me happy to create, I’ll continue making them. And, of course, hoping that people enjoy reading them!”


WALLY MONK: Excellent! Thanks so much Lee, for talking with me for the readers at Paint Monk’s Library, and good luck with your newest Kickstarter. I’ll definitely be following along.


 

*  *  *
 
As always, I am – Wally (AKA Paint Monk

Moon Knight Squares Off with The Sun King

REVIEW: MOON KNIGHT #193 (Written by Max Bemis with art by Jacen Burrows)

When the avatars of the sun and the moon get ready to do battle, there can be only one winner. The avatar of Ra has already prepared his final ritual, and the Fist of Khonshu is broken in mind and body. Who will be the victor? 
Moon Knight #193, on sale today in comic shops, features the end to the six-part story arc “Crazy Runs in the Family” by Max Bemis and Jacen Burrows. The creative team handles it nicely and with as few of the “happy ending” sighs as they possibly could.
Marc Spector has essentially been defeated. There’s hardly any fight left in him, and the new residents of Isle Ra where Marc has been taken are eager to see Ra ascend and Khonshu’s avatar defeated once and for all.
Most of the exposition in this comic book is Marc Spector heading off to the chopping block. We even get a look at his daughter, Diatrice, who is at home with Frenchie praying to Khonshu for the safety of her dad. The religious part of me isn’t a fan of the kid kneeling down in bedtime prayer fashion and making a plea to Khonshu; but this is all the little girl has known, and she’s heard Khonshu is a god, so it makes sense in the context of the storyline.
Marc even gets to see Marlene, presumably to say his goodbyes. For a few moments, they talk about Diatrice, exchanging some niceties. But even Marlene knows that this mess isn’t something Marc will come out of unscathed…or at all. 

As Marc faces the avatar of Ra – the Sun King– he’s tremendously outpowered, beaten down, and ready to give up. How can the Fist of Khonshu survive? 

Once again, writer Max Bemis takes us into the into the darkness of Spector’s mind; but this time, its a defeated Spector. Even the voices in his head – including Khonshu – are afraid he’s given up the ship and this will be his final battle. 

Bemis explores this well, and his writing is excellent. This is rapidly shaping up to be my favorite Moon Knight run since Doug Moench and Bill Sienkiewicz tackled the character in the 1980s. It’s different, it’s captivating, and it keeps Moon Knight out of the mess that’s been made of much of the Marvel Universe. 
Penciler Jacen Burrows is excellent with open space on the page – he knows just what perspective is needed to achieve a proper mood or theme and he excels at panel transitions. The duo of Bemis and Burrows is shaping up to be one of my favorite Marvel creative teams. 
Add to this the quality inks of Guillermo Ortego and the coloring of Mat Lopes, and you’ve got a winner. It’s a good ending to an interesting storyline that neatly avoids most of the cliches found in comic writing these days. 
Rating: 7.4 out of 10
As always, I am – Wally (AKA Paint Monk

Sunspot, Cybernetic Lobsters & A Classic Villain

CLASSIC REVIEW:  X-MEN: FALLEN  ANGELS Trade  Paperback (Marvel Comics)

What do Sunspot, Warlock, The Vanisher, Devil Dinosaur and cyborg lobsters have in common?
They’re all members of the Fallen Angels, a wacky super hero “non-team” featured in a 1987 8-part comic series. The series, collected in a nice hardcover book by Marvel, connects the Fallen Angels to the X-Men; it’s listed as an X-Men title.. But with the exceptions of Sunspot, Warlock and longtime X-Men villain The Vanisher, there’s nothing that connects this book to the main team in terms of continuity. In other words, there’s really no impact on the X-Universe as a result of this story.

