Archive for the ‘Editorial’ Category

Commentary: Marvel’s New Conan – Is It a Hit or Miss?

By BOB FREEMAN – Paint Monk’s Library Writer

Growing up in the wilds of Indiana, as a child, comics were my first true love. I can vividly remember hopping on the back of a train and riding it into\ town with two empty bottle cartons in tow. Then, I’d wander those small town streets gathering returnable pop bottles until both cartons were full and I’d deliver them to Mr. Cain at Cain’s Sundries in exchange for $1.60.

That buck sixty would garner five comic boks and a pack of Topps bubble gum cards back then. Some days, I’d be lucky enough to have some extra change and snatch up a Coke with a squirt of cherry phosphate to go along with the four color masterpieces being offered weekly from Marvel, DC, Charlton, Atlas and others. Even luckier days I’d catch Mr. Cain when he was stripping covers and I’d get to go home with a sack full of comics with their mastheads torn off.

My first Conan was issue 36. The Fury of the Stone God, it proclaimed. The year was 1974 so I would have been all of 8 years old. That was a big year for me in many respects, but discovering Conan the Cimmerian has to rank up there with one of the most important red-letter days of my life.

Conan the Barbarian #36 was the aithor’s introduction to Conan in the world of comic books.

I read Conan the Barbarian (and more importantly Savage Sword) religiously thereafter, until Thomas and Buscema had both walked away from the flagship title. Oh, I stuck around for a bit after Buscema, in the late 80s, but the quality was declining quickly and I gave it a rest.

And then Marvel Comics let Conan go and my interest was rekindled when Dark Horse claimed the license. I enjoyed a lot of what Dark Horse accomplished with Howard’s creation. Creators like Tim Truman and Tomas Giorello, in particular, really captured the fiery spirit that Robert E. Howard originally invoked and Roy Thomas, Barry Windsor-Smith, and John Buscema had done so well in translating for Marvel.

But eventually, just as Marvel had in the late 80s, the quality of Dark Horse Conan tales began to decline and I had settled once more into reading back issues of Savage Sword and Conan Saga to get my fix.

Then, rumors began to swirl. Conan was coming back to Marvel. Conan and Howard fandom was abuzz in anticipation. The hype was escalating. The fans were feverish. And then, it was here at last, Conan’s bombastic return to the House of Ideas, with Jason Aaron and Mahmud Asrar bringing the Hyborian Age to life once more.

Could Aaron and Asrar live up to the hype being generated by the marketing machine of Marvel Comics?

So far, for me, sadly the answer has been ‘no’. Let’s take a look.

A Brief Synopsis of Conan (2019) #1 & #2

In the debut issue, we are reintroduced to Conan, recalling his birth on the battlefield in the frozen hills of Cimmeria through his struggles to eventually claim the throne of Aquilonia.

We then find Conan as a brash youth, a pit fighter of immeasurable skill. A beautiful woman catches his eye and he is led to her bed, but then, changing into a hag, he learns he has been marked for death, that his power might fuel her foul sorceries.

Of course, Conan being Conan, he beheads the sorceress, but her dying words promise that he would die that Razazel would rise again.

Years later, King Conan stands victorious on the field of battle, strolling amongst the dead and dying, when he comes upon two odd, orphan children who herald the return of the Crimson Witch that he had slain those many years before. The witch rises up from the earth and Conan is struck down.

This brings us to the second issue, where we find Conan, young and strong, seeking revenge against the Picts along the Black River. As he hunts his savage prey, he comes upon a nest of giant snakes which be becomes locked in mortal combat with, eventually collapsing from the creatures’ deadly venom.

The Cimmerian awakens to find himself in a Pict village, being tended to by a shaman. Eventually, he is healed and tasked with eliminating the kingsnake that is bringing these giant serpents against the people who call the Pictish wilderness their home.

Conan repays his debt to the Picts and slays the beast then returns to civilization, realizing that he is more closely akin to the Picts he despises than the civilized men he interacts with.

We are left with two beggar children, the same two orphans from the end of issue one, who hold back in attempting to kill the Cimmerian, stating he is not yet ripe.

Capsule Review: Conan the Barbarian #1 (2019)

Shall we discuss what I don’t like about the title before delving into what I do?

First of all, its sloppy. The photoshopped montage of past Conan adventures from the House of Ideas was not planned out very well. Old text should have been removed, presenting a cleaner image. Nit-picky? Maybe. But I expect better from a professional comic book entity.

The same could be said of Mahmud Asar’s inks. Not on every panel,
but there are instances where the art seems muddy. The same could be
said of the underlying framework. 90% of the book is penciled solid
enough, but there are panels where I’m left scratching my head,
wondering how some of the awkward poses slipped past a critical eye.

The writing is mostly okay. I like Jason Aaron’s work a lot, and
the lion’s share of the issue is fine. Not breathtaking, but
serviceable.

The worst offender in this issue is Travis Lanham. The lettering is
indicative of modern comics and their reliance on computers to do the
heavy-lifting. It just does not work on any level for me, totally
taking me out of the book. It just doesn’t fit.

Based on the above, you probably think I didn’t care for this
comic. Well, the fact of the matter is, I enjoyed it very much. The
cover art is cracking good stuff from Esad Ribic and really sets the
tone for what is to come after.

The plot is great and faithful to Howard’s vision for the most
part. Aaron does a great job of giving us what you would expect from
a Conan tale and then delivers a nice twist in the final pages.

The editorial page was concise and a pleasant read. The creators’
enthusiasm for the project is refreshing and encouraging.

The highlight for me, however, was the first installment of John C
Hocking’s Black Starlight, a serialized Conan tale which will be a
part of the Aaron/Asar 12-issue run.

Hocking paints an interesting picture, with plenty of atmosphere. I
have high hopes for where this story may go.

All in all, a solid debut for Conan’s return to Marvel’s fold.
While not perfect, we are given an entertaining sword & sorcery
yarn and the promise of much more to come.

On a scale of 1-10 skulls of my enemies, I would rate this worthy of
7.

Capsule Review: Conan the Barbarian #2

So close, but oh so
far. Two issues into Marvel’s relaunch of Conan the Barbarian and I
am deflated. Jason Aaron has proven himself to be a very capable
writer, and there are moments in this where he is solid enough, but
Conan’s interaction with the Picts rings false with me.

I don’t have issues with the plot, per se, but with one character
in particular — the Pict shaman. Story-wise, I like the idea of it.
The Picts turn to Conan to save them from the King Snake. Makes
sense. The Cimmerian is a formidable foe and has a knack for
overcoming seemingly insurmountable obstacles. The shaman knows this
and him recruiting Conan is a sensible motivation.

But his dialogue is all wrong. He speaks more like a palace vizier
than a pictish healer living beyond the reach of civilization. Yes, I
get that Howard’s picts were an odd blend of Native American and
the actual Picts of historic record, but this shaman hews too close
to Kicking Bird for my taste.

Kicking Pict? The author believes the Pict shaman
 in Conan #2 is over the top

They might as well have called this Dances with Snakes and been done
with it.

I get what Aaron was going for. Howard certainly addressed the themes
of civilization vs barbarism in his original tales, but by
mishandling the shaman’s dialogue it detracts from what could have
been a more powerful message. By making the shaman come across as
polished and educated you lose the proper perspective and it becomes
preachy instead of enlightening.

The art continues to be disappointing, coming nowhere near the
grandeur of any number of luminaries who have been tasked with
illustrating the Hyborian Age. Is Asrar the worst that has put pen to
paper? Not by a long shot, but if you’re going to embark on such a
high-profile relaunch, then why not reel in a heavy hitter, someone
more suited for the task.

The colors were adequate, but Lanham’s lettering still leaves a lot
to be desired.

I’ll be sticking with the title, because there is enough there to
hold my interest, but I expected better from Marvel… Thing is, I’m
having a hard time remembering why. Marvel has been a pale shadow of
itself for years. Why did I think Conan would be different?

As for Black Starlight, we were treated to a second installment of
John Hocking’s serialized novella and, like the first snippet, it’s
a solid read. Conan and his companions set up camp in the seemingly
abandoned village and a mysterious thief steals Zelandra’s supply
of Black Lotus.

Not a lot to chew on, and it’s certainly got none of Howard’s
fiery prose, but I’m enjoying it well enough and eager for the next
installment.

On a scale of 1-10 skulls of my enemies, I would rate this issue
worthy of 6.

Alba Gu Brath – Bob
Freeeman (aka The Occult Detective)

EDITORIAL: How Many Lives Does Conan Have?

By WALLY MONK – PM Library Editor

For a Cimmerian that doesn’t pay much attention to Crom, the chief god of the Cimmerians bails him out an awful lot. In fact, Conan might not have made it more than a dozen issues if it weren’t for villains who’d rather brag than slay the barbarian, or friends who show up just in the nick of time.

I had this thought the other evening while reading Savage Sword of Conan #69.  In that issue, Conan comes face to face with a three-eyed wizard named Giyune. The sorcerer lives in a magical castle, and has the ability to turn people into animals (and probably more) with his eldritch extra eye.