The impetus for the tale is Sunspot’s angst over nearly injuring fellow New Mutant Cannonball (Sam Guthrie) during a heated exchange in a soccer game. Apparently, Roberto (Sunspot’s real name) feels terribly worthless – and dangerous, leaving the team because he doesn’t want to lose control and hurt anybody again. 
Warlock, the “self-friend” of everyone, follows along, worried about Sunspot and his mental state. At this time, Magneto has taken over day-to-day operations of Xavier’s School For Gifted Youngsters, and he sends Jamie Madrox (AKA The Multiple Man) and Siryn (Theresa Cassidy) off to find them and return them to the mansion. Instead, the duo remains with the Fallen Angels (apparently acting as babysitters?)

Sunspot and Warlock eventually settle into a place called “Beat Street” where long-time X-Men villain The Vanisher has set up shop.

Welcome to Beat Street, where you’ll find all of the 1980s teen angst that you will ever need.

Despite Sunspot’s misgivings, the Vanisher claims to have turned over a new leaf, caring for a bunch of misfit superheroes who just wouldn’t cut it on mainstream teams. It’s here that we meet  Gomi, a super-nerd with two cybernetic lobsters. The lobsters are Gomi’s friends, and he can communicate with them. I’ve got to admit, the lobsters really do steal the show in this book. 


Other characters on the team are Ariel, a teleporter with the mutant power of persuasion, and Chance, a tomboy who only discovers she has mutant powers later in the series. The group – rather than a group of “misfit heroes” are more like a group of super-powered petty thieves who keep the Vanisher comfortable in exchange for shelter, a home and a sense of belonging. 


Halfway through the series, Ariel teleports the group to another dimension, where Devil Dinosaur and Moon Boy join the team. The last few issues introduce what should or could have been the overall theme of the series, as the team is betrayed by one of their own and sold to a being on the mysterious planet of Coconut Grove. 


Where are Crockett and Tubbs when you need
them? The Vanisher in all his gaudy 1980s glory.

1980s references abound in this book, both in the dialogue and in the attire of the characters. The Vanisher looks like a villain from the 1980s hit Miami Vice. Coconut Grove looks like an odd mish-mash of the world in Logan’s Run (1970s) and one of the sordid Miami nightclubs from the previously mentioned 1980s drama.

The artwork – by Kerry Gammill, Marie Severin and Joe Staton in later issues – is nothing to write home about but its not bad. It moves the story along, but seems far too busy in many places. Thankfully, solid inks by Tom Palmer and Val Mayerik manage to make the best of what really is average comic art at best.

Much of the dialogue consists of arguments between characters who are all strong personalities and don’t get along. Devil Dinosaur and Moon Boy don’t even speak the same language as the rest of the tem, so the communication gap there is huge. It really makes no sense why they even joined the Fallen Angels – unless it’s just part of the “misfit” concept in the series and the fact that the two were misfits from their own land.


The big problem with this book is that writer Mary Jo Duffy doesn’t make clear what exactly the book is supposed to be. Is it a super hero team book? Is it a story of adolescence and learning responsibility? Is it about Coconut Grove’s plight and kidnapping of the heroes, or bringing misfit characters together? It’s clear that not even the author knows.

Duffy has an odd yet varied resume with Marvel Comics, her longest runs on any series being Crystar, the Crystal Warrior #1-11 and Akira #1-37. She’s written solo stories and had short runs in Conan the Barbarian, Epic Illustrated, Star Wars and Power Man & Iron Fist.

While not a great collection by any standards, Fallen Angels is definitely worth picking up. Gomi and the bond he shares with his cyborg lobsters, Don and Bill is clever and an enticing story arc (Devil Dinosaur does step on Don at one point, killing him.)

The book will also be an anomaly in your collection – it’s a mainstream Marvel series that utilizes excellent characters, yet it’s driven by many plots that really go nowhere and don’t work cohesively together. It’s an anomaly in a sea of X-books that for the most part don’t make sense or collectively create an ongoing sotryline. It’s Marvel on LSD and some seriously strange reading.

This book earns a 6.0 out of 10 rating because the whole point of the series just isn’t clear. It could have been an attempt to create a new super team, as a second part was pitched in an issue of Marvel Fanfare, but that never came to fruition.

That’s probably for the best. 

As always, I am – Wally (AKA Paint Monk

Small Press Comics Explosion – 1980s Memories

Remembering the Original “Flea Market” For Home Made Comics of the 1980s

As I find it more and more difficult to relate to many of the changes in mainstream comic books these days, I am getting more nostalgic about the era when I first began collecting and wondering how much of that “era” still exists in one form or another.
Bored for a few moments tonight, I decided to surf eBay for awhile and stumbled across a gem I hadn’t thought of in decades – The Small Press Comics Explosion magazine.
If you’re a DC or Marvel reader primarily, you might not remember this publication. It had a distribution of about 2K copies nationwide in its heyday.
But in its pages you could find a lot of interesting “junk” with many treasures mixed in. You see, Small Press Comics Explosion was devoted to homemade comic books – comics people drew and photocopied, assembling them at home and shipping them out to potential readers for a mere 25 cents (up to $1.00 for some of the homemade ones with decent production values.) 
I managed to pick up 3 of these old magazines on eBay today for $1.50 each. When they arrive, I’m going to take a good look through them and see how many – if any – of these homemade comics turned out to be springboards for industry writers or artists today.
If you had any connections or past dealings with or through Small Press Comics Explosion, please shoot me a message in the comments section or PM me on Facebook at Paint Monk’s Library! I’d love to hear your story!
As always, I am – Wally (AKA Paint Monk

Could Wulf The Barbarian Have Rivaled Warlord?

SWORD-AND-SORCERY SATURDAY – Wulf The Barbarian (Atlas) #1-4

Solid art and solid writing went into Atlas Comics’
effort to create a rival to Conan. But what went wrong?
So you’re probably wondering what I’m thinking when I suggest that an obscure character might have become as legendary as Mike Grell’s Warlord. 
Let me explain.
There’s nothing sadder than an interesting and creative comic character marching off into the sunset. From the CrossGen Comics brand to the ill-fated Atlas Comics pseudo-relaunch in 2010-2011, seeing comics fail because of business-related issues is always a tragedy.
When Atlas Comics emerged on the comics scene in the 1970s, they had all the trappings of success; new and exciting characters, great talent, and the fact that the company was producing new material when much of what Marvel Comics was producing were reprints.
Enter Wulf the Barbarian
Unlike Robert E. Howard’s Conan, Wulf was born to nobility and was the heir to the throne of Baernholm. Here’s an concise synopsis of Wulf The Barbarian #1, courtesy of the Atlas Comics Archives: 

“As Wulf awaits his flagon of ale at Bashir’s Wine Shop, he notices a golden falcon. The falcon triggers a memory of some ten years ago, as a young Prince Wulf accompanied his parents and the Royal Hunting Party. 

Without warning, out of the tall grass, the Trolls of Drakenroost attack. A feathered shaft finds it’s mark, striking and killing the King, Lord Wulfgar, Thane of Baernholm. With the King dead, Stavro Dar Kovin seizes command. 

Hopelessly outnumbered, Queen Lenore orders Stavro to take young Wulf to safety.As Stavro escapes the carnage, Wulf looks behind him to see his mother being slain by a grinning monstrosity. It is a scene that he will never forget. It is a face that Wulf will come to know as the Grinner. 

Many days later, Stavro and Wulf arrive at the city of Azerebaja. With little money, they struggle to survive, with Stavro juggling knives on a street corner and Wulf holding a begging bowl. 

Every evening however, Stavro would train Wulf in the ways of combat. Stavro is determined to groom Wulf into a fighting machine. 

His thoughts of the past come to an abrupt end when Wulf is informed that three strangers have attacked Stavro. Wulf races back to his home, only to find Stavro dead, along with two of the attackers. The remaining assassin has been wounded, leaving a trail of blood. 

Sword in hand, Wulf follows the trail and discovers his worst nightmare. He is face to face with the Grinner, the monstrous troll that killed his mother.As Wulf attacks, his sword is shattered by the Grinner, who wields the sword of Lord Wulgar, Wulf’s father. 