Why he doesn’t turn Conan into a ant and just step on him is beyond me, but alas, it doesn’t happen. He turns the Cimmerian into a lion, and goads the Conan-feline into slaying his own friends. As the wizard cackles maniacally about his dastardly plot, one of Conan’s friends flees and shoots the wizard’s magical retina with a well-timed arrow. The spell is foiled, Conan returns to normal, and Cimmerian and crew escape in the nick of time.  

Why would an evil wizard turn Conan into a lion instead of an ant he can smash?

We’re talking about sword-and-sorcery here, so I know these stories are fantastical by their very nature. But many of Roy Thomas’ other adaptations are strong on plot (“The Tower of the Elephant” in Conan the Barbarian #4 or “The Garden of Fear!” in Conan the Barbarian #9) and show the Cimmerian’s ability to get himself out of rough situations simply by relying on his own strength and skill. 

Here are just a few of Marvel’s Conan comic scenarios where our barbarian could easily have bit the dust, yet didn’t because of a braggadocios villain or a well-timed save.

5. Conan the Barbarian #40 – Old man Libro is dying in the desert, but once rescued by Conan, we learn he’s a powerful wizard who has figured out how to hold a goddess captive in a large diamond.

The mage summons a demon to take out some thieves who are chasing our barbarian friend – but the demon turns on Conan, sensing that he has the diamond Libro is seeking. As the wizard says he’s not “saving (Conan) a second time” one of the dying thieves throws a dagger into the wizard’s back.  The demon disappears, and Conan (seconds ago being crushed to death) gets a reprieve from the afterlife.

A dying thief’s dagger saves Conan from becoming demon pulp.

4. Conan the Barbarian #24 – Red Son-ya (as she is called in this issue) saves the Cimmerian’s neck not once but twice – first in Conan the Barbarian #23 (with the timely arrival of her mercenary band) and again in this issue. 

A bar brawl has turned ugly – as a man with a blade creeps up behind the barbarian, Son-ya calls out to him, quickly helping him sidestep the attack. As Conan says in the comic book, “My thanks for that Son-ya…I thought this was just a friendly brawl, but if it’s blades, it’s blades.” 

Red Sonja might not want a fling with Conan, but she’s saved his skin more than a few times.

This timely save doesn’t mean that Son-ya is interested in the Cimmerian. Instead, they banter back and forth, with Son-ya rebuffing his macho advances at every turn. Ironically, Conan doesn’t have any issue putting up with Red Son-ya’s refusal to fall victim to his charms. Perhaps it’s because he has seen her fight and doesn’t want to wind up losing another one of his many lives.

3. Conan the Barbarian #11 – Thak the ape is one of Conan’s iconic villains. He’s been referenced in the film Conan the Destroyer, and a 28mm gaming miniature was even made of the barbarian’s fierce simian adversary.

In this comic, aptly named “The Talons of Thak,” Conan gets into a hand-to-hand battle with the monstrous ape, and quickly winds up on the losing end of the conflict. In an epic battle (lasting six pages!) Conan battles with the ape. It takes a quick save from Conan’s hireling Murilo to bring the advantage to the Cimmerian’s side.

Conan and Thak the ape engage in battle-frenzied monkey business for six pages.

Without his friend to help, Conan would have been short work for the rough and tumble Thak. How the barbarian could have thought to take on the ape alone is just “bananas”.

2. Conan the Barbarian #12 and Conan the Barbarian #13Holy guacamole! Conan should be beside himself that Jenna got rid of his “yak helmet” in Conan the Barbarian #6! If he had it on, he wouldn’t have been KO’ed by bandits and desert nomads at the start of both issues.

Ironically, even though Conan kills many of the bandits both times, they don’t kill him when he’s down – by some fluke of luck, they let him live after taking what they want, despite the body count of their comrades. If that isn’t “divine intervention” I’m at a loss.

Letting the protagonist live despite circumstances that would normally dictate otherwise is a common tactic used by writers of both comics and written novels. But it doesn’t make the circumstances any less ridiculous for the reader.

1. Conan the Barbarian #1 – What? The very first issue? You mean Conan might have been dead before his series got past its inaugural story? That’s right.

Conan is carried off – and dropped – by demon-creatures. He’s unconscious when he’s brought back to “The Shaman,” who intends to sacrifice Conan to a device called the Star-Stone. With the Cimmerian’s death, “The Shaman” could keep his precious Tara alive and in this dimension. But the wizard doesn’t make the sacrifice immediately.

He has to show everyone the power they do not comprehend – the power of the stone! As the magical device shows Conan his future destiny as a king, it also gives him time to figure his way out of the situation. But it could have been the end of Conan long before his second issue.