The overconfident Grinner, sensing an easy kill, casually begins flipping his sword between his two hands. A lightning fast Wulf grabs the sword and plunges it deep into the heart of the Grinner. He has avenged both his mother and father while facing his greatest nightmare. His greatest task, however, lies ahead, as he sets out to kill the sorcerer Mordek, who was behind the troll attack that killed his parents.”

Larry Hama tackled Wulf the Barbarian,
and would later go on to be editor of The Warlord
at DC Comics.

This was just the synopsis for the first issue. 

Now, add to the concept the writing and artistry of Larry Hama, assisted by Klaus Janson. Hama got his start in a few one-off issues for Marvel, and completed two issues of Ka-Zar: Lord of the Hidden Jungle for the House of Ideas before tackling Wulf for the fledgling startup called Atlas.

When Atlas went under just a year later, Hama joined DC Comics, taking on major editorial roles for huge titles like Wonder Woman, Mister Miracle, Super Friends and….The Warlord. 


I wonder just how much Larry Hama’s experience writing and drawing Wulf led to his editorial job overseeing Mike Grell’s Warlord.


Sadly, we’ll never know what became of Wulf; the series was resurrected briefly (six poorly put-together comics) by the predecessor to Scout Comics but died a slow death on the vine. If I recall correctly, there was even a Facebook page devoted to the re-release of the old Atlas titles and it was full of reader frustration. People couldn’t find a place to purchase the issues, marketing was non-existent and frustrated fans clogged the page with “What’s going on?” type inquiries.

Could Wulf the Barbarian have been a legendary title like Warlord? It certainly was possible at one time. But the world may never know, as many of these Atlas properties seem to once again be in limbo.

As always, I am – Wally (AKA Paint Monk)

Claremont, Bolton Take On “Historical Fantasy”

Saturday Sword & Sorcery Review:  Black Dragon #1-6 (Epic Comics)

At a library sale this past week, I picked up a copy of the Titan Comics hardcover collection The Black Dragon, which was originally a full-color mini-series from Marvel’s Epic Comics imprint. The Titan version is a black-and-white reprint, which make the extraordinary pencils in this graphic novel stand out very nicely.

For the sake of sticking to the original vision of the writer and artist, my review will be on the individual issues of the 1985 Black Dragon series from Epic Comics.

Billed as a “historical fantasy,” The Black Dragon follows the story of James Dunreith. He’s an exile from England, sent away by King Henry Plantagenet. But with the king’s death, he decides it is time to return to his country. The first pages of the story show us Dunreith’s return to England, and just how quickly he’s arrested.

His jail time is short; it seems that Eleanor of Aquitane, the queen, needs some assistance. Whispers tell of a rebellion being planned, and Richard the Lionheart is in Palestine, unable to protect his birthright as successor to Henry Plantagenet.

Dunreith is the perfect man to investigate these rumors of rebellion; the man accused of sowing the seeds of revolution is his friend, nobleman Edmund de Valere, with whom Dunreith served in combat.

While he does not believe the allegations, Dunreith is still willing to go and investigate the charges, putting the queen at ease. Arriving at Castle Glenowyn, the knight errant hears even more tales of massacres in the lands around de Valere’s holdings. But it is still difficult for him to believe his friend is guilty of revolution – and is something far more dark and sinister at work?

A historical fantasy by the duo of Chris Claremont and John Bolton should be a no-brainer home run; instead, it’s a slow read that makes you wonder if the editorial department was out to lunch, assuming creators of their caliber didn’t need editing at all. This is not by any means a “slap” to Claremont or Bolton – both are extremely talented and legends in the industry. But this compilation has some major issues, which I’ll explain below.

First, we’ll look at John Bolton’s artwork. There’s no question he is one of the best horror artists in the comic world, and his work on Kull the Conqueror for Marvel was first-rate. But his coloring in this series is rough. At times, the pages make you think he’s channeling his inner Prince Valiant – the artwork, when colored, feels outdated. It’s much crisper in black and white, and its a shame that Epic Comics didn’t give it the black-and-white treatment with the initial release. This series was released in 1985 – even by 1985 standards, the art looks outdated.

Chris Claremont, who is my favorite comic book writer, is famous for his verbosity and use of narratives during his stories. They worked exceptionally well in the Uncanny X-Men but not so much in this book. Narrative is good when the writer and artist are in sync, and the writing compliments the art and vice-versa. Here, the art is bogged down by verbiage and in some panels, it’s just way too much.

The Black Dragon is by no means a terrible series or story, but its problems are glaring enough that it is clearly not one of Claremont of Bolton’s better works. On a scale of 1-10, I’d rate this series a 5.9. (Editor’s Note: If you decide to get this series, I would highly recommend the hardcover reprint edition by Titan Comics. The art is much crisper and it negates issues with the poor coloring.)

I’ve added this book to the very small list of mediocre comics by amazingly talented creators. The only other book on that list for me is Ka-Zar: Guns of the Savage Land. That one is a literal stink bomb dropped by the extremely talented Timothy Truman and Chuck Dixon. 


Both books are proof that a fantastic team of creatives does not necessarily mean a fantastic comic book.

As always, I am – Wally (AKA Paint Monk

SCI-FI SUNDAY: Logan’s Run #1 (Marvel, 1977)

Short-Lived Marvel Comics Series Lasted Only 7 Issues

From the Internet Movie Datebase:

In the year 2274, young residents enjoy an idyllic, hedonistic lifestyle within the protective confines of a domed city. The general belief is that when each person turns 30, they are reincarnated for another blissful life cycle. Those who know the much darker truth become “runners” and flee to a hidden sanctuary. When law enforcement officer Logan (Michael York) goes undercover to locate the refuge, he winds up instead trying to initiate a revolution with runner Jessica (Jenny Agutter).

Logan’s Run was a movie based on a novel by William F. Nolan and George Clayton Johnson.


Marvel’s adaptation of the series lasted only seven issues – five issues to recount what happened in the film, and two issues to come up with stories about what happened after the novel and the film ended. Each of the issues was drawn by famous artist George Perez; Gerry Conway scripted the first issue, to be replaced for the remaining six issues by David Kraft.

(Warning: Spoilers follow!)

The first issue takes off at a brisk pace; Logan is chasing a runner through the underbelly of the city. It’s sort of refreshing to read “the movie” in comic book form. The actual film was filled with really bad acting; to see Gerry Conway (and later David Kraft) adapt the film to comic book form actually gives the story more credibility, and with the ability to be more descriptive, the story makes more sense.


Logan is called a “sandman” – as are all the police who chase down those who are trying to escape their “rebirth.” They’re universally feared throughout the domed city. All people have a gem in their hand that while they are young, glows white. As they get older, approaching their 30th birthday, it begins to glow red, which means they’re ready to be “reborn,” or in other words “killed off to make way for the younger generation.” People here aren’t referred to by last names – rather, they’ve got a first name and a number. If you’re the first Eric, you’re Eric-1. If nine other Erics came before you, your name is Eric-10.

In the first few pages, we also learn about Carrousel, the special event that heralds the rebirth (aka execution) of all those who’ve reached the ripe old age of 30. Dressed in attire to hide their identity, they enter a chamber where they levitate to the ceiling – at which point they seemingly disintegrate. It’s billed as a glorious ceremony, but some people know better and try to flee! Carrousel is a huge event in the dome, much like a baseball or football game today.

Carrousel – it’s not as fun as it looks.

Throughout this issue, Logan has some encounters with people who are fleeing the dome and headed to sanctuary – and he learns that people really don’t “renew,” they just die.

Logan has a moment of revelation.

I really enjoyed this comic, and plan on reading the rest of the issues in the series. The art is 1970s Marvel good (how bad can George Perez be?) and the writing is serviceable. Truthfully, it’s more refreshing than much of the science fiction we’ve seen on TV and in the comics for the last decade and it’s from the 1970s.
What do you think? Had you ever heard of Logan’s Run or read the comics? And if not, do you think you might check them out?
As always, I am – Wally (AKA Paint Monk