What other stories do you remember where Conan would have met his demise without a bragging villain or a timely rescue from one of his cohorts?

As always, I am – Wally (AKA Paint Monk)

EDITORIAL: Retro Randy’s Xenozoic Tales Playset

I am a huge fan of Xenozoic Tales by Mark Schultz. I’m a sucker for any comic book that has dinosaurs in it, and well-drawn dinosaurs at that! The series has a modernized pulp-art feeling to it that just makes me all warm and nostalgic inside. It’s got classic cars, too. And guns. And Hannah Dundee.

In a moment of free time a last week, I was surfing “Xenozoic Tales” on eBay and came across an unusual item…A “Xenozoic Tales Play Set.” Hmmm…what could this be? 

When in doubt, Google. In searching, I found an inconspicuous little blog that hadn’t been updated since 2016. The blog featured a rather zany header and was called “Retro Randy.” What I learned from this post prompted me to make an offer to the seller – and I acquired this eccentric item for a mere $12.Graphic designer Randy Dahlk writes the following:

From the Retro Randy blog, a post from January 23, 2009 (bold-faced type added for emphasis):

FROM THE BOX: Quo Hoon Brand.
Endorsed by Jack Tenrec and Hannah Dundee.
As seen in the hit funnybook Xenozoic Tales.

This could be the best play set ever.
 
 

“Each year for the San Diego Comic-Con, with Mark’s blessing, I’ve tried to create special limited edition products related to Xenozoic Tales. Each item is created in extremely small quantities, and is signed and numbered by Mark. Two years ago we presented this Xenozoic Tales Playset. 

Marx Toy Company created fabulous play sets from the 1950’s through the 1960’s. They usually contained hundreds of figures, along with buildings, vehicles, terrain, and creatures. They were quite likely to be the highlight of any Christmas during that period of time. 

Even though Xenozoic Tales didn’t exist then, it seemed like if it did, it would have been a good prospect to become a play set. So instead of a Marx play set, we created a Mark’s play set. This was a tribute to that era, and an attempt to recapture the excitement of Christmas morning. This was fun to try to approximate the feel and style of the packaging of those Marx play sets. This was designed in an edition of ten, it came with 4 people, 4 dinosaurs, a palm tree, and a rocky wall. I know that I can speak for myself when I say that this has given me hours and hours of quality play time.”

I had stumbled across an item created by a friend of Mark Schultz, sold at San Diego Comic-Con in 2007, and produced in a limited edition quantity of TEN. Whether it’s in demand or not to me is irrelevant – it’s still a really neat and very rare piece of Xenozoic Tales history.

In breaking down the play set, it really doesn’t have much that’s exciting inside the box – as Retro Randy himself writes, it has those (really bad) dinosaurs that you’d find in a plastic bag at the dollar store, along with a plastic wall, four soldiers, and a palm tree. But it’s not the contents that are important – it’s the retro-design to the box which makes this a bookshelf keepsake.

Judging from the photographs in the eBay auction, I’m not sure if this is one of the original ten that were produced. The signature does not appear to me to belong to Schultz. Plus, I’m not sure if the tag is numbered. The reverse side of the tag isn’t pictured. (EDIT: This is indeed one of the ten – it’s #8! Everything looks great! To break everything down: $12 for Mark Schultz autograph AND a limited edition Xenozoic product. JACKPOT!)

If you aren’t familiar with Xenozoic Tales or its successor, Cadillacs & Dinosaurs, I’ve included the Wikipedia entry for the franchise below.

As always, I am….Wally (AKA Paint Monk)

About Mark Schultz and Xenozoic Tales
(From Wikipedia, with links intact)

 
Xenozoic Tales (aka. Cadillacs and Dinosaurs) is an alternative comic book by Mark Schultz set in a post-apocalyptic future.[1]Originally published by Kitchen Sink Press, the series began in 1986 with the story “Xenozoic!” which was included in horror comics anthology Death Rattle #8. 
 
This was shortly followed by Xenozoic Tales #1 in February 1987. Kitchen Sink published 14 issues between 1987 and 1996 and it has since been reprinted by several publishers, including Marvel Comics, Dark Horse Comics, and Flesk Publications.
The series was well received and in the early 90s it won four Harvey Awards[2] and three Eisner Awards.[3] Despite this however issues started to be released further apart, eventually ceasing mid story arc in issue 14.
Xenozoic Tales also proved moderately successful under the title Cadillacs and Dinosaurs and spawned an animated series on CBS,[4] an arcade game from Capcom, a Sega CD video game from Rocket Science Games,[4] action figures, candy bars, and a Twilight 2000 system role-playing game.[4]
The comic book reprints from Kitchen Sink and Marvel, and the continuation from Topps Comics, also used the Cadillacs and Dinosaurs name. The title “Cadillacs and Dinosaurs” and the likenesses of classic Cadillac automobiles were used with the consent of General Motors, who holds the phrase “Cadillacs and Dinosaurs” as a trademark and has licensed it for the comic, the videogame and the animated series.[5

The Lost Art of Horror (and Writing) – Part III of III

By WALLY MONK – PM Library Editor

I’ve talked about the Comics Code Authority before, and how I believe it really forced writers and artists to hone their storytelling abilities. I’ve even said that I genuinely miss the CCA stamp on the front of comic books today.

As I read the Tomb of Dracula series (1972-1972) by Marvel Comics in its entirety over the last six months (yes, I am a busy monk and it took that long), I realize exactly why the CCA was necessary – and why it made things even more horrific in many ways.  Before we talk about the actual comic, let’s talk about psychology. When people see a picture, they know exactlywhat they are looking at – and it either makes them feel a certain way, or it doesn’t. But when people are read a narrative, it allows their mind to wander. Let’s take two examples:

COMIC PANEL EXAMPLE 1:  (Robert is lying in bed, and underneath the bed, hidden in shadows, the reader sees a monster – drooling and with massive teeth – looking up at the unknowing soon-to-be-victim. A pool of ichor that Robert can’t see is starting to come out from beneath where the monster is crouched.) Text: He knew something was there, but he didn’t know what it was. His heart began to race, and something deep inside told him that he would not see the morning. 

COMIC PANEL EXAMPLE 2: (A close up of Robert’s face, focusing on his eyes. His face is contorted in terror, and his eyes are wide. We see his head rests on a pillow. Artist should focus on the whites of the eyes and the lines in his forehead – he is obviously terrified.) Text: He knew something was there, but he didn’t know what it was. His heart began to race, and something deep inside told him that he would not see the morning. 


  What exactly IS the terrifying creature in the closet? Use your imagination.

In the first example, the artist rendering of the “monster under the bed” might be scary to the reader, or it might not. If the reader isn’t frightened by it – or at least understanding why the character in the comic is frightened – then the whole mood just falls apart. The second example allows the reader to imagine something that might frighten them also. It’s the same reason Herman Melville’s classic Moby Dick doesn’t work as a movie (IMHO) – it’s more frightening to imagine Ahab’s obsession and the murky depths of the ocean than to see a CGI whale that doesn’t necessarily hit a viewer’s panic button.

Tomb of Dracula, what has become in many ways the curve-wrecker of the comic book horror genre, is full of these moments. Overall, it is a brilliantly written series of horror comics that capitalize on implied fear while making sure that the visuals are pretty terrifying themselves.

Issues individually are moderately pricey in excellent or better condition. The full-color Omnibus editions, especially Vol. 1, sell for hundreds of dollars. The value of Tomb of Dracula, both in the comic medium and as a story telling mechanism, is huge. Few comic books tell stories this way any more.

Dracula’s popularity would spill over into other titles, including Spider-Man and X-Men

Tomb of Dracula was created by Marvel in the 1970s after the Comics Code Authority relaxed their restrictions a bit. Famous writers ranging from Gerry Conway, Gardner Fox, Roy Thomas and Archie Goodwin all worked on the book in its first year, until the final team of Marv Wolfman and Gene Colan were brought together in issue #7. They would work together until the end of the series run with issue #70. In fact, Colan drew all of the issues from issue #1 until the bitter end, a very unusual move for the industry and a good reason perhaps that the series was so successful.

Comics Bulletin in 2010 ranked the Colan/Wolfman run on Tomb of Dracula  at #5 on their “Top 10 List of 1970s Marvel Comics.” Throughout the run, Dracula would ally himself (occasionally) with heroes to defeat a greater evil – but more often than not, he was the antagonist of such heroes and groups as The Uncanny X-Men, Spider-Man and Werewolf by Night.

So if all this true, why isn’t it a good idea for kids to read Tomb of Dracula – especially if it’s a perfect example of good storytelling? After all, it’s approved by the now-defunct CCA and comics are for kids anyway, right? Why is our friend the Paint Monk putting a warning label on this series and recommending it for mature audiences? 

The most abhorrent twist to the series – and it is dangerously subtle, a testament to how it is written and put together – is that Marvel Comics successfully has fans of Tomb of Dracula “rooting” for the bad guy, for the “Lord of Darkness.”

Think about that for a moment – and be truly afraid.

As always, I am – Wally (AKA Paint Monk